Its rare to find devs anticipating Unicode control characters showing up in user input. And the most fun when unanticipated is the Right-To-Left Override character U+202E. Unicode characters have an implicit direction so that for example by default Hebrew characters are rendered from right to left, and English characters are rendered left to right. The override characters force an explicit direction for all the text that follows.
I chose my Twitter display name to include the HTML encoding of the Right-To-Left Override character #x202E;
as a sort of joke or shout out to my favorite Unicode control character.
I did not anticipate that some Twitter clients in some of their UI would fail to encode it correctly. There's no way I can remove that from my display name now.
Try it on Amazon.
The documentation for printing in JavaScript UWP apps is out of date as it all references MSApp.getHtmlPrintDocumentSource but that method has been replaced by MSApp.getHtmlPrintDocumentSourceAsync since WinPhone 8.1.
Previous to WinPhone 8.1 the WebView's HTML content ran on the UI thread of the app. This is troublesome for rendering arbitrary web content since in the extreme case the JavaScript of some arbitrary web page might just sit in a loop and never return control to your app's UI. With WinPhone 8.1 we added off thread WebView in which the WebView runs HTML content on a separate UI thread.
Off thread WebView required changing our MSApp.getHtmlPrintDocumentSource API which could no longer synchronously produce an HtmlPrintDocumentSource. With WebViews running on their own threads it may take some time for them to generate their print content for the HtmlPrintDocumentSource and we don't want to hang the app's UI thread in the interim. So the MSApp.getHtmlPrintDocumentSource API was replaced with MSApp.getHtmlPrintDocumentSourceAsync which returns a promise the resolved value of which is the eventual HtmlPrintDocumentSource.
However, the usage of the API is otherwise unchanged. So in sample code you see referencing MSApp.getHtmlPrintDocumentSource the sample code is still reasonable but you need to call MSApp.getHtmlPrintDocumentSourceAsync instead and wait for the promise to complete. For example the PrintManager docs has an example implementing a PrintTaskRequested event handler in a JavaScript UWP app.
function onPrintTaskRequested(printEvent) {
var printTask = printEvent.request.createPrintTask("Print Sample", function (args) {
args.setSource(MSApp.getHtmlPrintDocumentSource(document));
});
Instead we need to obtain a deferral in the event handler so we can asynchronously wait for getHtmlPrintDocumentSourceAsync to complete:
function onPrintTaskRequested(printEvent) {
var printTask = printEvent.request.createPrintTask("Print Sample", function (args) {
const deferral = args.getDeferral();
MSApp.getHtmlPrintDocumentSourceAsync(document).then(htmlPrintDocumentSource => {
args.setSource(htmlPrintDocumentSource);
deferral.complete();
}, error => {
console.error("Error: " + error.message + " " + error.stack);
deferral.complete();
});
});
nasa:
This 30 day mission will help our researchers learn how isolation and close quarters affect individual and group behavior. This study at our Johnson Space Center prepares us for long duration space missions, like a trip to an asteroid or even to Mars.
The Human Research Exploration Analog (HERA) that the crew members will be living in is one compact, science-making house. But unlike in a normal house, these inhabitants won’t go outside for 30 days. Their communication with the rest of planet Earth will also be very limited, and they won’t have any access to internet. So no checking social media kids!
The only people they will talk with regularly are mission control and each other.
The crew member selection process is based on a number of criteria, including the same criteria for astronaut selection.
What will they be doing?
Because this mission simulates a 715-day journey to a Near-Earth asteroid, the four crew members will complete activities similar to what would happen during an outbound transit, on location at the asteroid, and the return transit phases of a mission (just in a bit of an accelerated timeframe). This simulation means that even when communicating with mission control, there will be a delay on all communications ranging from 1 to 10 minutes each way. The crew will also perform virtual spacewalk missions once they reach their destination, where they will inspect the asteroid and collect samples from it.
A few other details:
- The crew follows a timeline that is similar to one used for the ISS crew.
- They work 16 hours a day, Monday through Friday. This includes time for daily planning, conferences, meals and exercises.
- They will be growing and taking care of plants and brine shrimp, which they will analyze and document.
But beware! While we do all we can to avoid crises during missions, crews need to be able to respond in the event of an emergency. The HERA crew will conduct a couple of emergency scenario simulations, including one that will require them to maneuver through a debris field during the Earth-bound phase of the mission.
Throughout the mission, researchers will gather information about cohabitation, teamwork, team cohesion, mood, performance and overall well-being. The crew members will be tracked by numerous devices that each capture different types of data.
Past HERA crew members wore a sensor that recorded heart rate, distance, motion and sound intensity. When crew members were working together, the sensor would also record their proximity as well, helping investigators learn about team cohesion.
Researchers also learned about how crew members react to stress by recording and analyzing verbal interactions and by analyzing “markers” in blood and saliva samples.
In total, this mission will include 19 individual investigations across key human research elements. From psychological to physiological experiments, the crew members will help prepare us for future missions.
Make sure to follow us on Tumblr for your regular dose of space: http://nasa.tumblr.com
nasa:
This 30 day mission will help our researchers learn how isolation and close quarters affect individual and group behavior. This study at our Johnson Space Center prepares us for long duration space missions, like a trip to an asteroid or even to Mars.
The Human Research Exploration Analog (HERA) that the crew members will be living in is one compact, science-making house. But unlike in a normal house, these inhabitants won’t go outside for 30 days. Their communication with the rest of planet Earth will also be very limited, and they won’t have any access to internet. So no checking social media kids!
The only people they will talk with regularly are mission control and each other.
The crew member selection process is based on a number of criteria, including the same criteria for astronaut selection.
What will they be doing?
Because this mission simulates a 715-day journey to a Near-Earth asteroid, the four crew members will complete activities similar to what would happen during an outbound transit, on location at the asteroid, and the return transit phases of a mission (just in a bit of an accelerated timeframe). This simulation means that even when communicating with mission control, there will be a delay on all communications ranging from 1 to 10 minutes each way. The crew will also perform virtual spacewalk missions once they reach their destination, where they will inspect the asteroid and collect samples from it.
A few other details:
- The crew follows a timeline that is similar to one used for the ISS crew.
- They work 16 hours a day, Monday through Friday. This includes time for daily planning, conferences, meals and exercises.
- They will be growing and taking care of plants and brine shrimp, which they will analyze and document.
But beware! While we do all we can to avoid crises during missions, crews need to be able to respond in the event of an emergency. The HERA crew will conduct a couple of emergency scenario simulations, including one that will require them to maneuver through a debris field during the Earth-bound phase of the mission.
Throughout the mission, researchers will gather information about cohabitation, teamwork, team cohesion, mood, performance and overall well-being. The crew members will be tracked by numerous devices that each capture different types of data.
Past HERA crew members wore a sensor that recorded heart rate, distance, motion and sound intensity. When crew members were working together, the sensor would also record their proximity as well, helping investigators learn about team cohesion.
Researchers also learned about how crew members react to stress by recording and analyzing verbal interactions and by analyzing “markers” in blood and saliva samples.
In total, this mission will include 19 individual investigations across key human research elements. From psychological to physiological experiments, the crew members will help prepare us for future missions.
Make sure to follow us on Tumblr for your regular dose of space: http://nasa.tumblr.com