form - Dave's Blog


ericlaw: A nice look at HTTP/2 in practice, including use of data frame padding to attempt to thwart datalength-leak attacks.

14 days ago
Eric Lawrence @ericlaw :
A nice look at HTTP/2 in practice, including use of data frame padding to attempt to thwart datalength-leak attacks. …

Gamers Messed With The Steam Sale, Then Valve Changed The Rules

2014 Jun 24, 3:51

Applied game theory 101: Valve’s Steam Summer Sale involves a meta game with teams of Steam users competing for daily prizes. On Reddit the players join together to take turns winning daily. Valve gets wise and performs an existential attack, changing the rules to make it harder for players to want to coordinate.

Still, that all the players joined together to game the system gives me hope for humanity. Its a self organized solution to a tragedy of the commons problem. Only in this case the tragedy is by design and is updated to be more tragic.

PermalinkCommentsgame video-game game-theory valve

mostlysignssomeportents: More than 90% of Americans believe...

2014 Jun 7, 9:55


More than 90% of Americans believe that the US government is unduly influenced by money, and the Mayday.US super PAC is raising $5M to fund the election campaigns of politicians who’ll pledge to dismantle super PACs and enact other campaign finance reforms. They raised more than $1M in 30 days last month, and this month, the goal is $5M. It’s the brainchild of Lawrence Lessig, who’s going to run prototype the project by running five electoral campaigns in 2014, and use the lessons of those projects to win enough anti-corruption seats in 2016 to effect real change.

Again, I’m not able to contribute to Mayday.US, because I’m a Canadian and Briton. But I ask my American friends to put in $10, and promise that I’ll put CAD1000 into any comparable Canadian effort and/or £1000 into a comparable UK effort. We all win when countries embrace evidence-based policy guided by doing what’s best for its citizens, rather than lining the pockets of corrupting multinationals.


Please reblog!


ios - Capture image via captureStillImageAsynchronouslyFromConnection with no shutter sound - Stack Overflow

2014 May 24, 2:42

The best hack I’ve seen in a while. With no way to disable the shutter sound from the capture photo API, the developer creates the inverse waveform of the shutter sound and plays it at the same time to cancel out the shutter sound.

PermalinkCommentstechnical humor ios photo sound

Debugging anecdote - the color transparent black breaks accessibility

2014 May 22, 10:36

Some time back while I was working on getting the Javascript Windows Store app platform running on Windows Phone (now available on the last Windows Phone release!) I had an interesting bug that in retrospect is amusing.

I had just finished a work item to get accessibility working for JS WinPhone apps when I got a new bug: With some set of JS apps, accessibility appeared to be totally broken. At that time in development the only mechanism we had to test accessibility was a test tool that runs on the PC, connects to the phone, and dumps out the accessibility tree of whatever app is running on the phone. In this bug, the tool would spin for a while and then timeout with an error and no accessibility information.

My first thought was this was an issue in my new accessibility code. However, debugging with breakpoints on my code I could see none of my code was run nor the code that should call it. The code that called that code was a more generic messaging system that hit my breakpoints constantly.

Rather than trying to work backward from the failure point, I decided to try and narrow down the repro and work forwards from there. One thing all the apps with the bug had in common was their usage of WinJS, but not all WinJS apps demonstrated the issue. Using a binary search approach on one such app I removed unrelated app code until all that was left was the app's usage of the WinJS AppBar and the bug still occurred. I replaced the WinJS AppBar usage with direct usage of the underlying AppBar WinRT APIs and continued.

Only some calls to the AppBar WinRT object produced the issue:

        var appBar = Windows.UI.WebUI.Core.WebUICommandBar.getForCurrentView(); 
// appBar.opacity = 1;
// appBar.closeDisplayMode = Windows.UI.WebUI.Core.WebUICommandBarClosedDisplayMode.default;
appBar.backgroundColor = Windows.UI.Colors.white; // Bug!
Just setting the background color appeared to cause the issue and I didn't even have to display the AppBar. Through additional trial and error I was blown away to discover that some colors I would set caused the issue and other colors did not. Black wouldn't cause the issue but transparent black would. So would aqua but not white.

