Outside Score: 0 Pig lost! Boss say that it Grunk fault. Say Grunk forget about closing gate. Maybe boss right. Grunk not remember forgetting, but maybe Grunk just forget. Boss say Grunk go find pig, bring it back. Him say, if Grunk not bring back pig, not bring back Grunk either. Grunk like working at pig farm, so now Grunk need find pig. Lost Pig And Place Under Ground Release 1 / Serial number 070917 / Inform v6.30 Library 6/11 S (For help, use "HELP".) Outside Grunk think that pig probably go this way. It hard to tell at night time, because moon not bright as sun. There forest to east and north. It even darker there, and Grunk hear lots of strange animal. West of Grunk, there big field with little stone wall. Farm back to south. >i Outside Score: 0 Grunk have: torch (on fire) pants (Grunk wearing them) >west Outside Score: 0 Grunk not allowed in field. That probably OK, because Grunk not think pig tall enough to climb over wall. >look Outside Score: 0 Outside It night time, and Grunk see moon up in sky. There forest to east and north. It even darker there, and Grunk hear lots of strange animal. West of Grunk, there big field with little stone wall. Farm back to south. >north Outside Score: 0 Forest look dark. Pig probably some place in there, but Grunk not know which way to go. Not want end up lost in forest with no pig. >south Outside Score: 0 Grunk get in big trouble if Grunk go back with no pig. >east Outside Score: 0 Forest look dark. Pig probably some place in there, but Grunk not know which way to go. Not want end up lost in forest with no pig. >east Outside Score: 0 Forest look dark. Pig probably some place in there, but Grunk not know which way to go. Not want end up lost in forest with no pig. >help Lost Pig N = next subject P = previous RETURN = read subject Q = resume game > About this game How to play Interactive Fiction Special commands for this game Credits Hints >hints > How to play Interactive Fiction >help hints > How to play Interactive Fiction >look >exit >Special commands for this game > How to play Interactive Fiction >q Outside Score: 0 Outside It night time, and Grunk see moon up in sky. There forest to east and north. It even darker there, and Grunk hear lots of strange animal. West of Grunk, there big field with little stone wall. Farm back to south. Grunk hear noise! It come from some place in bushes, but Grunk not sure which way it come from. >z Outside Score: 0 OK. Grunk good at waiting. >look in bushes Outside Score: 1 Grunk look around in bushes for pig. When Grunk really quiet, try looking around some more. There, hear noise again! It come from northeast. Must be pig, hiding in bushes. [Grunk score go up one.] >northeast Hole Score: 1 If that where pig go, that where Grunk go. It hard to see where Grunk going to, because there so much dark and leaves and branches here. Then suddenly, there not ground here any more! Oof! Ow! Umf! Ugh! Grunk fall down deep hole! Drop torch. Torch go out when Grunk land on it, so now it dark, too. Hole Grunk at bottom of deep, dark hole. It even smell like deep, dark hole. There some light that come from tunnel to east; that how Grunk see where Grunk at. Look like there maybe stairs at west side of hole that go up to outside, but them all broken now. There big crack in ground near stairs, too. Grunk see torch (black and sooty) here. >take torch Hole Score: 1 OK, got it. >east Fountain Room Score: 1 Fountain Room All wall in this room glow! It bright, just like day time. Except that instead of sun, it wall that glow. And instead of grass and tree, it square room with four wall. And instead of outside, it all under ground. But beside those thing, it just like it! Tunnel keep going out to east and west, but normal doorway go north and southeast and southwest. In middle of room, there fountain. But fountain not have any water. South wall have big curtain hanging on it. Hey! There pig! It good thing that Grunk fall down same hole as pig. >take pig Fountain Room Score: 1 Grunk walk right up to pig. Pig walk right away from Grunk. >take curtain Fountain Room Score: 1 Grunk try pulling curtain down, but it stuck to wall. >look behind curtain Fountain Room Score: 1 Grunk push back curtain and peek behind it. Wall back there glow too! Pig peek over at curtain too. >north Statue Room Score: 1 Statue Room This room have two big picture that face each other. West wall have picture on it and and east wall have different picture on it. Grunk think both picture really just part of wall, though. South wall have doorway in it that lots of light come from and north wall not have anything in it at all. Statue of little man stand here, up on big stone block. >take statue Statue Room Score: 