console - Dave's Blog


MSApp.getHtmlPrintDocumentSourceAsync - JavaScript UWP app printing

2017 Oct 11, 5:49

The documentation for printing in JavaScript UWP apps is out of date as it all references MSApp.getHtmlPrintDocumentSource but that method has been replaced by MSApp.getHtmlPrintDocumentSourceAsync since WinPhone 8.1.


Previous to WinPhone 8.1 the WebView's HTML content ran on the UI thread of the app. This is troublesome for rendering arbitrary web content since in the extreme case the JavaScript of some arbitrary web page might just sit in a loop and never return control to your app's UI. With WinPhone 8.1 we added off thread WebView in which the WebView runs HTML content on a separate UI thread.

Off thread WebView required changing our MSApp.getHtmlPrintDocumentSource API which could no longer synchronously produce an HtmlPrintDocumentSource. With WebViews running on their own threads it may take some time for them to generate their print content for the HtmlPrintDocumentSource and we don't want to hang the app's UI thread in the interim. So the MSApp.getHtmlPrintDocumentSource API was replaced with MSApp.getHtmlPrintDocumentSourceAsync which returns a promise the resolved value of which is the eventual HtmlPrintDocumentSource.


However, the usage of the API is otherwise unchanged. So in sample code you see referencing MSApp.getHtmlPrintDocumentSource the sample code is still reasonable but you need to call MSApp.getHtmlPrintDocumentSourceAsync instead and wait for the promise to complete. For example the PrintManager docs has an example implementing a PrintTaskRequested event handler in a JavaScript UWP app.

    function onPrintTaskRequested(printEvent) {    
var printTask = printEvent.request.createPrintTask("Print Sample", function (args) {

Instead we need to obtain a deferral in the event handler so we can asynchronously wait for getHtmlPrintDocumentSourceAsync to complete:

    function onPrintTaskRequested(printEvent) {    
var printTask = printEvent.request.createPrintTask("Print Sample", function (args) {
const deferral = args.getDeferral();
MSApp.getHtmlPrintDocumentSourceAsync(document).then(htmlPrintDocumentSource => {
}, error => {
console.error("Error: " + error.message + " " + error.stack);
PermalinkCommentsjavascript MSApp printing programming uwp webview win10 windows

Win10 UWP WebView AddWebAllowedObject details

2017 Sep 4, 3:09

The x-ms-webview HTML element has the void addWebAllowedObject(string name, any value) method and the webview XAML element has the void AddWebAllowedObject(String name, Object value) method. The object parameter is projected into the webview’s top-level HTML document’s script engine as a new property on the global object with property name set to the name parameter. It is not injected into the current document but rather it is projected during initialization of the next top-level HTML document to which the webview navigates.


If AddWebAllowedObject is called during a NavigationStarting event handler the object will be injected into the document resulting from the navigation corresponding to that event.

If AddWebAllowedObject is called outside of the NavigationStarting event handler it will apply to the navigation corresponding to the next explicit navigate method called on the webview or the navigation corresponding to the next NavigationStarting event handler that fires, whichever comes first.

To avoid this potential race, you should use AddWebAllowedObject in one of two ways: 1. During a NavigationStarting event handler, 2. Before calling a Navigate method and without returning to the main loop.

If called both before calling a navigate method and in the NavigationStarting event handler then the result is the aggregate of all those calls.

If called multiple times for the same document with the same name the last call wins and the previous are silently ignored.

If AddWebAllowedObject is called for a navigation and that navigation fails or redirects to a different URI, the AddWebAllowedObject call is silently ignored.

After successfully adding an object to a document, the object will no longer be projected once a navigation to a new document occurs.

WinRT access

If AddWebAllowedObject is called for a document with All WinRT access then projection will succeed and the object will be added.

If AddWebAllowedObject is called for a document which has a URI which has no declared WinRT access via ApplicationContentUriRules then Allow for web only WinRT access is given to that document.

If the document has Allow for web only WinRT access then projection will succeed only if the object’s runtimeclass has the Windows.Foundation.Metadata.AllowForWeb metadata attribute.

