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Retweet of theharmonyguy

2015 Feb 24, 7:41
2014 highlights from Facebook's bug bounty program: https://www.facebook.com/notes/1026610350686524/ …
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Retweet of shaver

2015 Feb 20, 4:19
Facebook Security published a note with some info on Superfish: https://www.facebook.com/notes/protect-the-graph/windows-ssl-interception-gone-wild/1570074729899339 …
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Retweet of latest_is

2015 Feb 10, 6:35
Automating Tinder with Eigenfaces http://crockpotveggies.com/2015/02/09/automating-tinder-with-eigenfaces.html …
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intoosteep: She died as she lived: walking down stairs checking Facebook statuses.

2015 Jan 17, 6:59
Claire Ayoub @intoosteep :
She died as she lived: walking down stairs checking Facebook statuses.
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The Interview ending interpretation

2014 Dec 25, 2:29

As the title suggests, spoilers for The Interview follow.

Towards the end of the movie, after Dave Skylark is shot, he miraculously has a bullet proof vest, blows up Kim Jong-un, finds a random tunnel and is picked up by Seal Team Six. These are the same details of the unbelievable scenario that Dave Skylark describes to Agent Lacey at the beginning of the movie.

This isn't a coincidence. Everything after Dave is shot is his fantasizing about how things should have gone as he dies in the interview chair. Unsurprisingly his fantasy closely matches his original ridiculous thoughts about how he would assassinate and escape.

This is similar to movies like Brazil in which the later fourth of the movie is the main character’s romantic fantasy as he is tortured and killed in real life. Or Total Recall where the end of the movie matches the description of the memories that the main character will have implanted at the beginning.

Its safe to assume that after Dave is killed, Aaron and Sook are captured and also killed.

PermalinkCommentsthe-interview

Quadrilateral Cowboy gameplay video “Quadrilateral Cowboy...

2014 Oct 6, 2:41


Quadrilateral Cowboy gameplay video

“Quadrilateral Cowboy is a game we’ve been watching with great interest ever since Thirty Flights Of Loving creator Brendon Chung first debuted it last year. It’s about hacking, but not via irritating minigames or jargon-your-problems-away Hollywood magic. Instead, you learn basic (albeit fictional) code and take down everything from laser grids to gun emplacements with a twitch of your fingers and a wriggle of your brain. It’s already an extremely clever game, and it’s quite empowering despite the fact that you play as someone who probably couldn’t even heft an assault rifle - let alone fire one. Basically, it’s a wonderfully novel idea - more Neuromancer than Deus Ex - but words only do it so much justice. Thus, I’ve decided to play it for your enrichment, in hopes that you will understand why Quadrilateral should be driving your radar haywire.”

PermalinkCommentsgame video-game hack computer

How I Pranked My Roommate With Eerily Targeted Facebook Ads

2014 Sep 18, 2:27

“This is the chronicle of the most epic retaliation and how I pranked my roommate with targeted Facebook Ads to the point of complete paranoia and delusion.”

Funny anecdote but also a how-to on creating a Facebook ad campaign that targets a single person.

PermalinkCommentshumor security ad facebook

The Strange & Curious Tale of the Last True Hermit

2014 Aug 21, 3:02

The story of Chris Knight, living in isolation in the woods of Maine for 27 years.

'Anyone who reveals what he's learned, Chris told me, is not by his definition a true hermit. Chris had come around on the idea of himself as a hermit, and eventually embraced it. When I mentioned Thoreau, who spent two years at Walden, Chris dismissed him with a single word: “dilettante.”'

'But still, I pressed on, there must have been some grand insight revealed to him in the wild…”Get enough sleep.”'

I don’t want to brag, but I’ve been telling that people all along and I didn’t have to live alone in the woods for decades.

PermalinkCommentshermit

Detect login with CSP - When Security Generates Insecurity

2014 Jul 8, 1:13

An interesting way to use the report-uri feature of CSP to detect if a user is logged into Google, Facebook etc.

