This 30 day mission will help our researchers learn how isolation and close quarters affect individual and group behavior. This study at our Johnson Space Center prepares us for long duration
space missions, like a trip to an asteroid or even to Mars.
The Human Research Exploration Analog (HERA) that the crew members will be living in is one compact, science-making house. But
unlike in a normal house, these inhabitants won’t go outside for 30 days. Their communication with the rest of planet Earth will also be very limited, and they won’t have any access to
internet. So no checking social media kids!
The only people they will talk with regularly are mission control and each other.
The crew member selection process is based on a number of criteria, including the same criteria for astronaut selection.
What will they be doing?
Because this mission simulates a 715-day journey to a Near-Earth asteroid, the four crew members will complete activities similar to what would happen during an outbound transit, on location at
the asteroid, and the return transit phases of a mission (just in a bit of an accelerated timeframe). This simulation means that even when communicating with mission control, there will be a
delay on all communications ranging from 1 to 10 minutes each way. The crew will also perform virtual spacewalk missions once they reach their destination, where they will inspect the asteroid
and collect samples from it.
A few other details:
The crew follows a timeline that is similar to one used for the ISS crew.
They work 16 hours a day, Monday through Friday. This includes time for daily planning, conferences, meals and exercises.
They will be growing and taking care of plants and brine shrimp, which they will analyze and document.
But beware! While we do all we can to avoid crises during missions, crews need to be able to respond in the event of an emergency. The HERA crew will conduct a couple of emergency scenario
simulations, including one that will require them to maneuver through a debris field during the Earth-bound phase of the mission.
Throughout the mission, researchers will gather information about cohabitation, teamwork, team cohesion, mood, performance and overall well-being. The crew members will be tracked by numerous
devices that each capture different types of data.
Past HERA crew members wore a sensor that recorded heart rate, distance, motion and sound intensity. When crew members were
working together, the sensor would also record their proximity as well, helping investigators learn about team cohesion.
Researchers also learned about how crew members react to stress by recording and analyzing verbal interactions and by analyzing “markers” in blood and saliva samples.
In total, this mission will include 19 individual investigations across key human research elements. From psychological to physiological experiments, the crew members will help prepare us for
future missions.
This 30 day mission will help our researchers learn how isolation and close quarters affect individual and group behavior. This study at our Johnson Space Center prepares us for long duration
space missions, like a trip to an asteroid or even to Mars.
The Human Research Exploration Analog (HERA) that the crew members will be living in is one compact, science-making house. But
unlike in a normal house, these inhabitants won’t go outside for 30 days. Their communication with the rest of planet Earth will also be very limited, and they won’t have any access to
internet. So no checking social media kids!
The only people they will talk with regularly are mission control and each other.
The crew member selection process is based on a number of criteria, including the same criteria for astronaut selection.
What will they be doing?
Because this mission simulates a 715-day journey to a Near-Earth asteroid, the four crew members will complete activities similar to what would happen during an outbound transit, on location at
the asteroid, and the return transit phases of a mission (just in a bit of an accelerated timeframe). This simulation means that even when communicating with mission control, there will be a
delay on all communications ranging from 1 to 10 minutes each way. The crew will also perform virtual spacewalk missions once they reach their destination, where they will inspect the asteroid
and collect samples from it.
A few other details:
The crew follows a timeline that is similar to one used for the ISS crew.
They work 16 hours a day, Monday through Friday. This includes time for daily planning, conferences, meals and exercises.
They will be growing and taking care of plants and brine shrimp, which they will analyze and document.
But beware! While we do all we can to avoid crises during missions, crews need to be able to respond in the event of an emergency. The HERA crew will conduct a couple of emergency scenario
simulations, including one that will require them to maneuver through a debris field during the Earth-bound phase of the mission.
Throughout the mission, researchers will gather information about cohabitation, teamwork, team cohesion, mood, performance and overall well-being. The crew members will be tracked by numerous
devices that each capture different types of data.
Past HERA crew members wore a sensor that recorded heart rate, distance, motion and sound intensity. When crew members were
working together, the sensor would also record their proximity as well, helping investigators learn about team cohesion.
Researchers also learned about how crew members react to stress by recording and analyzing verbal interactions and by analyzing “markers” in blood and saliva samples.
In total, this mission will include 19 individual investigations across key human research elements. From psychological to physiological experiments, the crew members will help prepare us for
future missions.
The table flipper emoticon is CSS before content that changes on hover. Additionally on hover a CSS transform is applied to flip the video upside down several times and move it to the right and
there's a CSS transition to animate the flipping. The only issue I ran into is that (at least on Windows) Flash doesn't like to have CSS transform rotations applied to it. So to get the most out
of the flip experiment you must opt-in to HTML5 video on YouTube. And of course you must use a browser that supports the various things I just
mentioned, like the latest Chrome (or not yet released IE10).
Tim Berners-Lee's principles of Web design includes my favorite: Test of Independent Invention. This has a thought experiment containing the construction of the MMM (Multi-Media Mesh) with
MRIs (Media Resource Identifiers) and MMTP (Muli-Media Transport Protocol).
The Internet design principles (RFC 1958) includes the Robustness Principle: be strict when sending and tolerant when receiving. A good one, but applied too liberally can lead to interop issues. For instance, consider web browsers.
Imagine one browser becomes so popular that web devs create web pages and just test out their pages in this popular browser. They don't ensure their pages conform to standards and accidentally end
up depending on the manner in which this popular browser tolerantly accepts non-standard input. This non-standard behavior ends up as de facto standard and future updates to the standard
essentially has had decisions made for it.
2010 Jan 8, 2:05"Photographer Noah Sheldon got in touch the other week with a beautiful series of photos documenting the decrepit state of Biosphere 2, a semi-derelict bio-architectural experiment in the Arizona
desert." photoscienceimagesecologybiologyarizonaenvironment
2009 Dec 3, 1:54Uses Amazon's mechanical Turk program to test framing: "Framing the outcomes in positive vs. negative terms produced a reversal of participants’ preferences for the two programs. In condition 1,
the majority of respondents (69.4%) favored Program A, exhibiting risk aversion. In condition 2, the majority of respondents (65.3%) favored Program B, exhibiting risk seeking."via:pskomorochscienceexperimentsocialrisksecuritymechanicalturkamazon
2009 May 29, 8:49Howto on goggles that block out everything but the small range of IR that's barely visible. "INFRARED GOGGLES FOR UNDER $10, A Human IR Vision Experiment, Sept. 14, 2002 Bill Beaty"irinfraredhackhowtosciencephotographydiyhardwarelight
2009 May 29, 12:48"I don't often link to my own stuff, but this is a little experiment of mine. It gives you two random things, and you pick one. Every time a thing is picked, it gets a point."pickoneartsocialtop-tenhumor
2009 Apr 1, 9:54Lol at end of final sentence: "Two Gmail accounts can happily converse with each other for up to three messages each. Beyond that, our experiments have shown a significant decline in the quality
ranking of Autopilot's responses and further messages may commit you to dinner parties or baby namings in which you have no interest."humorgooglegmailaiemail
2009 Mar 10, 5:15"We built this ... (many people wished we hadn't) ... the Rainbow Vomiting Panda of Awesomeness as an experiment (which used Ling Ling fwiw)." WTF? "It's a stream of, on average, more interesting
photos then you'd generally get from polling Everyone's photos. The quality is pretty good, the best thing to do is watch The Panda for a while and figure out if a) you want to build something with a
live stream of photos b) you can build something more better than a vomiting panda (which lets face it, it pretty hard to top!)."humorpandaflickrreferenceapiphotos
2009 Feb 23, 10:31"This is an experimental service that makes the Library of Congress Subject Headings available as linked-data using the SKOS vocabulary. The goal of lcsh.info is to encourage experimentation and use
of LCSH on the web with the hopes of informing a similar effort at the Library of Congress to make a continually updated version available. More information about the Linked Data effort can be found
on the W3C Wiki."library-of-congresslocsemanticwebwebrdfmetadatalibraryapi
2009 Jan 23, 1:47"When you experiment with Amazon's Mechanical Turk, it feels like magic. ... Last week, I started a new Turk experiment to answer two questions: what do these people look like, and how much does it
cost for someone to reveal their face?"privacyresearchamazonmechanicalturkinternetphotoexperimentsocial
2008 Nov 3, 2:01Software that can produce the design for a key from a photo of a key. "Scenes from one of the proof-of-concept telephoto experiments using a new software program from UC San Diego that can perform
key duplication without having the key. Instead, the computer scientists only need a photograph of the key."securityphotosoftwareresearchparanoiakey
2008 Oct 13, 2:21Neat geolocation API for web apps: "Mozilla Labs has announced the availability of Geode, an experimental Firefox extension that implements the W3C Geolocation Specification. Geode provides an early
preview of the same location-aware functionality that will be included in both Fennec and Firefox 3.1."geolocationgeow3cmozillajavascriptweb
2008 Sep 29, 1:39Demos some of the working HTML5 features now available in recent builds of FireFox, IE8, Safari, and Opera. "Speaker: Ian Hickson. As the HTML5 effort reaches its first big milestone -- feature
completeness -- browsers are starting to implement it. It will be years before you can rely on HTML5 support when writing Web pages and applications, but you can start to experiment today to get a
feel of what the new standard offers. This talk will explore some of the most recent implementations of HTML5 features."html5ian-hicksonhtmlgooglevideobrowserie8