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INTOURIST Soviet Union Russia Labels - a set on Flickr

2008 Aug 29, 10:44Cool 30's Soviet Union tourist brochure logos and designs. "Intourist was renowned as the official state travel agency of the Soviet Union. It was founded in 1929 by Joseph Stalin and was responsible for managing the great majority of foreigners' access to, and travel within, the Soviet Union. It grew into one of the largest tourism organizations in the world, with a network embracing banks, hotels, and money exchanges. Some of the best Intourist labels and brochures produced during the 1930's were designed by A. Selensky. Some of the labels in this set are signed by him, including a rare constructivist style travel brochure I have included as well."PermalinkCommentsflickr photo propaganda graphic russia history design

Deriving a Non-Recursive Fibonacci Function Using Linear Algebra

2008 Aug 20, 10:51

In my Intro to Algorithms course in college the Fibonacci sequence was used as the example algorithm to which various types of algorithm creation methods were applied. As the course went on we made better and better performing algorithms to find the nth Fibonacci number. In another course we were told about a matrix that when multiplied successively produced Fibonacci numbers. In my linear algebra courses I realized I could diagonalize the matrix to find a non-recursive Fibonacci function. To my surprise this worked and I found a function.
The Nth Fibonacci value is (1 + sqrt(5))^N - (1 - sqrt(5))^N all over sqrt(5) * 2^N
Looking online I found that of course this same function was already well known. Mostly I was irritated that after all the algorithms we created for faster and faster Fibonacci functions we were never told about a constant time function like this.

I recently found my paper depicting this and thought it would be a good thing to use to try out MathML, a markup language for displaying math. I went to the MathML implementations page and installed a plugin for IE to display MathML and then began writing up my paper in MathML. I wrote the MathML by hand and must say that's not how its intended to be created. The language is very verbose and it took me a long time to get the page of equations transcribed.

MathML has presentation elements and content elements that can be used separately or together. I stuck to content elements and while it looked great in IE with my extension when I tried it in FireFox which has builtin MathML support it didn't render. As it turns out FireFox doesn't support MathML content elements. I had already finished creating this page by hand and wasn't about to switch to content elements. Also, in order to get IE to render a MathML document, the document needs directives at the top for specific IE extensions which is a pain. Thankfully, the W3C has a MathML cross platform stylesheet. You just include this XSL at the top of your XHTML page and it turns content elements into appropriate presentation elements, and inserts all the known IE extension goo required for you. So now my page can look lovely and all the ickiness to get it to render is contained in the W3C's XSL.

PermalinkCommentstechnical mathml fibonacci math

Debugging XSLT

2008 Aug 15, 4:02VS debugs XSLT. Didn't know that. Neat. "You can use the Visual Studio debugger to debug XSLT. The debugger supports setting breakpoints, viewing XSLT execution state, and so on. The debugger can be used to debug a style sheet, or to debug an XSLT transformation invoked from another application. XSLT debugging is available in the Visual Studio Team System and the Professional Edition." Unfortunately I couldn't figure out how to pass in parameter values... I just ended up setting the default value for my param elements. Otherwise, cool.PermalinkCommentsdebug visual-studio microsoft msdn reference xsl xslt xml

Braid Recommendation

2008 Aug 14, 9:38

Braid screen shot. By gamerscoreblogI recently finished Braid, the Xbox Live game, and a comparison with Portal is helpful. From a screen shot Braid looks like a normal 2D platformer, but that's like looking at a screen shot of Portal and saying its a first person shooter. While the scaffolding of the game-play may sort of fall into that category, the games are actually about exploring the character's ability and solving puzzles. In Portal the ability is bending space and in Braid its bending time. However, whereas in Portal there is one space bending mechanism, the portal gun, Braid's protagonist explores several different time bending techniques including, most prominently, reversing time, but also time dilation, multiple time-lines, and other odd things.

Similar to the difference in game-play, while Portal has a strict simplicity to its visual style, Braid is much more ornate, like you're playing in an oil painting. Without seeing video of the game, or playing the demo (which is available for free on Xbox Live) its difficult to convey, but it is quite lovely and the animation adds quite a bit. Both games too are rather short leaving you just a bit hungry for more and have an interesting plot and an ending that I'd hate to spoil although Braid replaces Portal's humor with melancholy. If you enjoyed Portal and Twelve Monkeys then I'd recommend Braid.

PermalinkCommentsbraid game videogame portal nontechnical

Generating N-D Tetris Pieces

2008 Jun 1, 7:27

When I woke up this morning for some reason I was thinking about Polytope Tetris, my N-D Tetris game, and specifically generating Tetris pieces in various number of dimensions. When I first wrote PTT I thought that as the number of dimensions increased you could end up with an infinite number of non-equivalent crazy Tetris pieces. However this morning I realized that because you only get four blocks per piece there are only a possible three joints in a single Tetris piece which means that you only need three dimensions to represent all possible distinct N-D Tetris pieces.