Object requirements

The object must implement the IAgileObject interface. Because the XAML and HTML webview elements run on ASTA view threads and the webview’s content’s JavaScript thread runs on another ASTA thread a developer should not create their non-agile runtimeclass on the view thread. To encourage end developers to do this correctly we require the object implements IAgileObject.

Property name

The name parameter must be a valid JavaScript property name, otherwise the call will fail silently. If the name is already a property name on the global object, that property is overwritten if the property is configurable. Non-configurable properties on the global object are not overwritten and the AddWebAllowedObject call fails silently. On success, the projected property is writable, configurable, and enumerable.


Some errors as described above fail silently. Other issues, such as lack of IAgileObject or lack of the AllowForWeb attribute result in an error in the JavaScript developer console.


JavaScript Types and WinRT Types

2016 Jan 21, 5:35

MSDN covers the topic of JavaScript and WinRT type conversions provided by Chakra (JavaScript Representation of Windows Runtime Types and Considerations when Using the Windows Runtime API), but for the questions I get about it I’ll try to lay out some specifics of that discussion more plainly. I’ve made a TL;DR JavaScript types and WinRT types summary table.

WinRT Conversion JavaScript
Struct ↔️ JavaScript object with matching property names
Class or interface instance JavaScript object with matching property names
Windows.Foundation.Collections.IPropertySet JavaScript object with arbitrary property names
Any DOM object

Chakra, the JavaScript engine powering the Edge browser and JavaScript Windows Store apps, does the work to project WinRT into JavaScript. It is responsible for, among other things, converting back and forth between JavaScript types and WinRT types. Some basics are intuitive, like a JavaScript string is converted back and forth with WinRT’s string representation. For other basic types check out the MSDN links at the top of the page. For structs, interface instances, class instances, and objects things are more complicated.

A struct, class instance, or interface instance in WinRT is projected into JavaScript as a JavaScript object with corresponding property names and values. This JavaScript object representation of a WinRT type can be passed into other WinRT APIs that take the same underlying type as a parameter. This JavaScript object is special in that Chakra keeps a reference to the underlying WinRT object and so it can be reused with other WinRT APIs.

However, if you start with plain JavaScript objects and want to interact with WinRT APIs that take non-basic WinRT types, your options are less plentiful. You can use a plain JavaScript object as a WinRT struct, so long as the property names on the JavaScript object match the WinRT struct’s. Chakra will implicitly create an instance of the WinRT struct for you when you call a WinRT method that takes that WinRT struct as a parameter and fill in the WinRT struct’s values with the values from the corresponding properties on your JavaScript object.

// C# WinRT component
public struct ExampleStruct
public string String;
public int Int;

public sealed class ExampleStructContainer
ExampleStruct value;
public void Set(ExampleStruct value)
this.value = value;

public ExampleStruct Get()
return this.value;

// JS code
var structContainer = new ExampleWinRTComponent.ExampleNamespace.ExampleStructContainer();
structContainer.set({ string: "abc", int: 123 });
console.log("structContainer.get(): " + JSON.stringify(structContainer.get()));
// structContainer.get(): {"string":"abc","int":123}

You cannot have a plain JavaScript object and use it as a WinRT class instance or WinRT interface instance. Chakra does not provide such a conversion even with ES6 classes.

You cannot take a JavaScript object with arbitrary property names that are unknown at compile time and don’t correspond to a specific WinRT struct and pass that into a WinRT method. If you need to do this, you have to write additional JavaScript code to explicitly convert your arbitrary JavaScript object into an array of property name and value pairs or something else that could be represented in WinRT.

However, the other direction you can do. An instance of a Windows.Foundation.Collections.IPropertySet implementation in WinRT is projected into JavaScript as a JavaScript object with property names and values corresponding to the key and value pairs in the IPropertySet. In this way you can project a WinRT object as a JavaScript object with arbitrary property names and types. But again, the reverse is not possible. Chakra will not convert an arbitrary JavaScript object into an IPropertySet.

