Another Comedy Bang Bang preview clip this time with Zach Galifianakis.
Dark Patterns are UI patterns used to trick users into doing things they’d otherwise rather not: buy traveler’s insurance, click on ads, etc. Covers the anti-patterns and how we as technical folk can help stop this.
Cursor spoofing. Great job!
Fictional plot summaries of TNG S8 episodes. Like:
One of the more limiting issues of writing client side script in the browser is the same origin limitations of XMLHttpRequest. The latest version of all browsers support a subset of CORS to allow servers to opt-in particular resources for cross-domain access. Since IE8 there's XDomainRequest and in all other browsers (including IE10) there's XHR L2's cross-origin request features. But the vast majority of resources out on the web do not opt-in using CORS headers and so client side only web apps like a podcast player or a feed reader aren't doable.
One hack-y way around this I've found is to use YQL as a CORS proxy. YQL applies the CORS header to all its responses and among its features it allows a caller to request an arbitrary XML, HTML, or JSON resource. So my network helper script first attempts to access a URI directly using XDomainRequest if that exists and XMLHttpRequest otherwise. If that fails it then tries to use XDR or XHR to access the URI via YQL. I wrap my URIs in the following manner, where type is either "html", "xml", or "json":
yqlRequest = function(uri, method, type, onComplete, onError) {
var yqlUri = "http://query.yahooapis.com/v1/public/yql?q=" +
encodeURIComponent("SELECT * FROM " + type + ' where url="' + encodeURIComponent(uri) + '"');
if (type == "html") {
yqlUri += encodeURIComponent(" and xpath='/*'");
}
else if (type == "json") {
yqlUri += "&callback=&format=json";
}
...
This
also means I can get JSON data itself without having to go through JSONP.
Sarah and I have been enjoying Glitch for a while now. Reviews are usually positive although occasionally biting (but mostly accurate).
I enjoy Glitch as a game of exploration: exploring the game's lands with hidden and secret rooms, and exploring the games skills and game mechanics. The issue with my enjoyment coming from exploration is that after I've explored all streets and learned all skills I've got nothing left to do. But I've found that even after that I can have fun writing client side JavaScript against Glitch's web APIs making tools (I work on the Glitch Helperator) for use in Glitch. And on a semi-regular basis they add new features reviving my interest in the game itself.
Cool, although I was hoping this would be done in HTML and JS. Now that would be impressive.
“To activate the feature, simply start a Hangout, click the Invite button at the top, select “Phone”, and enter a phone number. If the recipient picks up, they’ll be instantly connected. The free offer is supposed to last through 2012.”
A bug came up the other day involving markup containing <input type="image" src="http://example.com/...
. I knew that "image" was a valid input type but it wasn't until that moment
that I realized I didn't know what it did. Looking it up I found that it displays the specified image and when the user clicks on the image, the form is submitted with an additional two name
value pairs: the x and y positions of the point at which the user clicked the image.
Take for example the following HTML:
<form action="http://example.com/">
<input type="image" name="foo" src="http://deletethis.net/dave/images/davebefore.jpg">
</form>
If the user
clicks on the image, the browser will submit the form with a URI like the following:http://example.com/?foo.x=145&foo.y=124
.
This seemed like an incredibly specific feature to be built directly into the language when this could instead be done with javascript. I looked a bit further and saw that its been in HTML since at least HTML2, which of course makes much more sense. Javascript barely existed at that point and sending off the user's click location in a form may have been the only way to do something interesting with that action.
I wanted to ensure that my switch statement in my implementation of IInternetSecurityManager::ProcessURLAction had a case for every possible documented URLACTION. I wrote the following short command line sequence to see the list of all URLACTIONs in the SDK header file not found in my source file:
grep URLACTION urlmon.idl | sed 's/.*\(URLACTION[a-zA-Z0-9_]*\).*/\1/g;' | sort | uniq > allURLACTIONs.txt
grep URLACTION MySecurityManager.cpp | sed 's/.*\(URLACTION[a-zA-Z0-9_]*\).*/\1/g;' | sort | uniq > myURLACTIONs.txt
comm -23 allURLACTIONs.txt myURLACTIONs.txt
I'm
not a sed expert so I had to read the sed documentation, and I heard about comm from Kris Kowal's blog which happilly was in the Win32 GNU tools pack I
already run.
But in my effort to learn and use PowerShell I found the following similar command line:
diff
(more urlmon.idl | %{ if ($_ -cmatch "URLACTION[a-zA-Z0-9_]*") { $matches[0] } } | sort -uniq)
(more MySecurityManager.cpp | %{ if ($_ -cmatch "URLACTION[a-zA-Z0-9_]*") { $matches[0] } } | sort -uniq)
In
the PowerShell version I can skip the temporary files which is nice. 'diff' is mapped to 'compare-object' which seems similar to comm but with no parameters to filter out the different streams
(although this could be done more verbosely with the ?{ } filter syntax). In PowerShell uniq functionality is built into sort. The builtin -cmatch operator (c is for case sensitive) to do regexp is
nice plus the side effect of generating the $matches variable with the regexp results.
When you run clip.exe, whatever comes into its standard input is put onto the clipboard. So when you need to move the result of something in your command window somewhere else you can pipe the result into clip.exe. Then you won't have to worry about the irritating way cmd.exe does block copy/pasting and you avoid having to manually fixup line breaks in wrapped lines. For instance, you can put the contents of a script into the clipboard with:
more cdo.cmd | clip
I've got a lot of stuff dumped in my bin folder that I sync across all my PCs so I didn't realize that clip.exe is a part of standard Windows installs.
Nice for avoiding the block copy in cmd.exe but I'd prefer to have the contents sort of tee'd into the clipboard and standard output. So TeeClip.ps1:
$input | tee -var teeclipout | clip;
$teeclipout;