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Tweet from David Risney

2016 Sep 8, 3:07
If I ask Bing to 'define sandwich' it says 'a town in southeastern Massachusetts, on Cape Cod...' https://www.bing.com/search?q=define%20sandwich 
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Tweet from Pwn All The Things

2016 Sep 6, 10:47
Oh My God. This report is such a troll. Hackers cleverly hid their searching of network shares using "SMB protocol"
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Retweet of timbray

2016 Feb 17, 1:07
Super-cool unicode character search: http://www.amp-what.com/unicode/search/check …
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Tweet from David_Risney

2016 Feb 2, 11:15
Epic ‘Frinkiac’ Search Engine Matches Any Simpsons Quote With Its Still http://www.wired.com/2016/02/ultimate-simpsons-search-engine-pairs-quotes-with-stills/ … via @WIRED
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Tweet from David_Risney

2016 Feb 2, 11:11
Frinkiac search terms gives Simpsons screencaps. https://frinkiac.com/?p=caption&q=go+school&e=S10E02&t=387970 …. Make it video and always listening and I'll wear it on my face.
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4 people are living in an isolated habitat for 30 days. Why? Science!

2016 Feb 1, 3:27

nasa:

This 30 day mission will help our researchers learn how isolation and close quarters affect individual and group behavior. This study at our Johnson Space Center prepares us for long duration space missions, like a trip to an asteroid or even to Mars.

image

The Human Research Exploration Analog (HERA) that the crew members will be living in is one compact, science-making house. But unlike in a normal house, these inhabitants won’t go outside for 30 days. Their communication with the rest of planet Earth will also be very limited, and they won’t have any access to internet. So no checking social media kids!

The only people they will talk with regularly are mission control and each other.

image

The crew member selection process is based on a number of criteria, including the same criteria for astronaut selection.

What will they be doing?

Because this mission simulates a 715-day journey to a Near-Earth asteroid, the four crew members will complete activities similar to what would happen during an outbound transit, on location at the asteroid, and the return transit phases of a mission (just in a bit of an accelerated timeframe). This simulation means that even when communicating with mission control, there will be a delay on all communications ranging from 1 to 10 minutes each way. The crew will also perform virtual spacewalk missions once they reach their destination, where they will inspect the asteroid and collect samples from it. 

A few other details:

  • The crew follows a timeline that is similar to one used for the ISS crew.
  • They work 16 hours a day, Monday through Friday. This includes time for daily planning, conferences, meals and exercises.  
  • They will be growing and taking care of plants and brine shrimp, which they will analyze and document.

But beware! While we do all we can to avoid crises during missions, crews need to be able to respond in the event of an emergency. The HERA crew will conduct a couple of emergency scenario simulations, including one that will require them to maneuver through a debris field during the Earth-bound phase of the mission. 

image

Throughout the mission, researchers will gather information about cohabitation, teamwork, team cohesion, mood, performance and overall well-being. The crew members will be tracked by numerous devices that each capture different types of data.

image

Past HERA crew members wore a sensor that recorded heart rate, distance, motion and sound intensity. When crew members were working together, the sensor would also record their proximity as well, helping investigators learn about team cohesion.

Researchers also learned about how crew members react to stress by recording and analyzing verbal interactions and by analyzing “markers” in blood and saliva samples.

image

In total, this mission will include 19 individual investigations across key human research elements. From psychological to physiological experiments, the crew members will help prepare us for future missions.

Make sure to follow us on Tumblr for your regular dose of space: http://nasa.tumblr.com

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4 people are living in an isolated habitat for 30 days. Why? Science!

2016 Feb 1, 3:27

nasa:

This 30 day mission will help our researchers learn how isolation and close quarters affect individual and group behavior. This study at our Johnson Space Center prepares us for long duration space missions, like a trip to an asteroid or even to Mars.

image

The Human Research Exploration Analog (HERA) that the crew members will be living in is one compact, science-making house. But unlike in a normal house, these inhabitants won’t go outside for 30 days. Their communication with the rest of planet Earth will also be very limited, and they won’t have any access to internet. So no checking social media kids!

The only people they will talk with regularly are mission control and each other.

image

The crew member selection process is based on a number of criteria, including the same criteria for astronaut selection.

What will they be doing?

Because this mission simulates a 715-day journey to a Near-Earth asteroid, the four crew members will complete activities similar to what would happen during an outbound transit, on location at the asteroid, and the return transit phases of a mission (just in a bit of an accelerated timeframe). This simulation means that even when communicating with mission control, there will be a delay on all communications ranging from 1 to 10 minutes each way. The crew will also perform virtual spacewalk missions once they reach their destination, where they will inspect the asteroid and collect samples from it. 