// C# WinRT component
public sealed class PropertySetContainer
private Windows.Foundation.Collections.IPropertySet otherValue = null;

public Windows.Foundation.Collections.IPropertySet other
return otherValue;
otherValue = value;

public sealed class PropertySet : Windows.Foundation.Collections.IPropertySet
private IDictionary map = new Dictionary();

public PropertySet()
map.Add("abc", "def");
map.Add("ghi", "jkl");
map.Add("mno", "pqr");
// ... rest of PropertySet implementation is simple wrapper around the map member.

// JS code
var propertySet = new ExampleWinRTComponent.ExampleNamespace.PropertySet();
console.log("propertySet: " + JSON.stringify(propertySet));
// propertySet: {"abc":"def","ghi":"jkl","mno":"pqr"}

var propertySetContainer = new ExampleWinRTComponent.ExampleNamespace.PropertySetContainer();
propertySetContainer.other = propertySet;
console.log("propertySetContainer.other: " + JSON.stringify(propertySetContainer.other));
// propertySetContainer.other: {"abc":"def","ghi":"jkl","mno":"pqr"}

try {
propertySetContainer.other = { "123": "456", "789": "012" };
catch (e) {
console.error("Error setting propertySetContainer.other: " + e);
// Error setting propertySetContainer.other: TypeError: Type mismatch

There’s also no way to implicitly convert a DOM object into a WinRT type. If you want to write third party WinRT code that interacts with the DOM, you must do so indirectly and explicitly in JavaScript code that is interacting with your third party WinRT. You’ll have to extract the information you want from your DOM objects to pass into WinRT methods and similarly have to pass messages out from WinRT that say what actions the JavaScript should perform on the DOM.

PermalinkCommentschakra development javascript winrt

Retweet of kuvos

2015 Mar 17, 4:36
TIL: `for (i in '--') console.log(i);` nice … :D

URI functions in Windows Store Applications

2013 Jul 25, 1:00


The Modern SDK contains some URI related functionality as do libraries available in particular projection languages. Unfortunately, collectively these APIs do not cover all scenarios in all languages. Specifically, JavaScript and C++ have no URI building APIs, and C++ additionally has no percent-encoding/decoding APIs.
WinRT (JS and C++)
JS Only
C++ Only
.NET Only
Relative resolution
Encode data for including in URI property
Decode data extracted from URI property
Build Query
Parse Query
The Windows.Foudnation.Uri type is not projected into .NET modern applications. Instead those applications use System.Uri and the platform ensures that it is correctly converted back and forth between Windows.Foundation.Uri as appropriate. Accordingly the column marked WinRT above is applicable to JS and C++ modern applications but not .NET modern applications. The only entries above applicable to .NET are the .NET Only column and the WwwFormUrlDecoder in the bottom left which is available to .NET.



This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS, and by System.Uri in .NET.
Parsing a URI pulls it apart into its basic components without decoding or otherwise modifying the contents.
var uri = new Windows.Foundation.Uri("");
console.log(uri.path);// /path%20segment1/path%20segment2

WsDecodeUrl (C++)

WsDecodeUrl is not suitable for general purpose URI parsing.  Use Windows.Foundation.Uri instead.

Build (C#)

URI building is only available in C# via System.UriBuilder.
URI building is the inverse of URI parsing: URI building allows the developer to specify the value of basic components of a URI and the API assembles them into a URI. 
To work around the lack of a URI building API developers will likely concatenate strings to form their URIs.  This can lead to injection bugs if they don’t validate or encode their input properly, but if based on trusted or known input is unlikely to have issues.
            Uri originalUri = new Uri("");
            UriBuilder uriBuilder = new UriBuilder(originalUri);
            uriBuilder.Path = "/path2/";
            Uri newUri = uriBuilder.Uri; //

WsEncodeUrl (C++)

WsEncodeUrl, in addition to building a URI from components also does some encoding.  It encodes non-US-ASCII characters as UTF8, the percent, and a subset of gen-delims based on the URI property: all :/?#[]@ are percent-encoded except :/@ in the path and :/?@ in query and fragment.
Accordingly, WsEncodeUrl is not suitable for general purpose URI building.  It is acceptable to use in the following cases:
- You’re building a URI out of non-encoded URI properties and don’t care about the difference between encoded and decoded characters.  For instance you’re the only one consuming the URI and you uniformly decode URI properties when consuming – for instance using WsDecodeUrl to consume the URI.
- You’re building a URI with URI properties that don’t contain any of the characters that WsEncodeUrl encodes.


