A reminder that those Doritos you love are trash:
Shortly after Disneyland opened in 1955, the founder of Frito-Lay got permission from Walt Disney to open a restaurant in Frontierland with a Mexican-ish theme. “Casa de Fritos” was, unsurprisingly, all about the Fritos. Customers got free Fritos, and Fritos were incorporated into many of the dishes. Fritos were dispensed by an animatronic vending machine that featured the terrifying “Frito Kid”asking his assistant “Klondike” to bring the bag up from a mineshaft. I guess the conceit is that Fritos were mined by Forty-Niners?
Casa de Fritos contracted their tortilla production to a company called Alex Foods. One of the salesmen from Alex Foods, making a delivery to Casa de Fritos, noticed stale tortillas in the garbage and gave the cook a little tip: fry them and sell them as chips instead of throwing them away. Casa de Fritos began making these fried, seasoned chips to enormous success, but didn’t report this new menu item to the Frito-Lay company.
Eventually Frito-Lay found out what they were doing with the chips, packaged them, and sold them by the truckload. See, dumpster diving works out sometimes!
Clearly the one JS feature we all agree on is ubiquity.
After some experimentation, I discovered that it’s possible to add type safety to JavaScript objects [via ES6 proxies] with just a few lines of code.
WinRT (JS and
C++)
|
JS Only
|
C++ Only
|
.NET Only
|
|
Parse
|
|
|||
Build
|
||||
Normalize
|
||||
Equality
|
|
|
||
Relative
resolution
|
||||
Encode data for
including in URI property
|
||||
Decode data extracted
from URI property
|
||||
Build Query
|
||||
Parse Query
|
In IE10 and other new browsers one may create MessageChannel objects that have two MessagePorts each connected (w3c spec calls it entangled) to one another such that postMessage on one port results in the message event firing on the other. You can pass an array of ports as the last parameter to postMessage and they show up in the ports property of the message event arg.
The postMessage here is like the worker postMessage and unlike the window and iframe postMessage in that it applies no origin checking:
Unfortunately the origin isn't an optional parameter at the end to make the two postMessages have the same signature.
On the event handler side, the event arg always has an origin property. But in the no origin case it is always the empty string.
There is also a source property on the message event arg which if set is an object that has a postMessage property allowing you to post back to your caller. It is set for the origin case, however, in the no origin case this property is null. This is somewhat reasonable because in the case of MessagePort and Workers there are only two endpoints so you always know the source of a message implicitly. Unlike the origin case in which any iframe or window can be calling postMessage on any other iframe or window and the caller is unknown. So not unreasonable but it would be nice if the source property was always set for consistency.
When a MessageChannel is created it has two MessagePorts, but until those ports are started they will queue up any messages they receive. Once started they will dispatch all queued messages. Ports don't have to be started to send messages.
A port may be started in two ways, either by explicitly calling the start method on the port, or by setting the onmessage callback property on the port. However, adding an event listener via addEventListener("message", does not start the port. It works this way in IE and Chrome and the spec states this as well.
The justification is that since you can have only one callback via onmessage that once set you must implicitly be ready to receive messages and its fine to start the port. As opposed to the addEventListener in which case the user agent cannot start implicitly because it doesn't know how many event listeners will be added. I found Hixie stating this justification in geoloc meeting notes.
My second completed app for the Windows Store was Words with Hints a companion to Words with Friends or other Scrabble like games that gives you *ahem* hints. You provide your tiles and optionally letters placed in a line on the board and Words with Hints gives you word options.
I wrote this the first time by building a regular expression to check against my dictionary of words which made for a slow app on the Surface. In subsequent release of the app I now spawn four web workers (one for each of the Surface's cores) each with its own fourth of my dictionary. Each fourth of the dictionary is a trie which makes it easy for me to discard whole chunks of possible combinations of Scrabble letters as I walk the tree of possibilities.
The dictionaries are large and takes a noticeable amount of time to load on the Surface. The best performing mechanism I found to load them is as JavaScript source files that simply define their portion of the dictionary on the global object and synchronously (only on the worker so not blocking the UI thread). Putting them into .js files means they take advantage of bytecode caching making them load faster. However because the data is mostly strings and not code there is a dramatic size increase when the app is installed. The total size of the four dictionary .js files is about 44Mb. The bytecode cache for the dictionary files is about double that 88Mb meaning the dictionary plus the bytecode cache is 132Mb.
To handle the bother of postMessage communication and web workers this was the first app in which I used my promise MessagePort project which I'll discuss more in the future.
This is the first app in which I used the Microsoft Ad SDK. It was difficult to find the install for the SDK and difficult to use their website, but once setup, the Ad SDK was easy to import into VS and easy to use in my app.