Below is the table of the various possible pieces per number of dimensions and sorted by the number of joints in the piece. Notice that the 'J' and 'L' become equivalent in 3D because you can rotate the 'J' through the third dimension to make it an 'L'. The same happens for 'S' and 'Z' in 3D, and 'S+' and 'Z+' in 4D.

Joints Name 1D 2D 3D +
1 I I I I I
2 J J J J
L L
3 O O O O
T T T T
S S S S
Z Z
T+ T+ T+
S+ S+ S+
Z+ Z+
Total 1 7 8 7

As a consequence of not realizing there's a finite and small number of N-D Tetris pieces, I wrote code that would randomly generate pieces for a specified number of dimensions by wandering through Tetris space. This consists of first marking the current spot, then randomly picking a direction (a dimension and either forward or backward), going in that direction until hitting a previously unvisited spot and repeating until four spots are marked, forming a Tetris piece. However this morning I realized that continuing in the same direction until reaching am unvisited spot means I can't generate the 'T+' piece. I think the better way to go is keep the list of all possible pieces, pick one randomly, and rotate it randomly through the available dimensions. Doing this will also allow me to give distinct pieces their own specific color (like the classic Tetris games do) rather than picking the color randomly like I do now.

PermalinkCommentspolytope tetris tetris

Leaking Information Through Delicious

2008 May 18, 6:45

While re-reading Cryptonomicon I thought about what kind of information I'm leaking by posting links on Delicious. At work I don't post any Intranet websites for fear of revealing anything but I wondered if not posting would reveal anything. For instance, if I'm particularly busy at work might I post less indicating something about the state of the things I work on? I got an archive of my Delicious posts via the Delicious API and then ran it through a tool I made to create a couple of tables which I've graphed on Many Eyes

I've graphed my posts per week and with red lines I've marked IE7 and IE8 releases as stated by Wikipedia. As you can see, there doesn't seem to be much of a pattern so I suppose my concerns we're unfounded. I use it for both work and non-work purposes and my use of Delicious isn't that consistent so I don't think it would be easy to find a pattern like I was thinking about. Perhaps if many people from my project used Delicious and that data could be compared together it might be easier.
For fun I looked at my posts per day of week which starts off strong on Mondays and decreases as the week goes on, and my posts per hour of day. It looks like I mostly post around lunch and on the extremes I've only posted very late at night twice at 4am: converting media for the Zune, and Penn's archive of articles. In the morning at 7am I've posted only once: document introducing SGML.PermalinkCommentsmanyeyes graph cryptonomicon delicious

Finished Paper Mario Games

2008 May 12, 4:05
Super Paper MarioPaper Mario: The Thousand-Year DoorPaper Mario Title Screen

Sarah and I have finished playing through the games "Paper Mario", "Paper Mario: The Thousand-Year Door", and "Super Paper Mario" last week (including the various Pits of 100 Trials). We played them all on the Wii, because even though Super Paper Mario was the only one released explicitly for that platform, Wii maintains compatibility with Game Cube games such as Thousand-Year Door and Paper Mario although originally released for the Nintendo 64 is now available as a pay for download game on the Wii's Virtual Console. So, yay for Nintendo!

I think my favorite of the three is Thousand-Year Door mostly because of the RPG attack system. In Thousand-Year Door and Paper Mario when you come into contact with an enemy you go into an RPG style attack system where you take turns selecting actions. In Super Paper Mario you still have hit points and such, but you don't go into a turn based RPG style attack system, rather you do the regular Mario jumping on bad guys thing (or hitting them with a mallet etc...). Thousand-Year Door and Paper Mario are very similar in terms of game play but Thousand-Year Door looks very pretty and has made improvements to how your party-mates are handled in battle (they have HP and can fall as you would expect) and there's an audience that cheers you on during your battles.

Even if the gameplay sucked the humor throughout the series might be tempting enough. Mario's clothing and mustache are mocked throughout and standard RPG expectations are subverted. I hate to describe any of these moments for fear of ruining anything but, for instance, an optional and very difficult enemy who may only be killed after hours of work only results in one experience point, or a very intimidating enemy who you imagine you'll have to fight actually challenges you to a quiz.

Despite how I personally rank them, all the games are great and I'd recommend any of them.

PermalinkCommentsmario videogame paper mario nontechnical

Warm Weekend

2008 Apr 14, 10:22

Cafe Pirouette ExteriorIt was warm and lovely out this past Saturday and Sarah I and went to a new place for lunch, then to Kelsey Creek Park, and then out for Jane's birthday. We ate at Cafe Pirouette which serves crepes and is done up with French decorations reminding me of my parent's house. We got in for just the end of lunch and saw the second to last customers, a gaggle of older ladies leaving. I felt a little out of place with my "Longhorn [heart] RSS" t-shirt on. The food was good and in larger portions that I expected.