This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS and by System.Uri in .NET.  Normalization is applied during construction of the Uri object.
URI normalization is the application of URI normalization rules (including DNS normalization, IDN normalization, percent-encoding normalization, etc.) to the input URI.
        var normalizedUri = new Windows.Foundation.Uri("HTTP://EXAMPLE.COM/p%61th foo/");
        console.log(normalizedUri.absoluteUri); //
This is modulo Win8 812823 in which the Windows.Foundation.Uri.AbsoluteUri property returns a normalized IRI not a normalized URI.  This bug does not affect System.Uri.AbsoluteUri which returns a normalized URI.


This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS and by System.Uri in .NET. 
URI equality determines if two URIs are equal or not necessarily equal.
            var uri1 = new Windows.Foundation.Uri("HTTP://EXAMPLE.COM/p%61th foo/"),
                uri2 = new Windows.Foundation.Uri("");
            console.log(uri1.equals(uri2)); // true

Relative resolution

This functionality is provided by the WinRT API Windows.Foundation.Uri in C++ and JS and by System.Uri in .NET 
Relative resolution is a function that given an absolute URI A and a relative URI B, produces a new absolute URI C.  C is the combination of A and B in which the basic components specified in B override or combine with those in A under rules specified in RFC 3986.
        var baseUri = new Windows.Foundation.Uri(""),
            relativeUri = "/path?query#fragment",
            absoluteUri = baseUri.combineUri(relativeUri);
        console.log(baseUri.absoluteUri);       //
        console.log(absoluteUri.absoluteUri);   //

Encode data for including in URI property

This functionality is available in JavaScript via encodeURIComponent and in C# via System.Uri.EscapeDataString. Although the two methods mentioned above will suffice for this purpose, they do not perform exactly the same operation.
Additionally we now have Windows.Foundation.Uri.EscapeComponent in WinRT, which is available in JavaScript and C++ (not C# since it doesn’t have access to Windows.Foundation.Uri).  This is also slightly different from the previously mentioned mechanisms but works best for this purpose.
Encoding data for inclusion in a URI property is necessary when constructing a URI from data.  In all the above cases the developer is dealing with a URI or substrings of a URI and so the strings are all encoded as appropriate. For instance, in the parsing example the path contains “path%20segment1” and not “path segment1”.  To construct a URI one must first construct the basic components of the URI which involves encoding the data.  For example, if one wanted to include “path segment / example” in the path of a URI, one must percent-encode the ‘ ‘ since it is not allowed in a URI, as well as the ‘/’ since although it is allowed, it is a delimiter and won’t be interpreted as data unless encoded.
If a developer does not have this API provided they can write it themselves.  Percent-encoding methods appear simple to write, but the difficult part is getting the set of characters to encode correct, as well as handling non-US-ASCII characters.
        var uri = new Windows.Foundation.Uri("" +
            "/" + Windows.Foundation.Uri.escapeComponent("path segment / example") +
            "?key=" + Windows.Foundation.Uri.escapeComponent("=&?#"));
        console.log(uri.absoluteUri); //

WsEncodeUrl (C++)

In addition to building a URI from components, WsEncodeUrl also percent-encodes some characters.  However the API is not recommend for this scenario given the particular set of characters that are encoded and the convoluted nature in which a developer would have to use this API in order to use it for this purpose.
There are no general purpose scenarios for which the characters WsEncodeUrl encodes make sense: encode the %, encode a subset of gen-delims but not also encode the sub-delims.  For instance this could not replace encodeURIComponent in a C++ version of the following code snippet since if ‘value’ contained ‘&’ or ‘=’ (both sub-delims) they wouldn’t be encoded and would be confused for delimiters in the name value pairs in the query:
"" + Windows.Foundation.Uri.escapeComponent(value)
Since WsEncodeUrl produces a string URI, to obtain the property they want to encode they’d need to parse the resulting URI.  WsDecodeUrl won’t work because it decodes the property but Windows.Foundation.Uri doesn’t decode.  Accordingly the developer could run their string through WsEncodeUrl then Windows.Foundation.Uri to extract the property.