PermalinkCommentstechnical security csp web

mostlysignssomeportents: More than 90% of Americans believe...

2014 Jun 7, 9:55


mostlysignssomeportents:

More than 90% of Americans believe that the US government is unduly influenced by money, and the Mayday.US super PAC is raising $5M to fund the election campaigns of politicians who’ll pledge to dismantle super PACs and enact other campaign finance reforms. They raised more than $1M in 30 days last month, and this month, the goal is $5M. It’s the brainchild of Lawrence Lessig, who’s going to run prototype the project by running five electoral campaigns in 2014, and use the lessons of those projects to win enough anti-corruption seats in 2016 to effect real change.

Again, I’m not able to contribute to Mayday.US, because I’m a Canadian and Briton. But I ask my American friends to put in $10, and promise that I’ll put CAD1000 into any comparable Canadian effort and/or £1000 into a comparable UK effort. We all win when countries embrace evidence-based policy guided by doing what’s best for its citizens, rather than lining the pockets of corrupting multinationals.

Mayday.US

Please reblog!

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Nieman Journalism Lab - Who’s behind that tweet? Here’s how 7...

2014 May 29, 4:03


Nieman Journalism Lab - Who’s behind that tweet? Here’s how 7 news orgs manage their Twitter and Facebook accounts

PermalinkCommentsnews twitter

Debugging anecdote - the color transparent black breaks accessibility

2014 May 22, 10:36

Some time back while I was working on getting the Javascript Windows Store app platform running on Windows Phone (now available on the last Windows Phone release!) I had an interesting bug that in retrospect is amusing.

I had just finished a work item to get accessibility working for JS WinPhone apps when I got a new bug: With some set of JS apps, accessibility appeared to be totally broken. At that time in development the only mechanism we had to test accessibility was a test tool that runs on the PC, connects to the phone, and dumps out the accessibility tree of whatever app is running on the phone. In this bug, the tool would spin for a while and then timeout with an error and no accessibility information.

My first thought was this was an issue in my new accessibility code. However, debugging with breakpoints on my code I could see none of my code was run nor the code that should call it. The code that called that code was a more generic messaging system that hit my breakpoints constantly.

Rather than trying to work backward from the failure point, I decided to try and narrow down the repro and work forwards from there. One thing all the apps with the bug had in common was their usage of WinJS, but not all WinJS apps demonstrated the issue. Using a binary search approach on one such app I removed unrelated app code until all that was left was the app's usage of the WinJS AppBar and the bug still occurred. I replaced the WinJS AppBar usage with direct usage of the underlying AppBar WinRT APIs and continued.

Only some calls to the AppBar WinRT object produced the issue:

        var appBar = Windows.UI.WebUI.Core.WebUICommandBar.getForCurrentView(); 
// appBar.opacity = 1;
// appBar.closeDisplayMode = Windows.UI.WebUI.Core.WebUICommandBarClosedDisplayMode.default;
appBar.backgroundColor = Windows.UI.Colors.white; // Bug!
Just setting the background color appeared to cause the issue and I didn't even have to display the AppBar. Through additional trial and error I was blown away to discover that some colors I would set caused the issue and other colors did not. Black wouldn't cause the issue but transparent black would. So would aqua but not white.

I eventually realized that predefined WinRT color values like Windows.UI.Colors.aqua would cause the issue while JS literal based colors didn't cause the issue (Windows.UI.Color is a WinRT struct which projects in JS as a JS literal object with the struct members as JS object properties so its easy to write something like {r: 0, g: 0, b: 0, a: 0} to make a color) and I had been mixing both in my tests without realizing there would be a difference. I debugged into the backgroundColor property setter that consumed the WinRT color struct to see what was different between Windows.UI.Colors.black and {a: 1, r: 0, g: 0, b: 0} and found the two structs to be byte wise exactly the same.