I eventually realized that predefined WinRT color values like Windows.UI.Colors.aqua would cause the issue while JS literal based colors didn't cause the issue (Windows.UI.Color is a WinRT struct which projects in JS as a JS literal object with the struct members as JS object properties so its easy to write something like {r: 0, g: 0, b: 0, a: 0} to make a color) and I had been mixing both in my tests without realizing there would be a difference. I debugged into the backgroundColor property setter that consumed the WinRT color struct to see what was different between and {a: 1, r: 0, g: 0, b: 0} and found the two structs to be byte wise exactly the same.

On a hunch I tried my test app with only a reference to the color and otherwise no interaction with the AppBar and not doing anything with the actual reference to the color:;. This too caused the issue. I knew that the implementation for these WinRT const values live in a DLL and guessed that something in the code to create these predefined colors was causing the issue. I debugged in and no luck. Now I also have experienced crusty code that would do exciting things in its DllMain, the function that's called when a DLL is loaded into the process so I tried modifying my C++ code to simply LoadLibrary the DLL containing the WinRT color definition, windows.ui.xaml.dll and found the bug still occurred! A short lived moment of relief as the world seemed to make sense again.

Debugging into DllMain nothing interesting happened. There were interesting calls in there to be sure, but all of them behind conditions that were false. I was again stumped. On another hunch I tried renaming the DLL and only LoadLibrary'ing it and the bug went away. I took a different DLL renamed it windows.ui.xaml.dll and tried LoadLibrary'ing that and the bug came back. Just the name of the DLL was causing the issue.

I searched for the DLL name in our source code index and found hits in the accessibility tool. Grinning I opened the source to find that the accessibility tool's phone side service was trying to determine if a process belonged to a XAML app or not because XAML apps had a different accessibility contract. It did this by checking to see if windows.ui.xaml.dll was loaded in the target process.

At this point I got to fix my main issue and open several new bugs for the variety of problems I had just run into. This is a how to on writing software that is difficult to debug.

PermalinkCommentsbug debug javascript JS technical windows winrt

The Doritos origin story: Repurposed garbage from Disneyland

2014 May 6, 7:16


A reminder that those Doritos you love are trash:

Shortly after Disneyland opened in 1955, the founder of Frito-Lay got permission from Walt Disney to open a restaurant in Frontierland with a Mexican-ish theme. “Casa de Fritos” was, unsurprisingly, all about the Fritos. Customers got free Fritos, and Fritos were incorporated into many of the dishes. Fritos were dispensed by an animatronic vending machine that featured the terrifying “Frito Kid”asking his assistant “Klondike” to bring the bag up from a mineshaft. I guess the conceit is that Fritos were mined by Forty-Niners?

Casa de Fritos contracted their tortilla production to a company called Alex Foods. One of the salesmen from Alex Foods, making a delivery to Casa de Fritos, noticed stale tortillas in the garbage and gave the cook a little tip: fry them and sell them as chips instead of throwing them away. Casa de Fritos began making these fried, seasoned chips to enormous success, but didn’t report this new menu item to the Frito-Lay company.

Eventually Frito-Lay found out what they were doing with the chips, packaged them, and sold them by the truckload. See, dumpster diving works out sometimes!



2014 Apr 29, 8:27

Does it betray my innocence that I’m shocked by the amount of exec($_GET you can easily find on github? Hilarious comment thread on hacker news: 

This is awful. Shell commands are not guaranteed to be idempotent, people! These should all be of the form exec($_POST, not exec($_GET.


PermalinkCommentshumor security http php technical

JavaScript Promises: There and back again - HTML5 Rocks

2013 Dec 17, 9:02

The ES6 form of Promises.