Decode data extracted from URI property

This functionality is available in JavaScript via decodeURIComponent and in C# via System.Uri.UnescapeDataString. Although the two methods mentioned above will suffice for this purpose, they do not perform exactly the same operation.
Additionally we now also have Windows.Foundation.Uri.UnescapeComponent in WinRT, which is available in JavaScript and C++ (not C# since it doesn’t have access to Windows.Foundation.Uri).  This is also slightly different from the previously mentioned mechanisms but works best for this purpose.
Decoding is necessary when extracting data from a parsed URI property.  For example, if a URI query contains a series of name and value pairs delimited by ‘=’ between names and values, and by ‘&’ between pairs, one must first parse the query into name and value entries and then decode the values.  It is necessary to make this an extra step separate from parsing the URI property so that sub-delimiters (in this case ‘&’ and ‘=’) that are encoded will be interpreted as data, and those that are decoded will be interpreted as delimiters.
If a developer does not have this API provided they can write it themselves.  Percent-decoding methods appear simple to write, but have some tricky parts including correctly handling non-US-ASCII, and remembering not to decode .
In the following example, note that if unescapeComponent were called first, the encoded ‘&’ and ‘=’ would be decoded and interfere with the parsing of the name value pairs in the query.
            var uri = new Windows.Foundation.Uri("");
                function (keyValueString) {
                    var keyValue = keyValueString.split("=");
                    console.log(Windows.Foundation.Uri.unescapeComponent(keyValue[0]) + ": " + Windows.Foundation.Uri.unescapeComponent(keyValue[1]));
                    // foo: bar
                    // array: ['','&','=','#']

WsDecodeUrl (C++)

Since WsDecodeUrl decodes all percent-encoded octets it could be used for general purpose percent-decoding but it takes a URI so would require the dev to construct a stub URI around the string they want to decode.  For example they could prefix “http:///#” to their string, run it through WsDecodeUrl and then extract the fragment property.  It is convoluted but will work correctly.

Parse Query

The query of a URI is often encoded as application/x-www-form-urlencoded which is percent-encoded name value pairs delimited by ‘&’ between pairs and ‘=’ between corresponding names and values.
In WinRT we have a class to parse this form of encoding using Windows.Foundation.WwwFormUrlDecoder.  The queryParsed property on the Windows.Foundation.Uri class is of this type and created with the query of its Uri:
    var uri = Windows.Foundation.Uri("");
        function (pair) {
            console.log("name: " + + ", value: " + pair.value);
            // name: foo, value: bar
            // name: array, value: ['','&','=','#']
    console.log(uri.queryParsed.getFirstValueByName("array")); // ['','&','=','#']
The QueryParsed property is only on Windows.Foundation.Uri and not System.Uri and accordingly is not available in .NET.  However the Windows.Foundation.WwwFormUrlDecoder class is available in C# and can be used manually:
            Uri uri = new Uri("");
            WwwFormUrlDecoder decoder = new WwwFormUrlDecoder(uri.Query);
            foreach (IWwwFormUrlDecoderEntry entry in decoder)
                System.Diagnostics.Debug.WriteLine("name: " + entry.Name + ", value: " + entry.Value);
                // name: foo, value: bar
                // name: array, value: ['','&','=','#']

Build Query

To build a query of name value pairs encoded as application/x-www-form-urlencoded there is no WinRT API to do this directly.  Instead a developer must do this manually making use of the code described in “Encode data for including in URI property”.
In terms of public releases, this property is only in the RC and later builds.
For example in JavaScript a developer may write:
            var uri = new Windows.Foundation.Uri(""),
                query = "?" + Windows.Foundation.Uri.escapeComponent("array") + "=" + Windows.Foundation.Uri.escapeComponent("['','&','=','#']");
            console.log(uri.combine(new Windows.Foundation.Uri(query)).absoluteUri); //'%E3%84%93'%2C'%26'%2C'%3D'%2C'%23'%5D
PermalinkCommentsc# c++ javascript technical uri windows windows-runtime windows-store