On a hunch I tried my test app with only a reference to the color and otherwise no interaction with the AppBar and not doing anything with the actual reference to the color: Windows.UI.Colors.black;. This too caused the issue. I knew that the implementation for these WinRT const values live in a DLL and guessed that something in the code to create these predefined colors was causing the issue. I debugged in and no luck. Now I also have experienced crusty code that would do exciting things in its DllMain, the function that's called when a DLL is loaded into the process so I tried modifying my C++ code to simply LoadLibrary the DLL containing the WinRT color definition, windows.ui.xaml.dll and found the bug still occurred! A short lived moment of relief as the world seemed to make sense again.

Debugging into DllMain nothing interesting happened. There were interesting calls in there to be sure, but all of them behind conditions that were false. I was again stumped. On another hunch I tried renaming the DLL and only LoadLibrary'ing it and the bug went away. I took a different DLL renamed it windows.ui.xaml.dll and tried LoadLibrary'ing that and the bug came back. Just the name of the DLL was causing the issue.

I searched for the DLL name in our source code index and found hits in the accessibility tool. Grinning I opened the source to find that the accessibility tool's phone side service was trying to determine if a process belonged to a XAML app or not because XAML apps had a different accessibility contract. It did this by checking to see if windows.ui.xaml.dll was loaded in the target process.

At this point I got to fix my main issue and open several new bugs for the variety of problems I had just run into. This is a how to on writing software that is difficult to debug.

PermalinkCommentsbug debug javascript JS technical windows winrt

location.hash and location.search are bad and they should feel bad

2014 May 22, 9:25
The DOM location interface exposes the HTML document's URI parsed into its properties. However, it is ancient and has problems that bug me but otherwise rarely show up in the real world. Complaining about mostly theoretical issues is why blogging exists, so here goes:
  • The location object's search, hash, and protocol properties are all misnomers that lead to confusion about the correct terms:
    • The 'search' property returns the URI's query property. The query property isn't limited to containing search terms.
    • The 'hash' property returns the URI's fragment property. This one is just named after its delimiter. It should be called the fragment.
    • The 'protocol' property returns the URI's scheme property. A URI's scheme isn't necessarily a protocol. The http URI scheme of course uses the HTTP protocol, but the https URI scheme is the HTTP protocol over SSL/TLS - there is no HTTPS protocol. Similarly for something like mailto - there is no mailto wire protocol.
  • The 'hash' and 'search' location properties both return null in the case that their corresponding URI property doesn't exist or if its the empty string. A URI with no query property and a URI with an empty string query property that are otherwise the same, are not equal URIs and are allowed by HTTP to return different content. Similarly for the fragment. Unless the specific URI scheme defines otherwise, an empty query or hash isn't the same as no query or hash.
But like complaining about the number of minutes in an hour none of this can ever change without huge compat issues on the web. Accordingly I can only give my thanks to Anne van Kesteren and the awesome work on the URL standard moving towards a more sane (but still working practically within the constraints of compat) location object and URI parsing in the browser.
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Guardian - Secrets, lies and Snowden’s email: why I was...

2014 May 21, 2:11


Guardian - Secrets, lies and Snowden’s email: why I was forced to shut down Lavabit

"For the first time, the founder of an encrypted email startup that was supposed to insure privacy for all reveals how the FBI and the US legal system made sure we don’t have the right to much privacy in the first place"

PermalinkCommentslaw legal encryption technical

Internet Archive lets you play one of the earliest computer...

2014 Apr 28, 9:39


Internet Archive lets you play one of the earliest computer games Space War! emulated in JavaScript in the browser.

This entry covers the historical context of Space War!, and instructions for working with our in-browser emulator. The system doesn’t require installed plugins (although a more powerful machine and recent browser version is suggested).

The JSMESS emulator (a conversion of the larger MESS project) also contains a real-time portrayal of the lights and switches of a Digital PDP-1, as well as links to documentation and manuals for this $800,000 (2014 dollars) minicomputer.