Kelsey Creek FarmAfter that we went to Kelsey Creek Park and Farm. The park is hidden at the end of a quiet neighborhood, starts out with some tables and children's jungle gym equipment, then there's a farm which includes a petting zoo, followed by many little trails going off into the forrest. There weren't too many animals out and the ones we did see didn't seem to expect or want the sun and warm weather. We followed one of the trails for a bit and turned back before getting sun burned. You can see my weekend photos mapped out on Live Maps.

That night we went out with some friends for Jane's birthday. Eric was just back from the RSA conference and we met Jane and Eric and others at Palace Kitchen in Seattle located immediately adjascent to the monorail's route. The weather was still good so they left the large windows open through twilight and every so often you'd see the monorail pass by.

PermalinkCommentswashington bellevue weekend nontechnical

Tetris Theme Trademark - Latest Status Info

2008 Mar 24, 11:22Tetris Holding LLC trademarked "an instrumental tune in the style of a Russian folk song in 2/2 time or cut time having at least two 8-bar phrases" used in video games. "Trademark Document Retrieval" links to mp3s of examples from GB Tetris.PermalinkCommentstetris copyright game music korobeiniki russia

growabrain

2008 Mar 21, 3:48An original style blog that consists of cool links and vidoes and things. Lots of interesting, odd, cool, and funny things here.PermalinkCommentsblog monthly humor photos videos links

Juanita Beach Visit and Map

2008 Mar 7, 3:26

Don't Feed the Ducks SignTwo weekends ago it was actually sunny and kind of warm so Sarah and I went down to Spud Fish and Chips and Juanita Beach Park. We ate fish and chips on the dock. I took a few pictures and this time actually put some geographical information on Flickr so now I've got a map of my tiny fish and chips journey. On the map click on the floating marks to view the associated photos.

Flickr provides access to the geo data associated with your photos via GeoRSS feeds. And Google Maps displays GeoRSS feed content on their maps allowing you even to edit the data but doesn't appear to let you easily export the GeoRSS. Live Maps does the inverse, allowing you to create and export GeoRSS data but not import it. I'd like both please. Oh well.

PermalinkCommentsmap photo personal fish-and-chips juanita-beach

Click mouse to accept cookie - Lolcats 'n' Funny Pictures - I Can Has Cheezburger?

2008 Feb 7, 12:25An HTTP styled lolcat.PermalinkCommentslolcat humor geek internet cookie cute

Submarine Cable Map 2007: Maps: TeleGeography Research

2008 Jan 31, 11:29A lovely infographic style map of underwater cabling. Actually its a poster. And it costs $250. Argh!PermalinkCommentsvia:newscientist graph visualization map network technology underwater cable internet purchase product

Reusing Internet Explorer's Builtin CSS

2008 Jan 29, 9:32

When throwing together an HTML page at work that other people will view, I stick the following line in for style. Its IE's error page CSS and contaits a subtle gradient background that I like.

This uses the res URI scheme. You can see the other interesting IE resources using my resource list tool.PermalinkCommentsresource technical css internet-explorer ie res

Down and Out in the Magic Kingdom

2008 Jan 5, 11:34Cory Doctorow's book Down and Out in the Magic Kingdom available free via Creative Commons. More traiditional singularity style scifi. I liked this much better than Someone Comes to Town.PermalinkCommentscory-doctorow scifi disney literature project-gutenberg book books singularity

How To Spot a Cylon - Propaganda Style Poster

2007 Dec 18, 11:18A poster with a checklist on spotting Cylons done in a 50's propaganda style.PermalinkCommentsvia:boingboing bsg battlestar art design howto humor poster propaganda scifi television wishlist shopping

Johnny Chung Lee - Projects - Wii

2007 Dec 17, 9:25Johnny Lee has a couple of projects involving the Wii remote. In the first he uses his fingers as his pointers Minority Report style and in the second he uses an LED pen and a projector to create a whiteboard system.PermalinkCommentsblog bluetooth wii wiimote remote free hardware hack ui howto interactive johnny-lee

Bunny Yawns

2007 Nov 13, 8:47
Cadbury yawns.
From: David Risney
Views: 1165
5 ratings
Time: 00:10 More in Pets & Animals
PermalinkCommentsvideo

Bunny Hears Something

2007 Nov 13, 8:45
Cadbury hears something, slowly.
From: David Risney
Views: 94
1 ratings
Time: 00:15 More in Pets & Animals
PermalinkCommentsvideo

How-to: Make your own 1920's style bluetooth handset - Engadget

2007 Oct 11, 7:49A how-to on creating a bluetooth handset for your cell-phone. I want this but like a regular phone and without the DIY part.PermalinkCommentshowto bluetooth phone hack hardware article diy
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