PermalinkCommentstechnical javascript

Moving PowerShell data into Excel

2013 Aug 15, 10:04
PowerShell nicely includes ConvertTo-CSV and ConvertFrom-CSV which allow you to serialize and deserialize your PowerShell objects to and from CSV. Unfortunately the CSV produced by ConvertTo-CSV is not easily opened by Excel which expects by default different sets of delimiters and such. Looking online you'll find folks who recommend using automation via COM to create a new Excel instance and copy over the data in that fashion. This turns out to be very slow and impractical if you have large sets of data. However you can use automation to open CSV files with not the default set of delimiters. So the following isn't the best but it gets Excel to open a CSV file produced via ConvertTo-CSV and is faster than the other options:

$excel = New-Object -ComObject Excel.Application

$xlDelimited=1 # 1 = delimited, 2 = fixed width
$xlTextQualifierDoubleQuote=1 # 1= doublt quote, -4142 = no delim, 2 = single quote
$consequitiveDelim = $False;
$tabDelim = $False;
$semicolonDelim = $False;
$commaDelim = $True;

$excel.workbooks.OpenText($Path,$xlWindows,$StartRow,$xlDelimited,$xlTextQualifierDoubleQuote,$consequitiveDelim,$tabDelim,$semicolonDelim, $commaDelim);
See Workbooks.OpenText documentation for more information.
PermalinkCommentscsv excel powershell programming technical

Pixel Perfect Timing Attacks with HTML5 - Context » Information Security

2013 Aug 7, 8:25PermalinkCommentssecurity html html5 svg javascript requestAnimationFrame iframe

URI functions in Windows Store Applications

2013 Jul 25, 1:00


The Modern SDK contains some URI related functionality as do libraries available in particular projection languages. Unfortunately, collectively these APIs do not cover all scenarios in all languages. Specifically, JavaScript and C++ have no URI building APIs, and C++ additionally has no percent-encoding/decoding APIs.
WinRT (JS and C++)
JS Only
C++ Only
.NET Only
Relative resolution
Encode data for including in URI property
Decode data extracted from URI property
Build Query
Parse Query
The Windows.Foudnation.Uri type is not projected into .NET modern applications. Instead those applications use System.Uri and the platform ensures that it is correctly converted back and forth between Windows.Foundation.Uri as appropriate. Accordingly the column marked WinRT above is applicable to JS and C++ modern applications but not .NET modern applications. The only entries above applicable to .NET are the .NET Only column and the WwwFormUrlDecoder in the bottom left which is available to .NET.



This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS, and by System.Uri in .NET.
Parsing a URI pulls it apart into its basic components without decoding or otherwise modifying the contents.
var uri = new Windows.Foundation.Uri("");
console.log(uri.path);// /path%20segment1/path%20segment2

WsDecodeUrl (C++)

WsDecodeUrl is not suitable for general purpose URI parsing.  Use Windows.Foundation.Uri instead.

Build (C#)

URI building is only available in C# via System.UriBuilder.
URI building is the inverse of URI parsing: URI building allows the developer to specify the value of basic components of a URI and the API assembles them into a URI. 
To work around the lack of a URI building API developers will likely concatenate strings to form their URIs.  This can lead to injection bugs if they don’t validate or encode their input properly, but if based on trusted or known input is unlikely to have issues.
            Uri originalUri = new Uri("");
            UriBuilder uriBuilder = new UriBuilder(originalUri);
            uriBuilder.Path = "/path2/";
            Uri newUri = uriBuilder.Uri; //

WsEncodeUrl (C++)

WsEncodeUrl, in addition to building a URI from components also does some encoding.  It encodes non-US-ASCII characters as UTF8, the percent, and a subset of gen-delims based on the URI property: all :/?#[]@ are percent-encoded except :/@ in the path and :/?@ in query and fragment.
Accordingly, WsEncodeUrl is not suitable for general purpose URI building.  It is acceptable to use in the following cases:
- You’re building a URI out of non-encoded URI properties and don’t care about the difference between encoded and decoded characters.  For instance you’re the only one consuming the URI and you uniformly decode URI properties when consuming – for instance using WsDecodeUrl to consume the URI.
- You’re building a URI with URI properties that don’t contain any of the characters that WsEncodeUrl encodes.