1 Unnrguh! Too heavy! Grunk wonder if statue maybe stuck to floor. Or maybe it just that heavy. >look at statue Statue Room Score: 1 Statue look like little man with round nose and big ear and moustache. Grunk think funny little man maybe called "gnome". Wear funny suit and pointy shoe and little round hat. One hand point north, at wall. Other hand up in air. Gnome stand on big stone block. Maybe block for making gnome look tall. It true that statue look more big than real gnome, but Grunk think that just because it statue. Maybe all thing look more big when it like rock. >take hat Statue Room Score: 1 Hat come right off! Grunk guess it not really part of statue after all. >take suit Statue Room Score: 1 Grunk try pulling statue clothes off, but them just part of statue. >take shoe Statue Room Score: 1 Grunk try pulling statue clothes off, but them just part of statue. >take moustache Statue Room Score: 1 Grunk try pulling statue head off, but it just part of statue. >south Fountain Room Score: 1 Fountain Room All wall in this room glow. It bright, just like day time. Except that instead of sun, it wall that glow. And instead of grass and tree, it square room with four wall. And instead of outside, it all under ground. But beside those thing, it just like it! Tunnel keep going out to east and west, but normal doorway go north and southeast and southwest. In middle of room, there fountain. But fountain not have any water. South wall have big curtain hanging on it. >southeast Shelf Room Score: 1 Shelf Room There lots of shelfs in this room. Them on every wall. This room probably have lots and lots of thing in it before. But shelfs all empty now. Grunk not see any thing there at all. Maybe Grunk see more if Grunk have torch that on fire. But probably not, because lots of light come from northwest doorway. There doorway to west too. There stone chest at back of room. Long green pole lean against wall next to doorway. >look at pole Shelf Room Score: 1 This long green pole made of metal. It taller than Grunk. >take pole Shelf Room Score: 1 It not easy, pick up pole. Feel like pole push Grunk away. But Grunk strong; get pole anyway. >northwest Fountain Room Score: 1 Fountain Room All wall in this room glow. It bright, just like day time. Except that instead of sun, it wall that glow. And instead of grass and tree, it square room with four wall. And instead of outside, it all under ground. But beside those thing, it just like it! Tunnel keep going out to east and west, but normal doorway go north and southeast and southwest. In middle of room, there fountain. But fountain not have any water. South wall have big curtain hanging on it. Pig here too. >southwest Table Room Score: 1 Pig watch Grunk walk away. Pig not follow. Table Room This room look like it maybe for eating or for play cards or for maybe for just sitting and talking. That because there big table and one chair here. There no lamp or thing like that in room, but lots of light come from northeast doorway. Other doorway go east. There tall metal box over in corner. Some person make marks on wall here. Chair next to table look lonely with no other chair. >take box Table Room Score: 1 Murrmmfng! Grunk try pushing box over, but it too heavy. Only tip little bit, then bang right back down on ground in same spot it at before. Click. >look at box Table Room Score: 1 Box almost tall as Grunk. It have little slot near top, and it have bigger basket down near bottom, and it have lever that stick out of side of box. It have some dent in it too, so maybe it old. >push lever Table Room Score: 1 KA-CHUNK! But thing not happen this time. >open box Table Room Score: 1 Grunk not see any way for opening box up. >put hat on lever Table Room Score: 1 [** Programming error: tried to print (string) on something not a string **] not really good place for putting thing on. >take hat Table Room Score: 1 Grunk already have that! >i Table Room Score: 1 Grunk have: pole hat torch (black and sooty) pants (Grunk wearing them) >look Table Room Score: 1 Table Room This room look like it maybe for eating or for play cards or for maybe for just sitting and talking. That because there big table and one chair here. There no lamp or thing like that in room, but lots of light come from northeast doorway. Other doorway go east. There tall metal box over in corner. Some person make marks on wall here. Chair next to table look lonely with no other chair. >east Closet Score: 1 Closet It dark. Grunk see lots of shadow. Grunk see doorway to east and west, too. But mostly shadow. Kzzkzzzkzzzzk! What that strange noise? >listen Closet Score: 1 Sound like snoring. Shkkrnnnnk! >
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