Client Side Cross Domain Data YQL Hack

2012 Feb 27, 2:28

One of the more limiting issues of writing client side script in the browser is the same origin limitations of XMLHttpRequest. The latest version of all browsers support a subset of CORS to allow servers to opt-in particular resources for cross-domain access. Since IE8 there's XDomainRequest and in all other browsers (including IE10) there's XHR L2's cross-origin request features. But the vast majority of resources out on the web do not opt-in using CORS headers and so client side only web apps like a podcast player or a feed reader aren't doable.

One hack-y way around this I've found is to use YQL as a CORS proxy. YQL applies the CORS header to all its responses and among its features it allows a caller to request an arbitrary XML, HTML, or JSON resource. So my network helper script first attempts to access a URI directly using XDomainRequest if that exists and XMLHttpRequest otherwise. If that fails it then tries to use XDR or XHR to access the URI via YQL. I wrap my URIs in the following manner, where type is either "html", "xml", or "json":

        yqlRequest = function(uri, method, type, onComplete, onError) {
var yqlUri = "" +
encodeURIComponent("SELECT * FROM " + type + ' where url="' + encodeURIComponent(uri) + '"');

if (type == "html") {
yqlUri += encodeURIComponent(" and xpath='/*'");
else if (type == "json") {
yqlUri += "&callback=&format=json";

This also means I can get JSON data itself without having to go through JSONP.
PermalinkCommentsxhr javascript yql client-side technical yahoo xdr cors

CSI: Xbox - how cops perform Xbox Live stakeouts and console searches

2012 Jan 10, 2:33

Fascinating anecdotes on criminal investigations involving game consoles.

PermalinkCommentstechnical crime law video-game xbox

PowerShell Script Batch File Wrapper

2011 May 22, 7:20

I'm trying to learn and use PowerShell more, but plenty of other folks I know don't use PowerShell. To allow them to use my scripts I use the following cmd.exe batch file to make it easy to call PowerShell scripts. To use, just name the batch file name the same as the corresponding PowerShell script filename and put it in the same directory.

@echo off
if "%1"=="/?" goto help
if "%1"=="/h" goto help
if "%1"=="-?" goto help
if "%1"=="-h" goto help

%systemroot%\system32\windowspowershell\v1.0\powershell.exe -ExecutionPolicy RemoteSigned -Command . %~dpn0.ps1 %*
goto end

%systemroot%\system32\windowspowershell\v1.0\powershell.exe -ExecutionPolicy RemoteSigned -Command help %~dpn0.ps1 -full
goto end


Additionally for PowerShell scripts that modify the current working directory I use the following batch file:

@echo off
if "%1"=="/?" goto help
if "%1"=="/h" goto help
if "%1"=="-?" goto help
if "%1"=="-h" goto help

%systemroot%\system32\windowspowershell\v1.0\powershell.exe -ExecutionPolicy RemoteSigned -Command . %~dpn0.ps1 %*;(pwd).Path 1> %temp%\%~n0.tmp 2> nul
set /p newdir=
PermalinkCommentspowershell technical programming batch file console

Console Build Window Jump Lists Tool

2010 Dec 13, 11:14

I've made two simple command line tools related to the console window and Win7 jump lists. The source is available for both but neither is much more than the sort of samples you'd find on MSDN =).

SetAppUserModelId lets you change the Application User Model ID for the current console window. The AppUserModelId is the value Win7 uses to group together icons on the task bar and is what the task bar's jump lists are associated with. The tool lets you change that as well as the icon and name that appear in the task bar for the window, and the command to launch if the user attempts to re-launch the application from its task bar icon.

SetJumpList lets you set the jump list associated with a particular AppUserModelId. You pass the AppUserModelId as the only parameter and then in its standard input you give it lines specifying items that should appear in the jump list and what to execute when those items are picked.

I put these together to make my build environment easier to deal with at work. I have to deal with multiple enlistments in many different branches and so I wrote a simple script around these two tools to group my build windows by branch name in the task bar, and to add the history of commands I've used to launch the build environment console windows to the jump list of each.

PermalinkCommentswin7 jumplist technical console ConsoleFunctions (kernel32)

2010 Aug 14, is a wiki for the C# interop declarations for various Win32 functions.PermalinkCommentspinvoke c# csharp consle api windows reference wiki technical

Hard Drive weight increasing?

2009 Jun 30, 5:50"Thank you for posting on Microsoft Answers Forum. If we understand your question correctly, there is no possible way that copying files or installing programs is increasing the weight of your laptop. Also, the same with your Xbox, downloading games from the Arcade will not increase the weight of your Game Console. Just to explain a little bit more..." lolz ensuePermalinkCommentshumor microsoft msdn harddrive technical

Nintendo GDC keynote: Wii Storage, new Zelda, world domination - Ars Technica

2009 Mar 25, 1:03Finally more storage for all those virtual console games I download: "What is going to interest gamers, however, is the expanded support for storage on the Nintendo Wii. The new update for the Wii Menu allows you to download and launch content straight from an SD card, and there is now support for SDHC cards, meaning you can cheaply add as much storage to your system as you'd like. A game was shown launching from a memory stick, with only a short loading time."PermalinkCommentsnintendo wii videogame storage

Finished First Three Zelda Games

2008 Jul 17, 4:45
Screen shot from Legend of ZeldaScreen shot from Zelda II: The Adventures of LinkScreen shot from Legend of Zelda: A Link to the Past

I want to once again profess my love for the Wii's Virtual Console. Sarah and I recently finished playing through the first three Zelda games. Although I'd played a bit of the first two I never had a Nintendo as a kid and so unlike Sarah this was my first time completely playing through Zelda I & II. What people say about Zelda II is true... its all so true. And on the flip side I have fond memories of beating the third Zelda game which Sarah hadn't played.

In hilarious Zelda related news, a friend from work's husband posted the following blog post concerning their son named Link.

PermalinkCommentszelda link video-games nontechnical wii

Finished Paper Mario Games

2008 May 12, 4:05
Super Paper MarioPaper Mario: The Thousand-Year DoorPaper Mario Title Screen

Sarah and I have finished playing through the games "Paper Mario", "Paper Mario: The Thousand-Year Door", and "Super Paper Mario" last week (including the various Pits of 100 Trials). We played them all on the Wii, because even though Super Paper Mario was the only one released explicitly for that platform, Wii maintains compatibility with Game Cube games such as Thousand-Year Door and Paper Mario although originally released for the Nintendo 64 is now available as a pay for download game on the Wii's Virtual Console. So, yay for Nintendo!

I think my favorite of the three is Thousand-Year Door mostly because of the RPG attack system. In Thousand-Year Door and Paper Mario when you come into contact with an enemy you go into an RPG style attack system where you take turns selecting actions. In Super Paper Mario you still have hit points and such, but you don't go into a turn based RPG style attack system, rather you do the regular Mario jumping on bad guys thing (or hitting them with a mallet etc...). Thousand-Year Door and Paper Mario are very similar in terms of game play but Thousand-Year Door looks very pretty and has made improvements to how your party-mates are handled in battle (they have HP and can fall as you would expect) and there's an audience that cheers you on during your battles.

Even if the gameplay sucked the humor throughout the series might be tempting enough. Mario's clothing and mustache are mocked throughout and standard RPG expectations are subverted. I hate to describe any of these moments for fear of ruining anything but, for instance, an optional and very difficult enemy who may only be killed after hours of work only results in one experience point, or a very intimidating enemy who you imagine you'll have to fight actually challenges you to a quiz.

Despite how I personally rank them, all the games are great and I'd recommend any of them.

PermalinkCommentsmario videogame paper mario nontechnical

XSL Transforms in JavaScript

2007 Oct 7, 4:12In a previous post I mentioned an xsltproc like js file I made. As noted in that post, on Windows you can write console script files in JavaScript, name them foo.js, and execute them from the command prompt. I later found that MSDN has an XSLT javascript sample which looks similar to mine, but I like mine better for the XSLT parameter support and having a non-ridiculous way of interpreting filenames. The code for my xsltproc.js follows. The script is very simple and demonstrates the ease with which you can manipulate these system objects and all it takes is opening up notepad.
var createNewXMLObj = function() {
   var result = new ActiveXObject("MSXML2.FreeThreadedDOMDocument");
   result.validateOnParse = false;
   result.async = false;
   return result;

var args = WScript.arguments;
var ofs = WScript.CreateObject("Scripting.FileSystemObject");

var xslParams = [];
var xmlStyle = null;
var xmlInput = null;
var inputFile = null;
var outputFile = null;
var error = false;

for (var idx = 0; idx < args.length && !error; ++idx)
   if (args.item(idx) == "-o") {
      if (idx + 1 < args.length) {
         outputFile = ofs.GetAbsolutePathName(args.item(idx + 1));
         error = true;
   else if (args.item(idx) == "--param" || args.item(idx) == "-param") {
      if (idx + 2 < args.length) {
         xslParams[args.item(idx + 1)] = args.item(idx + 2);
         idx += 2;
         error = true;
   else if (xmlStyle == null) {
      xmlStyle = createNewXMLObj();
   else if (xmlInput == null) {
      inputFile = ofs.GetAbsolutePathName(args.item(idx));
      xmlInput = createNewXMLObj();

if (xmlStyle == null || xmlInput == null || error) {
   WScript.Echo('Usage:\n\t"xsltproc" xsl-stylesheet input-file\n\t\t["-o" output-file] *["--param" name value]');
else {
   var xslt = new ActiveXObject("MSXML2.XSLTemplate.3.0");
   xslt.stylesheet = xmlStyle;
   var xslProc = xslt.createProcessor();
   xslProc.input = xmlInput;

   for (var keyVar in xslParams)
      xslProc.addParameter(keyVar, xslParams[keyVar]);


   if (outputFile == null)
   else {
      var xmlOutput = createNewXMLObj();
PermalinkCommentsjs xml jscript windows xslt technical xsltproc wscript xsl javascript

Roommate Wedding

2007 May 5, 10:05Carissa, Elijah, and KristenCarissa and Elijah are married! Sarah and I flew to Oakland the Friday of two weeks previous (April 27th) into the Oakland Airport. We were on the same flight as Jon which was fun but we weren't seated with him. Instead I was seated between Sarah and a middle aged lady who enjoyed talking to herself. It seemed a bonus if others such as myself listened but not a prerequisite for her speaking.

Church Front Sarah and I rented a car and we drove Jon first to Hayward where he was staying then we drove to our hotel in Dublin. The car we got turned out to be a PT Cruiser which was a surprise of course but actually wasn't that bad. The power windows are controlled by the center console rather than by a switch near the windows themselves which led to several embarrassing seconds when we later tried to pay the toll for the Bay Bridge.

Carissa & Elijah's Reception HallThe next day we went to Carissa's wedding which was lovely. In a small church with white roses Carissa's mom married Carissa and Elijah. Afterward we went to the reception at the Senior Center. "Senior Center" may conjure up images of rolley charis that smell like old people but it wasn't like that at all. It appears to be a community center funded by the Senior Condos next door so it was very nice.

Carissa is the first of the college roommates to get married! I guess I'm just having trouble imagining any of us getting married...PermalinkCommentswedding friend personal california nontechnical


2007 Apr 21, 11:38This previous Wednesday, I went to trivia at the Wilde Rover. Our team consisted of Sarah, myself, Jane, Eric, Rachel, and Ansen. Before the last round we were 16th (out of ~32) but after the final round we were 6th! The previous time Sarah played there the exact same thing happened. Of course you must be in the top five to win money (or last place who gets their money back). You could say, of those who didn't get any money we did the best! I didn't contribute too much except for spotting a street from Paris in the picture round and knowing which generation the Wii is of Nintendo home consoles. Mostly I focused on increasing our bill =)PermalinkCommentsbar game personal trivia nontechnical


2005 Apr 23, 3:25Sega Fantasy VI - The gaming console RPGPermalinkCommentshumor game
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