A few other details:

  • The crew follows a timeline that is similar to one used for the ISS crew.
  • They work 16 hours a day, Monday through Friday. This includes time for daily planning, conferences, meals and exercises.  
  • They will be growing and taking care of plants and brine shrimp, which they will analyze and document.

But beware! While we do all we can to avoid crises during missions, crews need to be able to respond in the event of an emergency. The HERA crew will conduct a couple of emergency scenario simulations, including one that will require them to maneuver through a debris field during the Earth-bound phase of the mission. 

image

Throughout the mission, researchers will gather information about cohabitation, teamwork, team cohesion, mood, performance and overall well-being. The crew members will be tracked by numerous devices that each capture different types of data.

image

Past HERA crew members wore a sensor that recorded heart rate, distance, motion and sound intensity. When crew members were working together, the sensor would also record their proximity as well, helping investigators learn about team cohesion.

Researchers also learned about how crew members react to stress by recording and analyzing verbal interactions and by analyzing “markers” in blood and saliva samples.

image

In total, this mission will include 19 individual investigations across key human research elements. From psychological to physiological experiments, the crew members will help prepare us for future missions.

Make sure to follow us on Tumblr for your regular dose of space: http://nasa.tumblr.com

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Retweet of KyloR3n

2016 Jan 3, 9:46
*writes "search your feelings. you know it to be true" on his Converse in black sharpie*
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Retweet of SwiftOnSecurity

2016 Jan 2, 6:04
Adware uses Fiddler libraries to proxy HTTPS traffic and inject ads (cc @ericlaw) http://blog.malwarebytes.org/security-threat/2016/01/websearcher-pup-applies-proxy-lockdown/ …
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Tweet from David_Risney

2015 Jul 30, 1:28
OK we get it, cars can be hacked http://arstechnica.com/security/2015/07/ownstar-researcher-hijacks-remote-access-to-onstar/ …
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Retweet of chockenberry

2015 Jul 27, 9:23
When we can’t even research the problem of gun violence, we’re screwed. http://www.washingtonpost.com/news/storyline/wp/2015/01/14/why-the-cdc-still-isnt-researching-gun-violence-despite-the-ban-being-lifted-two-years-ago/ …
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laughingsquid:Researcher Cracks His Knuckles in Only One Hand...

2015 Mar 24, 12:01


laughingsquid:

Researcher Cracks His Knuckles in Only One Hand for Over 60 Years to See if He Would Get Arthritis

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laughingsquid:Researcher Cracks His Knuckles in Only One Hand...

2015 Mar 24, 12:01


laughingsquid:

Researcher Cracks His Knuckles in Only One Hand for Over 60 Years to See if He Would Get Arthritis

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Tweet from David_Risney

2015 Mar 20, 10:30
VHD in PowerShell: easy. Find drive letter: hard. Mount-DiskImage $vhd; Get-Partition -DiskNumber (Get-DiskImage -ImagePath $vhd).Number
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Retweet of paulcbetts

2015 Mar 15, 9:55
@DrPizza Holy shit, they finally caved and added the search bar to the ribbon
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Retweet of stevefaulkner

2015 Mar 3, 2:49
browser support? "no clue" "I do not understand the point of this type. Neither do browsers." http://quirksmode.org/html5/inputs/mobile.html …
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Tweet from David_Risney

2015 Jan 28, 9:57
Ross: Attorney built on IBM's Watson http://www.poweredbyross.com/  Can Ross legally practice law? We'd have to research that... Let's ask Ross
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Why do Nigerian Scammers Say They are from Nigeria? - Microsoft Research

2014 Aug 26, 3:53

Mass mailing Internet scams intentionally use poor spelling, grammar etc to filter down to target ignorant audience .

PermalinkCommentstechnical security statistics

Debugging anecdote - the color transparent black breaks accessibility

2014 May 22, 10:36

Some time back while I was working on getting the Javascript Windows Store app platform running on Windows Phone (now available on the last Windows Phone release!) I had an interesting bug that in retrospect is amusing.

I had just finished a work item to get accessibility working for JS WinPhone apps when I got a new bug: With some set of JS apps, accessibility appeared to be totally broken. At that time in development the only mechanism we had to test accessibility was a test tool that runs on the PC, connects to the phone, and dumps out the accessibility tree of whatever app is running on the phone. In this bug, the tool would spin for a while and then timeout with an error and no accessibility information.

My first thought was this was an issue in my new accessibility code. However, debugging with breakpoints on my code I could see none of my code was run nor the code that should call it. The code that called that code was a more generic messaging system that hit my breakpoints constantly.