This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS and by System.Uri in .NET.  Normalization is applied during construction of the Uri object.
URI normalization is the application of URI normalization rules (including DNS normalization, IDN normalization, percent-encoding normalization, etc.) to the input URI.
        var normalizedUri = new Windows.Foundation.Uri("HTTP://EXAMPLE.COM/p%61th foo/");
        console.log(normalizedUri.absoluteUri); //
This is modulo Win8 812823 in which the Windows.Foundation.Uri.AbsoluteUri property returns a normalized IRI not a normalized URI.  This bug does not affect System.Uri.AbsoluteUri which returns a normalized URI.


This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS and by System.Uri in .NET. 
URI equality determines if two URIs are equal or not necessarily equal.
            var uri1 = new Windows.Foundation.Uri("HTTP://EXAMPLE.COM/p%61th foo/"),
                uri2 = new Windows.Foundation.Uri("");
            console.log(uri1.equals(uri2)); // true

Relative resolution

This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS and by System.Uri in .NET 
Relative resolution is a function that given an absolute URI A and a relative URI B, produces a new absolute URI C.  C is the combination of A and B in which the basic components specified in B override or combine with those in A under rules specified in RFC 3986.
        var baseUri = new Windows.Foundation.Uri(""),
            relativeUri = "/path?query#fragment",
            absoluteUri = baseUri.combineUri(relativeUri);
        console.log(baseUri.absoluteUri);       //
        console.log(absoluteUri.absoluteUri);   //

Encode data for including in URI property

This functionality is available in JavaScript via encodeURIComponent and in C# via System.Uri.EscapeDataString. Although the two methods mentioned above will suffice for this purpose, they do not perform exactly the same operation.
Additionally we now have Windows.Foundation.Uri.EscapeComponent in WinRT, which is available in JavaScript and C++ (not C# since it doesn’t have access to Windows.Foundation.Uri).  This is also slightly different from the previously mentioned mechanisms but works best for this purpose.
Encoding data for inclusion in a URI property is necessary when constructing a URI from data.  In all the above cases the developer is dealing with a URI or substrings of a URI and so the strings are all encoded as appropriate. For instance, in the parsing example the path contains “path%20segment1” and not “path segment1”.  To construct a URI one must first construct the basic components of the URI which involves encoding the data.  For example, if one wanted to include “path segment / example” in the path of a URI, one must percent-encode the ‘ ‘ since it is not allowed in a URI, as well as the ‘/’ since although it is allowed, it is a delimiter and won’t be interpreted as data unless encoded.
If a developer does not have this API provided they can write it themselves.  Percent-encoding methods appear simple to write, but the difficult part is getting the set of characters to encode correct, as well as handling non-US-ASCII characters.
        var uri = new Windows.Foundation.Uri("" +
            "/" + Windows.Foundation.Uri.escapeComponent("path segment / example") +
            "?key=" + Windows.Foundation.Uri.escapeComponent("=&?#"));
        console.log(uri.absoluteUri); //

WsEncodeUrl (C++)

In addition to building a URI from components, WsEncodeUrl also percent-encodes some characters.  However the API is not recommend for this scenario given the particular set of characters that are encoded and the convoluted nature in which a developer would have to use this API in order to use it for this purpose.
There are no general purpose scenarios for which the characters WsEncodeUrl encodes make sense: encode the %, encode a subset of gen-delims but not also encode the sub-delims.  For instance this could not replace encodeURIComponent in a C++ version of the following code snippet since if ‘value’ contained ‘&’ or ‘=’ (both sub-delims) they wouldn’t be encoded and would be confused for delimiters in the name value pairs in the query:
"" + Windows.Foundation.Uri.escapeComponent(value)
Since WsEncodeUrl produces a string URI, to obtain the property they want to encode they’d need to parse the resulting URI.  WsDecodeUrl won’t work because it decodes the property but Windows.Foundation.Uri doesn’t decode.  Accordingly the developer could run their string through WsEncodeUrl then Windows.Foundation.Uri to extract the property.

