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Hitchhiker's Guide To The Galaxy Remake - AGS Games Database

2011 May 14, 3:31Fan remake of the Infocom HHGTTG text adventure as an adventure game.PermalinkCommentshhgttg game videogames adventure-game

Milliways: Infocom's Unreleased Sequel to Hitchhiker's Guide to the Galaxy - Waxy.org

2008 Apr 18, 12:58"I found myself in possession of the "Infocom Drive" - a complete backup of Infocom's shared network drive from 1989." He posts emails from that backup w/o consulting those involved who show up for luke warm debate in the comments.PermalinkCommentsif interactive-fiction infocom hhgttg history scifi videogame article

URI Addressable Text Adventure Games

2008 Mar 2, 9:18

This post is about creating a server side z-code interpreter that represents game progress in the URI. Try it with the game Lost Pig.

I enjoy working on URIs and have the mug to prove it. Along those lines I've combined thoughts on URIs with interactive fiction. I have a limited amount of experience with Inform which generates Z-Code so I'll focus on pieces written in that. Of course we can already have URIs identifying the Z-Code files themselves, but I want URIs to identify my place in a piece of interactive fiction. The proper way to do this would be to give Z-Code its own mimetype and associate with that mimetype the format of a fragment that would contain the save state of user's interactive fiction session. A user would install a browser plugin that would generate URIs containing the appropriate fragment while you play the IF piece and be able to load URIs identifying Z-Code files and load the save state that appears in the fragment.

But all of that would be a lot of work, so I made a server side version that approximates this. On the Web Frotz Interpreter page, enter the URI of a Z-Code file to start a game. Enter your commands into the input text box at the bottom and you get a new URI after every command. For example, here's the beginning of Zork. I'm running a slightly modified version of the Unix version of Frotz. Baf's Guide to the IF Archive has lists of IF games to try out.

There are two issues with this thought, the first being the security issues with running arbitrary z-code and the second is the practical URI length limit of about 2K in IE. From the Z-Code standard and the Frotz source it looks like 'save' and 'restore' are the only commands that could do anything interesting outside of the Z-Code virtual machine. As for the length-limit on URIs I'm not sure that much can be done about that. I'm using a base64 encoded copy of the compressed input stream in the URI now. Switching to the actual save state might be smaller after enough user input.

PermalinkCommentszork frotz interactive-fiction zcode if technical uri fragment

SourceForge.net: ZPlet: A Z-Machine for Java

2008 Feb 25, 2:09"ZPlet is an interpreter for programs using the Z-Machine virtual machine invented by Infocom for their interactive fiction." Used by to let you play the Hitchhiker's Guide to the Galaxy IF game.PermalinkCommentsdevelopment if interactive-fiction java opensource
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