PermalinkCommentscomputer-game game video-game history internet-archive

thefrogman: Poorly Drawn Lines by Reza...

2013 Oct 15, 7:47


thefrogman:

Poorly Drawn Lines by Reza Farazmand
[website | tumblr | twitter | facebook]

PermalinkCommentshumor comic robot

Considerate MessagePort Usage

2013 Aug 7, 7:14
Sharing by leezie5. Two squirrels sharing food hanging from a bird feeder. Used under Creative Commons license Attribution-NonCommercial-NoDerivs 2.0 Generic.When writing a JavaScript library that uses postMessage and the message event, I must be considerate of other JS code that will be running along side my library. I shouldn't assume I'm the only sender and receiver on a caller provided MessagePort object. This means obviously I should use addEventListener("message" rather than the onmessage property (see related What if two programs did this?). But considering the actual messages traveling over the message channel I have the issue of accidentally processing another libraries messages and having another library accidentally process my own message. I have a few options for playing nice in this regard:
Require a caller provided unique MessagePort
This solves the problem but puts a lot of work on the caller who may not notice nor follow this requirement.
Uniquely mark my messages
To ensure I'm acting upon my own messages and not messages that happen to have similar properties as my own, I place a 'type' property on my postMessage data with a value of a URN unique to me and my JS library. Usually because its easy I use a UUID URN. There's no way someone will coincidentally produce this same URN. With this I can be sure I'm not processing someone else's messages. Of course there's no way to modify my postMessage data to prevent another library from accidentally processing my messages as their own. I can only hope they take similar steps as this and see that my messages are not their own.
Use caller provided MessagePort only to upgrade to new unique MessagePort
I can also make my own unique MessagePort for which only my library will have the end points. This does still require the caller to provide an initial message channel over which I can communicate my new unique MessagePort which means I still have the problems above. However it clearly reduces the surface area of the problem since I only need once message to communicate the new MessagePort.
The best solution is likely all of the above.
Photo is Sharing by leezie5. Two squirrels sharing food hanging from a bird feeder. Used under Creative Commons license Attribution-NonCommercial-NoDerivs 2.0 Generic.
PermalinkCommentsDOM html javascript messagechannel postMessage programming technical

Inside The Tech Stack Digg Used To Replace Google Reader ⚙ Co.Labs ⚙ code + community

2013 Jul 26, 7:21PermalinkCommentstechnical digg javascript js library

URI functions in Windows Store Applications

2013 Jul 25, 1:00

Summary

The Modern SDK contains some URI related functionality as do libraries available in particular projection languages. Unfortunately, collectively these APIs do not cover all scenarios in all languages. Specifically, JavaScript and C++ have no URI building APIs, and C++ additionally has no percent-encoding/decoding APIs.
WinRT (JS and C++)
JS Only
C++ Only
.NET Only
Parse
 
Build
Normalize
Equality
 
 
Relative resolution
Encode data for including in URI property
Decode data extracted from URI property
Build Query
Parse Query
The Windows.Foudnation.Uri type is not projected into .NET modern applications. Instead those applications use System.Uri and the platform ensures that it is correctly converted back and forth between Windows.Foundation.Uri as appropriate. Accordingly the column marked WinRT above is applicable to JS and C++ modern applications but not .NET modern applications. The only entries above applicable to .NET are the .NET Only column and the WwwFormUrlDecoder in the bottom left which is available to .NET.

Scenarios

Parse

This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS, and by System.Uri in .NET.
Parsing a URI pulls it apart into its basic components without decoding or otherwise modifying the contents.
var uri = new Windows.Foundation.Uri("http://example.com/path%20segment1/path%20segment2?key1=value1&key2=value2");
console.log(uri.path);// /path%20segment1/path%20segment2

WsDecodeUrl (C++)

WsDecodeUrl is not suitable for general purpose URI parsing.  Use Windows.Foundation.Uri instead.

