Is this really the right way to do this? Feels icky:
To programmatically add or modify system environment variables, add them to the HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session Manager\Environment registry key, then broadcast a WM_SETTINGCHANGE message with lParam set to the string “Environment”.
By the URI RFC there is only one way to represent a particular IPv4 address in the host of a URI. This is the standard dotted decimal notation of four bytes in decimal with no leading zeroes delimited by periods. And no leading zeros are allowed which means there's only one textual representation of a particular IPv4 address.
However as discussed in the URI RFC, there are other forms of IPv4 addresses that although not officially allowed are generally accepted. Many implementations used inet_aton to parse the address from the URI which accepts more than just dotted decimal. Instead of dotted decimal, each dot delimited part can be in decimal, octal (if preceded by a '0') or hex (if preceded by '0x' or '0X'). And that's each section individually - they don't have to match. And there need not be 4 parts: there can be between 1 and 4 (inclusive). In case of less than 4, the last part in the string represents all of the left over bytes, not just one.
For example the following are all equivalent:
The bread and butter of URI related security issues is when one part of the system disagrees with another about the interpretation of the URI. So this non-standard, non-normal form syntax has been been a great source of security issues in the past. Its mostly well known now (CreateUri normalizes these non-normal forms to dotted decimal), but occasionally a good tool for bypassing naive URI blocking systems.
Fascinating, but really most of the time it is in your code. Really you should look there first. Usually not the compiler’s fault, or the OS’s fault, or a loose wire in the CPU…
I can’t believe the dumb TED conference made me miss seeing prominent Ragnarok denier Eliott Kalan being sprayed by with seltzer by Jon Stewart.
Fictional plot summaries of TNG S8 episodes. Like:
The goal of this experiment was to combine the flipping tables emoticons with the Threw It On The Ground video using shiny new HTML5-ish features and the end result is the table flipper flipping the Threw It On the Ground video.
The table flipper emoticon is CSS before content that changes on hover. Additionally on hover a CSS transform is applied to flip the video upside down several times and move it to the right and there's a CSS transition to animate the flipping. The only issue I ran into is that (at least on Windows) Flash doesn't like to have CSS transform rotations applied to it. So to get the most out of the flip experiment you must opt-in to HTML5 video on YouTube. And of course you must use a browser that supports the various things I just mentioned, like the latest Chrome (or not yet released IE10).
BE EXCITED.Promo on IFC for the upcoming Comedy Bang Bang TV show!!!
I am excited Paul.
I say all of this to set up the fact that Beatrix has little idea of how traditional TV works and seeing her first real exposure to it was enlightening to say the least.
One of the more limiting issues of writing client side script in the browser is the same origin limitations of XMLHttpRequest. The latest version of all browsers support a subset of CORS to allow servers to opt-in particular resources for cross-domain access. Since IE8 there's XDomainRequest and in all other browsers (including IE10) there's XHR L2's cross-origin request features. But the vast majority of resources out on the web do not opt-in using CORS headers and so client side only web apps like a podcast player or a feed reader aren't doable.
One hack-y way around this I've found is to use YQL as a CORS proxy. YQL applies the CORS header to all its responses and among its features it allows a caller to request an arbitrary XML, HTML, or JSON resource. So my network helper script first attempts to access a URI directly using XDomainRequest if that exists and XMLHttpRequest otherwise. If that fails it then tries to use XDR or XHR to access the URI via YQL. I wrap my URIs in the following manner, where type is either "html", "xml", or "json":
yqlRequest = function(uri, method, type, onComplete, onError) {
var yqlUri = "http://query.yahooapis.com/v1/public/yql?q=" +
encodeURIComponent("SELECT * FROM " + type + ' where url="' + encodeURIComponent(uri) + '"');
if (type == "html") {
yqlUri += encodeURIComponent(" and xpath='/*'");
}
else if (type == "json") {
yqlUri += "&callback=&format=json";
}
...
This
also means I can get JSON data itself without having to go through JSONP.
Elaborating on a previous brief post on the topic of Web Worker initialization race conditions, there's two important points to avoid a race condition when setting up a Worker:
For example the following has no race becaues the spec guarentees that messages posted to a worker during its first synchronous block of execution will be queued and handled after that block. So the worker gets a chance to setup its onmessage handler. No race:
'parent.js':
var worker = new Worker();
worker.postMessage("initialize");
'worker.js':
onmessage = function(e) {
// ...
