2008 Jan 24, 5:16Lemur's discuss the IE8 compat flags. Note: this was a reenactment.
via:molly cute humor ie microsoft standard web ie8 2008 Jan 21, 8:49This past weekend Sarah and I went to
Laughs Comedy Spot in Kirkland and saw
Doug Benson who frequently appears on
VH1's Best Week Ever. Doug Benson seemed drunk or high and messed up a couple of jokes but otherwise was at times very funny. There were
three comedians on before him sorted from least humorous to most. The place was smaller than I thought it'd be and required a lot of work to flag down a waitress to obtain a drink.
personal doug-benson humor 2007 Aug 6, 3:43Miladin told me about the Visual Studio compiler's promising option
Wp64 that finds 64bit portability issues when compiling
in 32bit. If, for instance, you cast from a
(long*)
to a
(long)
you get a W4 warning. However, the #defines are still set for 32bit builds. This means that other parts of
the code can make assumptions based on the #defines that are valid on 32bit but generate 64bit errors or warnings.
For instance, in winuser.h the public published Windows header file there's the following:
...
#ifdef _WIN64
...
WINUSERAPI
LONG_PTR
WINAPI
SetWindowLongPtrA(
__in HWND hWnd,
__in int nIndex,
__in LONG_PTR dwNewLong);
...
#else /* _WIN64 */
...
#define SetWindowLongPtrA SetWindowLongA
...
#endif /* _WIN64 */
...
In 64bit everything's normal but in 32bit SetWindowLongPtrA is #defined to SetWindowLongA which takes a LONG rather than a LONG_PTR. So take the following code snippet:
...
LONG_PTR inputValue = 0;
LONG_PTR error = SetWindowLongPtrA(hWnd, nIndex, inputValue);
...
This looks fine but generates warnings with the Wp64 flag.
In 64 bit, p is cast to (LONG_PTR) and that's great because we're actually calling SetWindowLongPtrA which takes a LONG_PTR. In 32 bit, p is cast to (LONG_PTR) which is then implicitly cast to (LONG)
because we're actually calling SetWindowLongA. LONG and LONG_PTR are the same size in 32bit which is fine but if you turn on the Wp64 flag there's a W4 warning because of the implicit cast from a
larger size to a smaller size if you were to compile for 64bit. So even though doing a 32bit or 64bit compile would have worked just fine, if you turn on the Wp64 flag for 32bit you'd get an error
here.
It looks like I'm the most recent in a
list of people to notice this issue. Well I
investigated this so... I'm blogging about it too!
wp64 technical 64bit compiler c++ visual-studio setwindowlongptra 2007 Jul 4, 10:58Hackdiary
I really enjoy reading Matt Biddulph's blog
hackdiary. An entry some time ago talked about his
Second
Life flickr screen which is a screen in Second Life that displays images from flickr.com based on viewers suggested tags. I'm a novice to the Second Life scripting API and so it was from this
blog post I became aware of the
llHTTPRequest. This is like the XMLHttpRequest for Second Life code in that it lets you make HTTP requests.
I decided that I too could do something cool with this.
Translator
I decided to make a translator object that a Second Life user would wear that would translate anything said near them. The details aren't too surprising: The translator object keeps an owner
modifiable list of translation instructions each consisting of who to listen to, the language they speak, who to tell the translation to, and into what language to translate. When the translator
hears someone, it runs through its list of translation instructions and when it finds a match for the speaker uses the llHTTPRequest to send off what was said to
Google translate. When the result comes back the translator simply says the response.
Issues
Unfortunately, the llHTTPRequest limits the response size to 2K and no translation site I can find has the translated text in the first 2K. There's a flag HTTP_BODY_MAXLENGTH provided but it defaults
to 2K and you can't change its value. So I decided to setup a PHP script on my site to act as a translating proxy and parse the translated text out of the HTML response from Google translate. Through
experimentation I found that their site can take parameters text and langpair queries in the query like so:
http://translate.google.com/translate_t?text=car%20moi%20m%C3%AAme%20j%27en%20rit&langpair=fr|en
. On the topic of non US-ASCII characters (which is important for a translator) I
found that llHTTPRequest encodes non US-ASCII characters as percent-encoded UTF-8 when constructing the request URI. However, when Google translate takes parameters off the URI it only seems to
interpret it as percent-encoded UTF-8 when the user-agent is IE's. So after changing my
PHP script to use IE7's user-agent non
US-ASCII character input worked.
In Use
Actually using it in practice is rather difficult. Between typos, slang, abbreviations, and the current state of the free online translators its very difficult to carry on a conversation.
Additionally, I don't really like talking to random people on Second Life anyway. So... not too useful.
personal translate second-life technical translator sl code google php llhttprequest 2007 Jun 5, 4:07Pie-charts of the colors in country flags.
art chart visualization statistics flag graph