2010 Apr 25, 3:29
Tetris game that picks the worst piece it can to give you.
2010 Mar 9, 5:24
Classic I'm a PC, I'm a Mac rip-off.
2010 Mar 5, 6:07 2010 Mar 3, 2:55
Dr. Wily's thinking behind one of his Mega Man levels documented here...
2010 Jan 29, 10:01 2010 Jan 20, 8:56
I had no idea of the amount of variation: "The Tetris Guideline is the current specification that The Tetris Company enforces for making all new (2001 and later) Tetris game products alike in form."
Covers things like piece color, vocabulary, speeds, rotation system etc etc etc. I'll be adopting some of this in Polytope Tetris...
2010 Jan 20, 5:19
Stop motion animation in paper of Mario Bros. 3.
2010 Jan 19, 2:21
"In the latest of an occasional series of demoscene-related posts on GameSetWatch before, AteBit's Paul 'EvilPaul' Grenfell presents a multi-part retrospective on 2009's best demos - starting out
with the top ten real-time PC demos of the year."
2010 Jan 14, 2:51
Its Tetris on the Nintendo (sort of) from the perspective of the piece (sort of).
2010 Jan 6, 2:24
This time its BoingBoing's list of 2010 indie games.
2010 Jan 4, 2:22
"A metric ton of fantastical and diverse games came out in 2009. Here are 20 of them"
2009 Nov 29, 1:43
Queen's "Don't Stop Me Now" accompanied by 4 games of a hacked Super Mario World level. The matching of the background images between the four plays is what gets me.
2009 Oct 30, 10:41
the same guy.
2009 Sep 29, 10:26
Zork walkthrough as song works pretty well actually.
2009 Sep 23, 3:13
ASCIIpOrtal is now released!
2009 Sep 18, 1:54
A HL2 mod in which guy replaces all game sound effects with his voice...
2009 Sep 17, 11:12
2009 Sep 2, 4:44
Humorous Nintendo/Ghostbusters t-shirt.
2009 Aug 19, 10:39
If I had a Tetris game I bet I'd like to use this music!
2009 Aug 19, 8:06
"I can conceive of no reality in which the designer behind Fig. 2 of Sony's newly patented emotion-detecting system didn't understand what he'd just created, especially as they perfectly distilled
What TV Comedy Looks Like."