Decode data extracted from URI property

This functionality is available in JavaScript via decodeURIComponent and in C# via System.Uri.UnescapeDataString. Although the two methods mentioned above will suffice for this purpose, they do not perform exactly the same operation.
Additionally we now also have Windows.Foundation.Uri.UnescapeComponent in WinRT, which is available in JavaScript and C++ (not C# since it doesn’t have access to Windows.Foundation.Uri).  This is also slightly different from the previously mentioned mechanisms but works best for this purpose.
Decoding is necessary when extracting data from a parsed URI property.  For example, if a URI query contains a series of name and value pairs delimited by ‘=’ between names and values, and by ‘&’ between pairs, one must first parse the query into name and value entries and then decode the values.  It is necessary to make this an extra step separate from parsing the URI property so that sub-delimiters (in this case ‘&’ and ‘=’) that are encoded will be interpreted as data, and those that are decoded will be interpreted as delimiters.
If a developer does not have this API provided they can write it themselves.  Percent-decoding methods appear simple to write, but have some tricky parts including correctly handling non-US-ASCII, and remembering not to decode .
In the following example, note that if unescapeComponent were called first, the encoded ‘&’ and ‘=’ would be decoded and interfere with the parsing of the name value pairs in the query.
            var uri = new Windows.Foundation.Uri("");
                function (keyValueString) {
                    var keyValue = keyValueString.split("=");
                    console.log(Windows.Foundation.Uri.unescapeComponent(keyValue[0]) + ": " + Windows.Foundation.Uri.unescapeComponent(keyValue[1]));
                    // foo: bar
                    // array: ['','&','=','#']

WsDecodeUrl (C++)

Since WsDecodeUrl decodes all percent-encoded octets it could be used for general purpose percent-decoding but it takes a URI so would require the dev to construct a stub URI around the string they want to decode.  For example they could prefix “http:///#” to their string, run it through WsDecodeUrl and then extract the fragment property.  It is convoluted but will work correctly.

Parse Query

The query of a URI is often encoded as application/x-www-form-urlencoded which is percent-encoded name value pairs delimited by ‘&’ between pairs and ‘=’ between corresponding names and values.
In WinRT we have a class to parse this form of encoding using Windows.Foundation.WwwFormUrlDecoder.  The queryParsed property on the Windows.Foundation.Uri class is of this type and created with the query of its Uri:
    var uri = Windows.Foundation.Uri("");
        function (pair) {
            console.log("name: " + + ", value: " + pair.value);
            // name: foo, value: bar
            // name: array, value: ['','&','=','#']
    console.log(uri.queryParsed.getFirstValueByName("array")); // ['','&','=','#']
The QueryParsed property is only on Windows.Foundation.Uri and not System.Uri and accordingly is not available in .NET.  However the Windows.Foundation.WwwFormUrlDecoder class is available in C# and can be used manually:
            Uri uri = new Uri("");
            WwwFormUrlDecoder decoder = new WwwFormUrlDecoder(uri.Query);
            foreach (IWwwFormUrlDecoderEntry entry in decoder)
                System.Diagnostics.Debug.WriteLine("name: " + entry.Name + ", value: " + entry.Value);
                // name: foo, value: bar
                // name: array, value: ['','&','=','#']