Build (C#)

URI building is only available in C# via System.UriBuilder.
URI building is the inverse of URI parsing: URI building allows the developer to specify the value of basic components of a URI and the API assembles them into a URI. 
To work around the lack of a URI building API developers will likely concatenate strings to form their URIs.  This can lead to injection bugs if they don’t validate or encode their input properly, but if based on trusted or known input is unlikely to have issues.
            Uri originalUri = new Uri("http://example.com/path1/?query");
            UriBuilder uriBuilder = new UriBuilder(originalUri);
            uriBuilder.Path = "/path2/";
            Uri newUri = uriBuilder.Uri; // http://example.com/path2/?query

WsEncodeUrl (C++)

WsEncodeUrl, in addition to building a URI from components also does some encoding.  It encodes non-US-ASCII characters as UTF8, the percent, and a subset of gen-delims based on the URI property: all :/?#[]@ are percent-encoded except :/@ in the path and :/?@ in query and fragment.
Accordingly, WsEncodeUrl is not suitable for general purpose URI building.  It is acceptable to use in the following cases:
- You’re building a URI out of non-encoded URI properties and don’t care about the difference between encoded and decoded characters.  For instance you’re the only one consuming the URI and you uniformly decode URI properties when consuming – for instance using WsDecodeUrl to consume the URI.
- You’re building a URI with URI properties that don’t contain any of the characters that WsEncodeUrl encodes.

Normalize

This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS and by System.Uri in .NET.  Normalization is applied during construction of the Uri object.
URI normalization is the application of URI normalization rules (including DNS normalization, IDN normalization, percent-encoding normalization, etc.) to the input URI.
        var normalizedUri = new Windows.Foundation.Uri("HTTP://EXAMPLE.COM/p%61th foo/");
        console.log(normalizedUri.absoluteUri); // http://example.com/path%20foo/
This is modulo Win8 812823 in which the Windows.Foundation.Uri.AbsoluteUri property returns a normalized IRI not a normalized URI.  This bug does not affect System.Uri.AbsoluteUri which returns a normalized URI.

Equality

This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS and by System.Uri in .NET. 
URI equality determines if two URIs are equal or not necessarily equal.
            var uri1 = new Windows.Foundation.Uri("HTTP://EXAMPLE.COM/p%61th foo/"),
                uri2 = new Windows.Foundation.Uri("http://example.com/path%20foo/");
            console.log(uri1.equals(uri2)); // true

Relative resolution

This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS and by System.Uri in .NET 
Relative resolution is a function that given an absolute URI A and a relative URI B, produces a new absolute URI C.  C is the combination of A and B in which the basic components specified in B override or combine with those in A under rules specified in RFC 3986.
        var baseUri = new Windows.Foundation.Uri("http://example.com/index.html"),
            relativeUri = "/path?query#fragment",
            absoluteUri = baseUri.combineUri(relativeUri);
        console.log(baseUri.absoluteUri);       // http://example.com/index.html
        console.log(absoluteUri.absoluteUri);   // http://example.com/path?query#fragment

Encode data for including in URI property

This functionality is available in JavaScript via encodeURIComponent and in C# via System.Uri.EscapeDataString. Although the two methods mentioned above will suffice for this purpose, they do not perform exactly the same operation.
Additionally we now have Windows.Foundation.Uri.EscapeComponent in WinRT, which is available in JavaScript and C++ (not C# since it doesn’t have access to Windows.Foundation.Uri).  This is also slightly different from the previously mentioned mechanisms but works best for this purpose.
Encoding data for inclusion in a URI property is necessary when constructing a URI from data.  In all the above cases the developer is dealing with a URI or substrings of a URI and so the strings are all encoded as appropriate. For instance, in the parsing example the path contains “path%20segment1” and not “path segment1”.  To construct a URI one must first construct the basic components of the URI which involves encoding the data.  For example, if one wanted to include “path segment / example” in the path of a URI, one must percent-encode the ‘ ‘ since it is not allowed in a URI, as well as the ‘/’ since although it is allowed, it is a delimiter and won’t be interpreted as data unless encoded.
If a developer does not have this API provided they can write it themselves.  Percent-encoding methods appear simple to write, but the difficult part is getting the set of characters to encode correct, as well as handling non-US-ASCII characters.
        var uri = new Windows.Foundation.Uri("http://example.com" +
            "/" + Windows.Foundation.Uri.escapeComponent("path segment / example") +
            "?key=" + Windows.Foundation.Uri.escapeComponent("=&?#"));
        console.log(uri.absoluteUri); // http://example.com/path%20segment%20%2F%20example?key=%3D%26%3F%23