Rather than trying to work backward from the failure point, I decided to try and narrow down the repro and work forwards from there. One thing all the apps with the bug had in common was their usage of WinJS, but not all WinJS apps demonstrated the issue. Using a binary search approach on one such app I removed unrelated app code until all that was left was the app's usage of the WinJS AppBar and the bug still occurred. I replaced the WinJS AppBar usage with direct usage of the underlying AppBar WinRT APIs and continued.

Only some calls to the AppBar WinRT object produced the issue:

        var appBar = Windows.UI.WebUI.Core.WebUICommandBar.getForCurrentView(); 
// appBar.opacity = 1;
// appBar.closeDisplayMode = Windows.UI.WebUI.Core.WebUICommandBarClosedDisplayMode.default;
appBar.backgroundColor = Windows.UI.Colors.white; // Bug!
Just setting the background color appeared to cause the issue and I didn't even have to display the AppBar. Through additional trial and error I was blown away to discover that some colors I would set caused the issue and other colors did not. Black wouldn't cause the issue but transparent black would. So would aqua but not white.

I eventually realized that predefined WinRT color values like Windows.UI.Colors.aqua would cause the issue while JS literal based colors didn't cause the issue (Windows.UI.Color is a WinRT struct which projects in JS as a JS literal object with the struct members as JS object properties so its easy to write something like {r: 0, g: 0, b: 0, a: 0} to make a color) and I had been mixing both in my tests without realizing there would be a difference. I debugged into the backgroundColor property setter that consumed the WinRT color struct to see what was different between Windows.UI.Colors.black and {a: 1, r: 0, g: 0, b: 0} and found the two structs to be byte wise exactly the same.

On a hunch I tried my test app with only a reference to the color and otherwise no interaction with the AppBar and not doing anything with the actual reference to the color: Windows.UI.Colors.black;. This too caused the issue. I knew that the implementation for these WinRT const values live in a DLL and guessed that something in the code to create these predefined colors was causing the issue. I debugged in and no luck. Now I also have experienced crusty code that would do exciting things in its DllMain, the function that's called when a DLL is loaded into the process so I tried modifying my C++ code to simply LoadLibrary the DLL containing the WinRT color definition, windows.ui.xaml.dll and found the bug still occurred! A short lived moment of relief as the world seemed to make sense again.

Debugging into DllMain nothing interesting happened. There were interesting calls in there to be sure, but all of them behind conditions that were false. I was again stumped. On another hunch I tried renaming the DLL and only LoadLibrary'ing it and the bug went away. I took a different DLL renamed it windows.ui.xaml.dll and tried LoadLibrary'ing that and the bug came back. Just the name of the DLL was causing the issue.

I searched for the DLL name in our source code index and found hits in the accessibility tool. Grinning I opened the source to find that the accessibility tool's phone side service was trying to determine if a process belonged to a XAML app or not because XAML apps had a different accessibility contract. It did this by checking to see if windows.ui.xaml.dll was loaded in the target process.

At this point I got to fix my main issue and open several new bugs for the variety of problems I had just run into. This is a how to on writing software that is difficult to debug.

PermalinkCommentsbug debug javascript JS technical windows winrt

location.hash and location.search are bad and they should feel bad

2014 May 22, 9:25
The DOM location interface exposes the HTML document's URI parsed into its properties. However, it is ancient and has problems that bug me but otherwise rarely show up in the real world. Complaining about mostly theoretical issues is why blogging exists, so here goes:
  • The location object's search, hash, and protocol properties are all misnomers that lead to confusion about the correct terms:
    • The 'search' property returns the URI's query property. The query property isn't limited to containing search terms.
    • The 'hash' property returns the URI's fragment property. This one is just named after its delimiter. It should be called the fragment.
    • The 'protocol' property returns the URI's scheme property. A URI's scheme isn't necessarily a protocol. The http URI scheme of course uses the HTTP protocol, but the https URI scheme is the HTTP protocol over SSL/TLS - there is no HTTPS protocol. Similarly for something like mailto - there is no mailto wire protocol.
  • The 'hash' and 'search' location properties both return null in the case that their corresponding URI property doesn't exist or if its the empty string. A URI with no query property and a URI with an empty string query property that are otherwise the same, are not equal URIs and are allowed by HTTP to return different content. Similarly for the fragment. Unless the specific URI scheme defines otherwise, an empty query or hash isn't the same as no query or hash.
But like complaining about the number of minutes in an hour none of this can ever change without huge compat issues on the web. Accordingly I can only give my thanks to Anne van Kesteren and the awesome work on the URL standard moving towards a more sane (but still working practically within the constraints of compat) location object and URI parsing in the browser.
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