Build Query

To build a query of name value pairs encoded as application/x-www-form-urlencoded there is no WinRT API to do this directly.  Instead a developer must do this manually making use of the code described in “Encode data for including in URI property”.
In terms of public releases, this property is only in the RC and later builds.
For example in JavaScript a developer may write:
            var uri = new Windows.Foundation.Uri(""),
                query = "?" + Windows.Foundation.Uri.escapeComponent("array") + "=" + Windows.Foundation.Uri.escapeComponent("['','&','=','#']");
            console.log(uri.combine(new Windows.Foundation.Uri(query)).absoluteUri); //'%E3%84%93'%2C'%26'%2C'%3D'%2C'%23'%5D
PermalinkCommentsc# c++ javascript technical uri windows windows-runtime windows-store

Would an American Jury Even Convict Edward Snowden?

2013 Jul 16, 4:17
PermalinkCommentsnsa edward-snowden law legal

WinRT PropertySet Changed Event Danger

2013 Jul 8, 1:46

The Windows Runtime API Windows.Foundation.Collections.PropertySet class​ is a nice string name to object value map that has a changed event that fires when the contents of the map is modified. Be careful with this event because it fires synchronously from the thread on which the PropertySet was modified. If modified from the UI thread, the UI thread will then wait as it synchronously dispatches the changed event to all listeners which could lead to performance issues or especially from the UI thread deadlock. For instance, deadlock if you have two threads both trying to tell each other about changed events for different PropertySets.

PermalinkCommentsdeadlock development propertyset windows windows-runtime winrt

Words with Hints Windows 8 App Development Notes

2013 Jul 4, 1:00

My second completed app for the Windows Store was Words with Hints a companion to Words with Friends or other Scrabble like games that gives you *ahem* hints. You provide your tiles and optionally letters placed in a line on the board and Words with Hints gives you word options.

I wrote this the first time by building a regular expression to check against my dictionary of words which made for a slow app on the Surface. In subsequent release of the app I now spawn four web workers (one for each of the Surface's cores) each with its own fourth of my dictionary. Each fourth of the dictionary is a trie which makes it easy for me to discard whole chunks of possible combinations of Scrabble letters as I walk the tree of possibilities.

The dictionaries are large and takes a noticeable amount of time to load on the Surface. The best performing mechanism I found to load them is as JavaScript source files that simply define their portion of the dictionary on the global object and synchronously (only on the worker so not blocking the UI thread). Putting them into .js files means they take advantage of bytecode caching making them load faster. However because the data is mostly strings and not code there is a dramatic size increase when the app is installed. The total size of the four dictionary .js files is about 44Mb. The bytecode cache for the dictionary files is about double that 88Mb meaning the dictionary plus the bytecode cache is 132Mb.

To handle the bother of postMessage communication and web workers this was the first app in which I used my promise MessagePort project which I'll discuss more in the future.

This is the first app in which I used the Microsoft Ad SDK. It was difficult to find the install for the SDK and difficult to use their website, but once setup, the Ad SDK was easy to import into VS and easy to use in my app.

PermalinkCommentsdevelopment technical windows windows-store words-with-hints

Shout Text Windows 8 App Development Notes

2013 Jun 27, 1:00

My first app for Windows 8 was Shout Text. You type into Shout Text, and your text is scaled up as large as possible while still fitting on the screen, as you type. It is the closest thing to a Hello World app as you'll find on the Windows Store that doesn't contain that phrase (by default) and I approached it as the simplest app I could make to learn about Windows modern app development and Windows Store app submission.

I rely on WinJS's default layout to use CSS transforms to scale up the user's text as they type. And they are typing into a simple content editable div.

The app was too simple for me to even consider using ads or charging for it which I learned more about in future apps.

