In short, Marriott is injecting JavaScript into the HTML of every webpage its hotel customers view for the purpose of injecting ads (and in the meantime, breaking YouTube).
Documentation for the VS JS profiler for Win8 HTML Metro Apps on profiling apps running on remote machines.
Cursor spoofing. Great job!
BE EXCITED.Promo on IFC for the upcoming Comedy Bang Bang TV show!!!
I am excited Paul.
One of the more limiting issues of writing client side script in the browser is the same origin limitations of XMLHttpRequest. The latest version of all browsers support a subset of CORS to allow servers to opt-in particular resources for cross-domain access. Since IE8 there's XDomainRequest and in all other browsers (including IE10) there's XHR L2's cross-origin request features. But the vast majority of resources out on the web do not opt-in using CORS headers and so client side only web apps like a podcast player or a feed reader aren't doable.
One hack-y way around this I've found is to use YQL as a CORS proxy. YQL applies the CORS header to all its responses and among its features it allows a caller to request an arbitrary XML, HTML, or JSON resource. So my network helper script first attempts to access a URI directly using XDomainRequest if that exists and XMLHttpRequest otherwise. If that fails it then tries to use XDR or XHR to access the URI via YQL. I wrap my URIs in the following manner, where type is either "html", "xml", or "json":
yqlRequest = function(uri, method, type, onComplete, onError) {
var yqlUri = "http://query.yahooapis.com/v1/public/yql?q=" +
encodeURIComponent("SELECT * FROM " + type + ' where url="' + encodeURIComponent(uri) + '"');
if (type == "html") {
yqlUri += encodeURIComponent(" and xpath='/*'");
}
else if (type == "json") {
yqlUri += "&callback=&format=json";
}
...
This
also means I can get JSON data itself without having to go through JSONP.
Sarah and I have been enjoying Glitch for a while now. Reviews are usually positive although occasionally biting (but mostly accurate).
I enjoy Glitch as a game of exploration: exploring the game's lands with hidden and secret rooms, and exploring the games skills and game mechanics. The issue with my enjoyment coming from exploration is that after I've explored all streets and learned all skills I've got nothing left to do. But I've found that even after that I can have fun writing client side JavaScript against Glitch's web APIs making tools (I work on the Glitch Helperator) for use in Glitch. And on a semi-regular basis they add new features reviving my interest in the game itself.
In short: excessive use of promises leads to a ton of short lived objects and resulting poorer pref.
Very impressive HTML, CSS, and no javascript game. See the HN comments for how it is done.
Picks out dominant color or palette from an image. Not only is that cool, but it is in JavaScript using canvas, and is licensed under Creative Commons attribution.
Cool and (relatively) new methods on the JavaScript Array object are here in the most recent versions of your favorite browser! More about them on ECMAScript5, MSDN, the IE blog, or Mozilla's documentation. Here's the list that's got me excited:
A bug came up the other day involving markup containing <input type="image" src="http://example.com/...
. I knew that "image" was a valid input type but it wasn't until that moment
that I realized I didn't know what it did. Looking it up I found that it displays the specified image and when the user clicks on the image, the form is submitted with an additional two name
value pairs: the x and y positions of the point at which the user clicked the image.
Take for example the following HTML:
<form action="http://example.com/">
<input type="image" name="foo" src="http://deletethis.net/dave/images/davebefore.jpg">
</form>
If the user
clicks on the image, the browser will submit the form with a URI like the following:http://example.com/?foo.x=145&foo.y=124
.
This seemed like an incredibly specific feature to be built directly into the language when this could instead be done with javascript. I looked a bit further and saw that its been in HTML since at least HTML2, which of course makes much more sense. Javascript barely existed at that point and sending off the user's click location in a form may have been the only way to do something interesting with that action.
For my GeolocMock weekend project I intended to use the Bing Maps API to display a map in a WebBrowser control and allow the user to interact with that to select a location to be consumed by my application. Getting my .NET code to talk to the JavaScript in the WebBrowser control was surprisingly easy.
To have .NET execute JavaScript code you can use the InvokeScript method passing the name of the JavaScript function to execute and an object array of parameters to pass:
this.webBrowser2.Document.InvokeScript("onLocationStateChanged",
new object[] {
latitudeTextBoxText,
longitudeTextBoxText,
altitudeTextBoxText,
uncertaintyTextBoxText
});
The other direction, having JavaScript call into .NET is slightly more complicated but still pretty easy as far as language interop goes. The first step is to mark your assembly as ComVisible so that it can interact with JavaScript via COM. VS had already added a ComVisible declaration to my project I just had to change the value to true.
[assembly: ComVisible(true)]
Next set ObjectForScripting attribute to the object you want to expose to JavaScript.
this.webBrowser2.ObjectForScripting = this.locationState;
Now that object is exposed as window.external in JavaScript and you can call methods on it.
window.external.Set(lat, long, alt, gUncert);
However you don't seem to be able to test for the existence of methods off of it. For example the following JavaScript generates an exception for me even though I have a Set method:
if (window.external && window.external.Set) {