}
The following has a race because there's no guarentee that the parent's onmessage handler is setup before the worker executes postMessage. Race (violates 1):
'parent.js':
var worker = new Worker();
worker.onmessage = function(e) {
// ...
};
'worker.js':
postMessage("initialize");
The following has a race because the worker has no onmessage handler set in its first synchronous execution block and so the parent's postMessage may be sent before the worker sets its onmessage handler. Race (violates 2):
'parent.js':
var worker = new Worker();
worker.postMessage("initialize");
'worker.js':
setTimeout(
function() {
onmessage = function(e) {
// ...
}
},
0);
Automated authors writing books and automated middle men trying to sell over priced books at a profit. The author of the blog post claims to be human, but I’m not so sure.
As a professional URI aficionado I deal with various levels of ignorance on URI percent-encoding (aka URI encoding, or URL escaping).
Getting into the more subtle levels of URI percent-encoding ignorance, folks try to apply their knowledge of percent-encoding to URIs as a whole producing the concepts escaped URIs and unescaped URIs. However there are no such things - URIs themselves aren't percent-encoded or decoded but rather contain characters that are percent-encoded or decoded. Applying percent-encoding or decoding to a URI as a whole produces a new and non-equivalent URI.
Instead of lingering on the incorrect concepts we'll just cover the correct ones: there's raw unencoded data, non-normal form URIs and normal form URIs. For example:
In the above (A) is not an 'encoded URI' but rather a non-normal form URI. The characters of 'the' and 'path' are percent-encoded but as unreserved characters specific in the RFC should not be encoded. In the normal form of the URI (B) the characters are decoded. But (B) is not a 'decoded URI' -- it still has an encoded '?' in it because that's a reserved character which by the RFC holds different meaning when appearing decoded versus encoded. Specifically in this case, it appears encoded which means it is data -- a literal '?' that appears as part of the path segment. This is as opposed to the decoded '?' that appears in the URI which is not part of the path but rather the delimiter to the query.
Usually when developers talk about decoding the URI what they really want is the raw data from the URI. The raw decoded data is (C) above. The only thing to note beyond what's covered already is that to obtain the decoded data one must parse the URI before percent decoding all percent-encoded octets.
Of course the exception here is when a URI is the raw data. In this case you must percent-encode the URI to have it appear in another URI. More on percent-encoding while constructing URIs later.
Sarah and I have been enjoying Glitch for a while now. Reviews are usually positive although occasionally biting (but mostly accurate).
I enjoy Glitch as a game of exploration: exploring the game's lands with hidden and secret rooms, and exploring the games skills and game mechanics. The issue with my enjoyment coming from exploration is that after I've explored all streets and learned all skills I've got nothing left to do. But I've found that even after that I can have fun writing client side JavaScript against Glitch's web APIs making tools (I work on the Glitch Helperator) for use in Glitch. And on a semi-regular basis they add new features reviving my interest in the game itself.
As a professional URI aficionado I deal with various levels of ignorance on URI percent-encoding (aka URI encoding, or URL escaping).
Worse than the lame blog comments hating on percent-encoding is the shipping code which can do actual damage. In one very large project I won't name, I've fixed code that decodes all percent-encoded octets in a URI in order to get rid of pesky percents before calling ShellExecute. An unnamed developer with similar intent but clearly much craftier did the same thing in a loop until the string's length stopped changing. As it turns out percent-encoding serves a purpose and can't just be removed arbitrarily.
Percent-encoding exists so that one can represent data in a URI that would otherwise not be allowed or would be interpretted as a delimiter instead of data. For example, the space character (U+0020) is not allowed in a URI and so must be percent-encoded in order to appear in a URI:
http://example.com/the%20path/
http://example.com/the path/
For an additional example, the question mark delimits the path from the query. If one wanted the question mark to appear as part of the path rather than delimit the path from the query, it must be percent-encoded:
http://example.com/foo%3Fbar
http://example.com/foo?bar
/foo
" from the query "bar
". And in the first, the querstion mark is percent-encoded and so
the path is "/foo%3Fbar
".