WsEncodeUrl (C++)

In addition to building a URI from components, WsEncodeUrl also percent-encodes some characters.  However the API is not recommend for this scenario given the particular set of characters that are encoded and the convoluted nature in which a developer would have to use this API in order to use it for this purpose.
There are no general purpose scenarios for which the characters WsEncodeUrl encodes make sense: encode the %, encode a subset of gen-delims but not also encode the sub-delims.  For instance this could not replace encodeURIComponent in a C++ version of the following code snippet since if ‘value’ contained ‘&’ or ‘=’ (both sub-delims) they wouldn’t be encoded and would be confused for delimiters in the name value pairs in the query:
"http://example.com/?key=" + Windows.Foundation.Uri.escapeComponent(value)
Since WsEncodeUrl produces a string URI, to obtain the property they want to encode they’d need to parse the resulting URI.  WsDecodeUrl won’t work because it decodes the property but Windows.Foundation.Uri doesn’t decode.  Accordingly the developer could run their string through WsEncodeUrl then Windows.Foundation.Uri to extract the property.

Decode data extracted from URI property

This functionality is available in JavaScript via decodeURIComponent and in C# via System.Uri.UnescapeDataString. Although the two methods mentioned above will suffice for this purpose, they do not perform exactly the same operation.
Additionally we now also have Windows.Foundation.Uri.UnescapeComponent in WinRT, which is available in JavaScript and C++ (not C# since it doesn’t have access to Windows.Foundation.Uri).  This is also slightly different from the previously mentioned mechanisms but works best for this purpose.
Decoding is necessary when extracting data from a parsed URI property.  For example, if a URI query contains a series of name and value pairs delimited by ‘=’ between names and values, and by ‘&’ between pairs, one must first parse the query into name and value entries and then decode the values.  It is necessary to make this an extra step separate from parsing the URI property so that sub-delimiters (in this case ‘&’ and ‘=’) that are encoded will be interpreted as data, and those that are decoded will be interpreted as delimiters.
If a developer does not have this API provided they can write it themselves.  Percent-decoding methods appear simple to write, but have some tricky parts including correctly handling non-US-ASCII, and remembering not to decode .
In the following example, note that if unescapeComponent were called first, the encoded ‘&’ and ‘=’ would be decoded and interfere with the parsing of the name value pairs in the query.
            var uri = new Windows.Foundation.Uri("http://example.com/?foo=bar&array=%5B%27%E3%84%93%27%2C%27%26%27%2C%27%3D%27%2C%27%23%27%5D");
            uri.query.substr(1).split("&").forEach(
                function (keyValueString) {
                    var keyValue = keyValueString.split("=");
                    console.log(Windows.Foundation.Uri.unescapeComponent(keyValue[0]) + ": " + Windows.Foundation.Uri.unescapeComponent(keyValue[1]));
                    // foo: bar
                    // array: ['','&','=','#']
                });

WsDecodeUrl (C++)

Since WsDecodeUrl decodes all percent-encoded octets it could be used for general purpose percent-decoding but it takes a URI so would require the dev to construct a stub URI around the string they want to decode.  For example they could prefix “http:///#” to their string, run it through WsDecodeUrl and then extract the fragment property.  It is convoluted but will work correctly.