A howto on making your video game accessible to those with disabilities (blind, color blind, deaf, etc)
The AbleGamers Foundation has created a 48-page document it hopes will serve as a how-to guide for game developers and publishers on how to create more accessible games. The in-depth guide by the disability non-profit covers in great detail how to make games available to those with varying degrees of mobility, hearing, visual and cognitive issues.
Level 4 and level 6 of the Stripe CTF had solutions around XSS.
> Registered Users
<%= user[:username] %>
(password: <%= user[:password] %>, last active <%= last_active %>)
The level 4 web application lets you transfer karma to another user and in doing so you are also forced to expose your password to that user. The main user page displays a list of users who have transfered karma to you along with their password. The password is not HTML encoded so we can inject HTML into that user's browser. For instance, we could create an account with the following HTML as the password which will result in XSS with that HTML:
This HTML runs script that uses jQuery to post to the transfer URI resulting in a transfer of karma from the attacked user to the attacker user, and also the attacked user's
password.
Code review red flags in this case included lack of encoding when using user controlled content to create HTML content, storing passwords in plain text in the database, and displaying passwords generally. By design the web app shows users passwords which is a very bad idea.
...
def self.safe_insert(table, key_values)
key_values.each do |key, value|
# Just in case people try to exfiltrate
# level07-password-holder's password
if value.kind_of?(String) &&
(value.include?('"') || value.include?("'"))
raise "Value has unsafe characters"
end
end
conn[table].insert(key_values)
end
This web app does a much better job than the level 4 app with HTML injection. They use encoding whenever creating HTML using user controlled data, however they don't use encoding when injecting JSON data into script (see post_data initialization above). This JSON data is the last five most recent messages sent on the app so we get to inject script directly. However, the system also ensures that no strings we write contains single or double quotes so we can't get out of the string in the JSON data directly. As it turns out, HTML lets you jump out of a script block using no matter where you are in script. For instance, in the middle of a value in some JSON data we can jump out of script. But we still want to run script, so we can jump right back in. So the frame so far for the message we're going to post is the following:
Stripe is running a web security capture the flag - a series of increasingly difficult web security exploit challenges. I've finished it and had a lot of fun. Working on a web browser I knew the theory of these various web based attacks, but this was my first chance to put theory into practice with:
Here's a blog post on the CTF behind the scenes setup which has many impressive features including phantom users that can be XSS/CSRF'ed.
I'll have another post on my difficulties and answers for the CTF levels after the contest is over on Wed, but if you're looking for hints, try out the CTF chatroom or the level specific CTF chatroom.
Link roundup and summary of Reddit and traditional news coverage of the Aurora shooting.
451 Unavailable for Legal Reasons: The 451 status code is optional; clients cannot rely upon its use. It is imaginable that certain legal authorities may wish to avoid transparency, and not only forbid access to certain resources, but also disclosure that the restriction exists.
That was fast.
“From his first months in office, President Obamasecretly ordered increasingly sophisticated attacks on the computer systems that run Iran’s main nuclear enrichment facilities, significantly expanding America’s first sustained use of cyberweapons, according to participants in the program.”
First tier of their service is free. Supports age, gender, glasses, and mood as well as where the face is in an image all over a REST-ful web API.
Fictional plot summaries of TNG S8 episodes. Like:
As a professional URI aficionado I deal with various levels of ignorance on URI percent-encoding (aka URI encoding, or URL escaping).
Worse than the lame blog comments hating on percent-encoding is the shipping code which can do actual damage. In one very large project I won't name, I've fixed code that decodes all percent-encoded octets in a URI in order to get rid of pesky percents before calling ShellExecute. An unnamed developer with similar intent but clearly much craftier did the same thing in a loop until the string's length stopped changing. As it turns out percent-encoding serves a purpose and can't just be removed arbitrarily.
Percent-encoding exists so that one can represent data in a URI that would otherwise not be allowed or would be interpretted as a delimiter instead of data. For example, the space character (U+0020) is not allowed in a URI and so must be percent-encoded in order to appear in a URI:
http://example.com/the%20path/
http://example.com/the path/
For an additional example, the question mark delimits the path from the query. If one wanted the question mark to appear as part of the path rather than delimit the path from the query, it must be percent-encoded:
http://example.com/foo%3Fbar
http://example.com/foo?bar
/foo
" from the query "bar
". And in the first, the querstion mark is percent-encoded and so
the path is "/foo%3Fbar
".
“TechCrunch and others are reporting that a program called “Carrier IQ” that comes pre-installed on Sprint phones has some pretty amazing spyware capabilities, right down to keylogging everything you do on the phone.”