The first interesting issue I ran into was that copying from and then pasting into the content editable div resulted in duplicates of the containing div with copied CSS appearing recursively inside of the content editable div. To fix this I had to catch the paste operation and remove the HTML data from the clipboard to ensure only the plain text data is pasted:

        function onPaste() {
var text;

if (window.clipboardData) {
text = window.clipboardData.getData("Text").toString();
window.clipboardData.setData("Text", util.normalizeContentEditableText(text));
shoutText.addEventListener("beforepaste", function () { return false; }, false);
shoutText.addEventListener("paste", onPaste, false);

I additionally found an issue in IE in which applying a CSS transform to a content editable div that has focus doesn't move the screen position of the user input caret - the text is scaled up or down but the caret remains the same size and in the same place on the screen. To fix this I made the following hack to reapply the current cursor position and text selection which resets the screen position of the user input caret.

        function resetCaret() {
setTimeout(function () {
var cursorPos = document.selection.createRange().duplicate();;
}, 200);

shoutText.attachEvent("onresize", function () { resetCaret(); }, true);
PermalinkCommentsdevelopment html javascript shout-text technical windows windows-store

In Depth Review: New NSA Documents Expose How Americans Can Be Spied on Without A Warrant

2013 Jun 21, 10:43

What It All Means: All Your Communications are Belong to U.S. In sum, if you use encryption they’ll keep your data forever. If you use Tor, they’ll keep your data for at least five years. If an American talks with someone outside the US, they’ll keep your data for five years. If you’re talking to your attorney, you don’t have any sense of privacy. And the NSA can hand over you information to the FBI for evidence of any crime, not just terrorism. All without a warrant or even a specific FISA order.

Not sure if this is saying all Tor data is collected or saying if someone uses Tor then start collecting that someone’s communication.

PermalinkCommentstechnical legal tor nsa eff spying security privacy

WinDbg .cmdtree file format reverse engineered | Debugging

2013 May 22, 3:34

Wrote some scripts that produce .cmdtree files. Nice to find this format definition.

PermalinkCommentsdebug windows windbg technical cmdtree

This might be the strangest release of classic Chicago label...

2013 May 17, 5:43

This might be the strangest release of classic Chicago label Trax yet! The clue’s in the title - it’s Daft Punk brassified. We get four classics by the world’s most famous Gallic robot duo: “Harder, Better, Faster, Stronger” gets turned into a 1940s Dick Tracy-style riff-off with every form of trumpet imaginable, “Around The World” mixes wind instruments with that famous vocal mantra, “Da Funk” features plenty of sassy brass and “One More Time” wraps things up on a swingin’, jazzy high.

PermalinkCommentsSoundCloud Iamjasonalexander Brass Music music cover daft-punk

The Making of Pulp Fiction: Quentin Tarantino’s and the Cast’s Retelling | Vanity Fair

2013 Feb 28, 3:03

The first independent film to gross more than $200 million, Pulp Fiction was a shot of adrenaline to Hollywood’s heart, reviving John Travolta’s career, making stars of Samuel L. Jackson and Uma Thurman, and turning Bob and Harvey Weinstein into giants. How did Quentin Tarantino, a high-school dropout and former video-store clerk, change the face of modern cinema? Mark Seal takes the director, his producers, and his cast back in time, to 1993.

PermalinkCommentsarticle movie film interview pulp-fiction

A Slower Speed of Light Official Trailer — MIT Game Lab (by...

2012 Nov 13, 7:41

A Slower Speed of Light Official Trailer — MIT Game Lab (by Steven Schirra)

“A Slower Speed of Light is a first-person game in which players navigate a 3D space while picking up orbs that reduce the speed of light in increments. A custom-built, open-source relativistic graphics engine allows the speed of light in the game to approach the player’s own maximum walking speed. Visual effects of special relativity gradually become apparent to the player, increasing the challenge of gameplay. These effects, rendered in realtime to vertex accuracy, include the Doppler effect; the searchlight effect; time dilation; Lorentz transformation; and the runtime effect.

A production of the MIT Game Lab.

Play now for Mac and PC!

PermalinkCommentsscience game video-game mit 3d light-speed
Older Entries Creative Commons License Some rights reserved.