Parse Query

The query of a URI is often encoded as application/x-www-form-urlencoded which is percent-encoded name value pairs delimited by ‘&’ between pairs and ‘=’ between corresponding names and values.
In WinRT we have a class to parse this form of encoding using Windows.Foundation.WwwFormUrlDecoder.  The queryParsed property on the Windows.Foundation.Uri class is of this type and created with the query of its Uri:
    var uri = Windows.Foundation.Uri("http://example.com/?foo=bar&array=%5B%27%E3%84%93%27%2C%27%26%27%2C%27%3D%27%2C%27%23%27%5D");
    uri.queryParsed.forEach(
        function (pair) {
            console.log("name: " + pair.name + ", value: " + pair.value);
            // name: foo, value: bar
            // name: array, value: ['','&','=','#']
        });
    console.log(uri.queryParsed.getFirstValueByName("array")); // ['','&','=','#']
The QueryParsed property is only on Windows.Foundation.Uri and not System.Uri and accordingly is not available in .NET.  However the Windows.Foundation.WwwFormUrlDecoder class is available in C# and can be used manually:
            Uri uri = new Uri("http://example.com/?foo=bar&array=%5B%27%E3%84%93%27%2C%27%26%27%2C%27%3D%27%2C%27%23%27%5D");
            WwwFormUrlDecoder decoder = new WwwFormUrlDecoder(uri.Query);
            foreach (IWwwFormUrlDecoderEntry entry in decoder)
            {
                System.Diagnostics.Debug.WriteLine("name: " + entry.Name + ", value: " + entry.Value);
                // name: foo, value: bar
                // name: array, value: ['','&','=','#']
            }
 

Build Query

To build a query of name value pairs encoded as application/x-www-form-urlencoded there is no WinRT API to do this directly.  Instead a developer must do this manually making use of the code described in “Encode data for including in URI property”.
In terms of public releases, this property is only in the RC and later builds.
For example in JavaScript a developer may write:
            var uri = new Windows.Foundation.Uri("http://example.com/"),
                query = "?" + Windows.Foundation.Uri.escapeComponent("array") + "=" + Windows.Foundation.Uri.escapeComponent("['','&','=','#']");
 
            console.log(uri.combine(new Windows.Foundation.Uri(query)).absoluteUri); // http://example.com/?array=%5B'%E3%84%93'%2C'%26'%2C'%3D'%2C'%23'%5D
 
PermalinkCommentsc# c++ javascript technical uri windows windows-runtime windows-store

Words with Hints Windows 8 App Development Notes

2013 Jul 4, 1:00

My second completed app for the Windows Store was Words with Hints a companion to Words with Friends or other Scrabble like games that gives you *ahem* hints. You provide your tiles and optionally letters placed in a line on the board and Words with Hints gives you word options.

I wrote this the first time by building a regular expression to check against my dictionary of words which made for a slow app on the Surface. In subsequent release of the app I now spawn four web workers (one for each of the Surface's cores) each with its own fourth of my dictionary. Each fourth of the dictionary is a trie which makes it easy for me to discard whole chunks of possible combinations of Scrabble letters as I walk the tree of possibilities.

The dictionaries are large and takes a noticeable amount of time to load on the Surface. The best performing mechanism I found to load them is as JavaScript source files that simply define their portion of the dictionary on the global object and synchronously (only on the worker so not blocking the UI thread). Putting them into .js files means they take advantage of bytecode caching making them load faster. However because the data is mostly strings and not code there is a dramatic size increase when the app is installed. The total size of the four dictionary .js files is about 44Mb. The bytecode cache for the dictionary files is about double that 88Mb meaning the dictionary plus the bytecode cache is 132Mb.

To handle the bother of postMessage communication and web workers this was the first app in which I used my promise MessagePort project which I'll discuss more in the future.

This is the first app in which I used the Microsoft Ad SDK. It was difficult to find the install for the SDK and difficult to use their website, but once setup, the Ad SDK was easy to import into VS and easy to use in my app.

PermalinkCommentsdevelopment technical windows windows-store words-with-hints
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