This 30 day mission will help our researchers learn how isolation and close quarters affect individual and group behavior. This study at our Johnson Space Center prepares us for long duration
space missions, like a trip to an asteroid or even to Mars.
The Human Research Exploration Analog (HERA) that the crew members will be living in is one compact, science-making house. But
unlike in a normal house, these inhabitants won’t go outside for 30 days. Their communication with the rest of planet Earth will also be very limited, and they won’t have any access to
internet. So no checking social media kids!
The only people they will talk with regularly are mission control and each other.
The crew member selection process is based on a number of criteria, including the same criteria for astronaut selection.
What will they be doing?
Because this mission simulates a 715-day journey to a Near-Earth asteroid, the four crew members will complete activities similar to what would happen during an outbound transit, on location at
the asteroid, and the return transit phases of a mission (just in a bit of an accelerated timeframe). This simulation means that even when communicating with mission control, there will be a
delay on all communications ranging from 1 to 10 minutes each way. The crew will also perform virtual spacewalk missions once they reach their destination, where they will inspect the asteroid
and collect samples from it.
A few other details:
The crew follows a timeline that is similar to one used for the ISS crew.
They work 16 hours a day, Monday through Friday. This includes time for daily planning, conferences, meals and exercises.
They will be growing and taking care of plants and brine shrimp, which they will analyze and document.
But beware! While we do all we can to avoid crises during missions, crews need to be able to respond in the event of an emergency. The HERA crew will conduct a couple of emergency scenario
simulations, including one that will require them to maneuver through a debris field during the Earth-bound phase of the mission.
Throughout the mission, researchers will gather information about cohabitation, teamwork, team cohesion, mood, performance and overall well-being. The crew members will be tracked by numerous
devices that each capture different types of data.
Past HERA crew members wore a sensor that recorded heart rate, distance, motion and sound intensity. When crew members were
working together, the sensor would also record their proximity as well, helping investigators learn about team cohesion.
Researchers also learned about how crew members react to stress by recording and analyzing verbal interactions and by analyzing “markers” in blood and saliva samples.
In total, this mission will include 19 individual investigations across key human research elements. From psychological to physiological experiments, the crew members will help prepare us for
future missions.
This 30 day mission will help our researchers learn how isolation and close quarters affect individual and group behavior. This study at our Johnson Space Center prepares us for long duration
space missions, like a trip to an asteroid or even to Mars.
The Human Research Exploration Analog (HERA) that the crew members will be living in is one compact, science-making house. But
unlike in a normal house, these inhabitants won’t go outside for 30 days. Their communication with the rest of planet Earth will also be very limited, and they won’t have any access to
internet. So no checking social media kids!
The only people they will talk with regularly are mission control and each other.
The crew member selection process is based on a number of criteria, including the same criteria for astronaut selection.
What will they be doing?
Because this mission simulates a 715-day journey to a Near-Earth asteroid, the four crew members will complete activities similar to what would happen during an outbound transit, on location at
the asteroid, and the return transit phases of a mission (just in a bit of an accelerated timeframe). This simulation means that even when communicating with mission control, there will be a
delay on all communications ranging from 1 to 10 minutes each way. The crew will also perform virtual spacewalk missions once they reach their destination, where they will inspect the asteroid
and collect samples from it.
A few other details:
The crew follows a timeline that is similar to one used for the ISS crew.
They work 16 hours a day, Monday through Friday. This includes time for daily planning, conferences, meals and exercises.
They will be growing and taking care of plants and brine shrimp, which they will analyze and document.
But beware! While we do all we can to avoid crises during missions, crews need to be able to respond in the event of an emergency. The HERA crew will conduct a couple of emergency scenario
simulations, including one that will require them to maneuver through a debris field during the Earth-bound phase of the mission.
Throughout the mission, researchers will gather information about cohabitation, teamwork, team cohesion, mood, performance and overall well-being. The crew members will be tracked by numerous
devices that each capture different types of data.
Past HERA crew members wore a sensor that recorded heart rate, distance, motion and sound intensity. When crew members were
working together, the sensor would also record their proximity as well, helping investigators learn about team cohesion.
Researchers also learned about how crew members react to stress by recording and analyzing verbal interactions and by analyzing “markers” in blood and saliva samples.
In total, this mission will include 19 individual investigations across key human research elements. From psychological to physiological experiments, the crew members will help prepare us for
future missions.
Applied game theory 101: Valve’s Steam Summer Sale involves a meta game with teams of Steam users competing for daily prizes. On Reddit the players join together to take turns winning daily.
