nasa:
This 30 day mission will help our researchers learn how isolation and close quarters affect individual and group behavior. This study at our Johnson Space Center prepares us for long duration space missions, like a trip to an asteroid or even to Mars.
The Human Research Exploration Analog (HERA) that the crew members will be living in is one compact, science-making house. But unlike in a normal house, these inhabitants won’t go outside for 30 days. Their communication with the rest of planet Earth will also be very limited, and they won’t have any access to internet. So no checking social media kids!
The only people they will talk with regularly are mission control and each other.
The crew member selection process is based on a number of criteria, including the same criteria for astronaut selection.
What will they be doing?
Because this mission simulates a 715-day journey to a Near-Earth asteroid, the four crew members will complete activities similar to what would happen during an outbound transit, on location at the asteroid, and the return transit phases of a mission (just in a bit of an accelerated timeframe). This simulation means that even when communicating with mission control, there will be a delay on all communications ranging from 1 to 10 minutes each way. The crew will also perform virtual spacewalk missions once they reach their destination, where they will inspect the asteroid and collect samples from it.
A few other details:
- The crew follows a timeline that is similar to one used for the ISS crew.
- They work 16 hours a day, Monday through Friday. This includes time for daily planning, conferences, meals and exercises.
- They will be growing and taking care of plants and brine shrimp, which they will analyze and document.
But beware! While we do all we can to avoid crises during missions, crews need to be able to respond in the event of an emergency. The HERA crew will conduct a couple of emergency scenario simulations, including one that will require them to maneuver through a debris field during the Earth-bound phase of the mission.
Throughout the mission, researchers will gather information about cohabitation, teamwork, team cohesion, mood, performance and overall well-being. The crew members will be tracked by numerous devices that each capture different types of data.
Past HERA crew members wore a sensor that recorded heart rate, distance, motion and sound intensity. When crew members were working together, the sensor would also record their proximity as well, helping investigators learn about team cohesion.
Researchers also learned about how crew members react to stress by recording and analyzing verbal interactions and by analyzing “markers” in blood and saliva samples.
In total, this mission will include 19 individual investigations across key human research elements. From psychological to physiological experiments, the crew members will help prepare us for future missions.
Make sure to follow us on Tumblr for your regular dose of space: http://nasa.tumblr.com
nasa:
This 30 day mission will help our researchers learn how isolation and close quarters affect individual and group behavior. This study at our Johnson Space Center prepares us for long duration space missions, like a trip to an asteroid or even to Mars.
The Human Research Exploration Analog (HERA) that the crew members will be living in is one compact, science-making house. But unlike in a normal house, these inhabitants won’t go outside for 30 days. Their communication with the rest of planet Earth will also be very limited, and they won’t have any access to internet. So no checking social media kids!
The only people they will talk with regularly are mission control and each other.
The crew member selection process is based on a number of criteria, including the same criteria for astronaut selection.
What will they be doing?
Because this mission simulates a 715-day journey to a Near-Earth asteroid, the four crew members will complete activities similar to what would happen during an outbound transit, on location at the asteroid, and the return transit phases of a mission (just in a bit of an accelerated timeframe). This simulation means that even when communicating with mission control, there will be a delay on all communications ranging from 1 to 10 minutes each way. The crew will also perform virtual spacewalk missions once they reach their destination, where they will inspect the asteroid and collect samples from it.
A few other details:
- The crew follows a timeline that is similar to one used for the ISS crew.
- They work 16 hours a day, Monday through Friday. This includes time for daily planning, conferences, meals and exercises.
- They will be growing and taking care of plants and brine shrimp, which they will analyze and document.
But beware! While we do all we can to avoid crises during missions, crews need to be able to respond in the event of an emergency. The HERA crew will conduct a couple of emergency scenario simulations, including one that will require them to maneuver through a debris field during the Earth-bound phase of the mission.
Throughout the mission, researchers will gather information about cohabitation, teamwork, team cohesion, mood, performance and overall well-being. The crew members will be tracked by numerous devices that each capture different types of data.
Past HERA crew members wore a sensor that recorded heart rate, distance, motion and sound intensity. When crew members were working together, the sensor would also record their proximity as well, helping investigators learn about team cohesion.
Researchers also learned about how crew members react to stress by recording and analyzing verbal interactions and by analyzing “markers” in blood and saliva samples.
In total, this mission will include 19 individual investigations across key human research elements. From psychological to physiological experiments, the crew members will help prepare us for future missions.
Make sure to follow us on Tumblr for your regular dose of space: http://nasa.tumblr.com
Pee-wee Herman’s next adventure is coming to Netflix.
Netflix says the film will be called “Pee-wee’s Big Holiday” and will feature Pee-wee taking his first-ever vacation after meeting a mysterious stranger.
Reubens created the quirky character in the 1980s when he was a member of the Groundlings improv group.
Netflix currently streams the Pee-wee films “Pee-wee’s Big Adventure” and “Big Top Pee-wee,” as well as the TV show “The Pee-wee Herman Show” and “Pee-wee’s Playhouse.”
“Pee-wee’s Big Holiday” is being produced by Judd Apatow and directed by John Lee. Reubens is writing the movie’s script with Paul Rust.
Netflix says production will begin this year.
Pee-wee Herman’s next adventure is coming to Netflix.
Netflix says the film will be called “Pee-wee’s Big Holiday” and will feature Pee-wee taking his first-ever vacation after meeting a mysterious stranger.
Reubens created the quirky character in the 1980s when he was a member of the Groundlings improv group.
Netflix currently streams the Pee-wee films “Pee-wee’s Big Adventure” and “Big Top Pee-wee,” as well as the TV show “The Pee-wee Herman Show” and “Pee-wee’s Playhouse.”
“Pee-wee’s Big Holiday” is being produced by Judd Apatow and directed by John Lee. Reubens is writing the movie’s script with Paul Rust.
Netflix says production will begin this year.
I've made two simple command line tools related to the console window and Win7 jump lists. The source is available for both but neither is much more than the sort of samples you'd find on MSDN =).
SetAppUserModelId lets you change the Application User Model ID for the current console window. The AppUserModelId is the value Win7 uses to group together icons on the task bar and is what the task bar's jump lists are associated with. The tool lets you change that as well as the icon and name that appear in the task bar for the window, and the command to launch if the user attempts to re-launch the application from its task bar icon.
SetJumpList lets you set the jump list associated with a particular AppUserModelId. You pass the AppUserModelId as the only parameter and then in its standard input you give it lines specifying items that should appear in the jump list and what to execute when those items are picked.
I put these together to make my build environment easier to deal with at work. I have to deal with multiple enlistments in many different branches and so I wrote a simple script around these two tools to group my build windows by branch name in the task bar, and to add the history of commands I've used to launch the build environment console windows to the jump list of each.