Valve gets wise and performs an existential attack, changing the rules to make it harder for players to want to coordinate.
Still, that all the players joined together to game the system gives me hope for humanity. Its a self organized solution to a tragedy of the commons problem. Only in this case the tragedy is by
design and is updated to be more tragic.
“Phil McCarthy’s Pareidoloop overlays randomly generated polygons
on top of one another until facial recognition software recognizes a human face. Can’t sleep, at SIGGRAPH! [via @Brandonn]”
Sticking to an exercise routine takes dedication, and many fitness junkies swear that a running companion can be a huge help. That’s why researchers
have developed “Joggobot,” a quad-rotor helicopter drone designed to motivate joggers by flying in front of
them.
The aerial robot uses its camera to spot a colorful pattern on a T-shirt worn by the jogger, and flies at a safe distance ahead. The runner can control Joggobot using a smartphone: In
“companion mode,” the drone simply maintains the jogger’s pace; in “coach mode,” it pushes its human trainee a little faster.
As Hammond explained what he did, the critic became agitated. Times are tough enough in journalism, he said, and now you’re going to replace writers with robots? “I just looked at him,” Hammond
recalls, “and asked him: Have you ever seen a reporter at a Little League game? That’s the most important thing about us. Nobody has lost a single job because of us.” At least not yet.
A House subcommittee has passed the Global Online Freedom Act (GOFA), which would require disclosure from companies about their human rights practices and limit the export of technologies that
“serve the primary purpose of” facilitating government surveillance or censorship to countries designated as “Internet-restricting.”
Automated authors writing books and automated middle men trying to sell over priced books at a profit. The author of the blog post claims to be human, but I’m not so sure.
Possible combinations to shuffle a deck of cards is 8.0658X1067 compared to the number of times a deck of cards has been shuffled thus far in
history 1.546X1023
2010 Jun 9, 3:31"A 'geo' URI identifies a physical location in a two- or three-dimensional coordinate reference system in a compact, simple, human-readable, and protocol-independent way."technicalgeouriurlietfrfcstandard
2010 May 14, 9:37New York Times article from May 15th 1910 titled "MEMBERS OF THE SUPREME COURT AS HUMAN BEINGS: When Not on the Bench They Are Pretty Much Like Other People — Characteristic Stores About Them". This
is the NYT 1910's version of US Weekly's current "Celebrities Are Just Like Us!" feature.humorhistoryarticlesupreme-court
2009 Nov 23, 11:33A map of the sciences generated via science web portals: "Over the course of 2007 and 2008, we collected nearly 1 billion user interactions recorded by the scholarly web portals of some of the most
significant publishers, aggregators and institutional consortia...The resulting model was visualized as a journal network that outlines the relationships between various scientific domains and
clarifies the connection of the social sciences and humanities to the natural sciences."via:pskomorochvisualizationsciencemapgraph
I built timestamp.exe, a Windows command line tool to convert between computer and human readable date/time formats
mostly for working on the first run wizard for IE8. We commonly write out our dates in binary form to the registry and in order to test and debug my work it became useful to be able to determine to
what date the binary value of a FILETIME or SYSTEMTIME corresponded or to produce my own binary value of a FILETIME and insert it into the registry.
For instance, to convert to a binary value:
[PS C:\] timestamp -inString 2009/08/28:10:18 -outHexValue -convert filetime
2009/08/28:10:18 as FILETIME: 00 7c c8 d1 c8 27 ca 01
Converting in the other direction, if you don't know what format the bytes are in, just feed them in and timestamp will try all conversions and list only the valid ones:
[PS C:\] timestamp -inHexValue "40 52 1c 3b"
40 52 1c 3b as FILETIME: 1601-01-01:00:01:39.171
40 52 1c 3b as Unix Time: 2001-06-05:03:30:08.000
40 52 1c 3b as DOS Time: 2009-08-28:10:18:00.000
(it also supports OLE Dates, and SYSTEMTIME which aren't listed there because the hex value isn't valid for those types). Or use the guess
option to get timestamp's best guess:
[PS C:\] timestamp -inHexValue "40 52 1c 3b" -convert guess
40 52 1c 3b as DOS Time: 2009-08-28:10:18:00.000
When I first wrote this I had a bug in my function that parses the date-time value string in which I could parse 2009-07-02:10:18 just fine, but I wouldn't be able to parse 2009-09-02:10:18
correctly. This was my code: