If you're developing with the new Windows.Web.UI.Interop.WebViewControl you may have noticed you cannot navigate to localhost HTTP servers. This is because the WebViewControl's WebView process is a UWP process. All UWP processes by default cannot use the loopback adapter as a security precaution. For development purposes you can allow localhost access using the checknetisolation command line tool on the WebViewControl's package just as you can for any other UWP app. The command should be the following:
checknetisolation loopbackexempt -a -n=Microsoft.Win32WebViewHost_cw5n1h2txyewy
As a warning checknetisolation is not good on errors. If you attempt to add a package but get its package family name wrong, checknetisolation just says OK:
C:\Users\davris>checknetisolation LoopbackExempt -a -n=Microsoft.BingWeather_4.21.2492.0_x86__8wekyb3d8bbwe
OK.
And if you then list the result of the add with the
bad name you'll see the following:
[1] -----------------------------------------------------------------
Name: AppContainer NOT FOUND
SID: S-1-15-...
There's also a UI tool for modifying loopback exemption for packages available on GitHub and also one available with Fiddler.
As an additional note, I mentioned above you can try this for development. Do not do this in shipping products as this turns off the security protection for any consumer of the WebViewControl.
In Win8.1 JavaScript UWP apps we supported multiple windows using MSApp DOM APIs. In Win10 we use window.open and window and a new MSApp API getViewId and the previous MSApp APIs are gone:
Win10 | Win8.1 | |
---|---|---|
Create new window | window.open | MSApp.createNewView |
New window object | window | MSAppView |
viewId | MSApp.getViewId(window) | MSAppView.viewId |
We use window.open and window for creating new windows, but then to interact with WinRT APIs we add the MSApp.getViewId API. It takes a window object as a parameter and returns a viewId number that can be used with the various Windows.UI.ViewManagement.ApplicationViewSwitcher APIs.
Views in WinRT normally start hidden and the end developer uses something like TryShowAsStandaloneAsync
to display the view once it is fully prepared. In the web world, window.open shows a window immediately and the end user can watch as content is loaded and rendered. To have your new windows act
like views in WinRT and not display immediately we have added a window.open option. For example
let newWindow = window.open("https://example.com", null, "msHideView=yes");
The primary window that is initially opened by the OS acts differently than the secondary windows that it opens:
Primary | Secondary | |
---|---|---|
window.open | Allowed | Disallowed |
window.close | Close app | Close window |
Navigation restrictions | ACUR only | No restrictions |
The restriction on secondary windows such that they cannot open secondary windows could change in the future depending on feedback.
Lastly, there is a very difficult technical issue preventing us from properly supporting synchronous, same-origin, cross-window, script calls. That is, when you open a window that's same origin, script in one window is allowed to directly call functions in the other window and some of these calls will fail. postMessage calls work just fine and is the recommended way to do things if that's possible for you. Otherwise we continue to work on improving this.
The documentation for printing in JavaScript UWP apps is out of date as it all references MSApp.getHtmlPrintDocumentSource but that method has been replaced by MSApp.getHtmlPrintDocumentSourceAsync since WinPhone 8.1.
Previous to WinPhone 8.1 the WebView's HTML content ran on the UI thread of the app. This is troublesome for rendering arbitrary web content since in the extreme case the JavaScript of some arbitrary web page might just sit in a loop and never return control to your app's UI. With WinPhone 8.1 we added off thread WebView in which the WebView runs HTML content on a separate UI thread.
Off thread WebView required changing our MSApp.getHtmlPrintDocumentSource API which could no longer synchronously produce an HtmlPrintDocumentSource. With WebViews running on their own threads it may take some time for them to generate their print content for the HtmlPrintDocumentSource and we don't want to hang the app's UI thread in the interim. So the MSApp.getHtmlPrintDocumentSource API was replaced with MSApp.getHtmlPrintDocumentSourceAsync which returns a promise the resolved value of which is the eventual HtmlPrintDocumentSource.
However, the usage of the API is otherwise unchanged. So in sample code you see referencing MSApp.getHtmlPrintDocumentSource the sample code is still reasonable but you need to call MSApp.getHtmlPrintDocumentSourceAsync instead and wait for the promise to complete. For example the PrintManager docs has an example implementing a PrintTaskRequested event handler in a JavaScript UWP app.
function onPrintTaskRequested(printEvent) {
var printTask = printEvent.request.createPrintTask("Print Sample", function (args) {
args.setSource(MSApp.getHtmlPrintDocumentSource(document));
});
Instead we need to obtain a deferral in the event handler so we can asynchronously wait for getHtmlPrintDocumentSourceAsync to complete:
function onPrintTaskRequested(printEvent) {
var printTask = printEvent.request.createPrintTask("Print Sample", function (args) {
const deferral = args.getDeferral();
MSApp.getHtmlPrintDocumentSourceAsync(document).then(htmlPrintDocumentSource => {
args.setSource(htmlPrintDocumentSource);
deferral.complete();
}, error => {
console.error("Error: " + error.message + " " + error.stack);
deferral.complete();
});
});
The x-ms-webview HTML element has the void addWebAllowedObject(string name, any value) method and the webview XAML element has the void AddWebAllowedObject(String name, Object value) method. The object parameter is projected into the webview’s top-level HTML document’s script engine as a new property on the global object with property name set to the name parameter. It is not injected into the current document but rather it is projected during initialization of the next top-level HTML document to which the webview navigates.
If AddWebAllowedObject is called during a NavigationStarting event handler the object will be injected into the document resulting from the navigation corresponding to that event.
If AddWebAllowedObject is called outside of the NavigationStarting event handler it will apply to the navigation corresponding to the next explicit navigate method called on the webview or the navigation corresponding to the next NavigationStarting event handler that fires, whichever comes first.
To avoid this potential race, you should use AddWebAllowedObject in one of two ways: 1. During a NavigationStarting event handler, 2. Before calling a Navigate method and without returning to the main loop.
If called both before calling a navigate method and in the NavigationStarting event handler then the result is the aggregate of all those calls.
If called multiple times for the same document with the same name the last call wins and the previous are silently ignored.
If AddWebAllowedObject is called for a navigation and that navigation fails or redirects to a different URI, the AddWebAllowedObject call is silently ignored.
After successfully adding an object to a document, the object will no longer be projected once a navigation to a new document occurs.
If AddWebAllowedObject is called for a document with All WinRT access then projection will succeed and the object will be added.
If AddWebAllowedObject is called for a document which has a URI which has no declared WinRT access via ApplicationContentUriRules then Allow for web only WinRT access is given to that document.
If the document has Allow for web only WinRT access then projection will succeed only if the object’s runtimeclass has the Windows.Foundation.Metadata.AllowForWeb metadata attribute.
The object must implement the IAgileObject interface. Because the XAML and HTML webview elements run on ASTA view threads and the webview’s content’s JavaScript thread runs on another ASTA thread a developer should not create their non-agile runtimeclass on the view thread. To encourage end developers to do this correctly we require the object implements IAgileObject.
The name parameter must be a valid JavaScript property name, otherwise the call will fail silently. If the name is already a property name on the global object, that property is overwritten if the property is configurable. Non-configurable properties on the global object are not overwritten and the AddWebAllowedObject call fails silently. On success, the projected property is writable, configurable, and enumerable.
Some errors as described above fail silently. Other issues, such as lack of IAgileObject or lack of the AllowForWeb attribute result in an error in the JavaScript developer console.
Application Content URI Rules (ACUR from now on) defines the bounds of the web that make up the Microsoft Store application. Package content via the ms-appx URI scheme is automatically considered part of the app. But if you have content on the web via http or https you can use ACUR to declare to Windows that those URIs are also part of your application. When your app navigates to URIs on the web those URIs will be matched against the ACUR to determine if they are part of your app or not. The documentation for how matching is done on the wildcard URIs in the ACUR Rule elements is not very helpful on MSDN so here are some notes.
You can have up to 100 Rule XML elements per ApplicationContentUriRules element. Each has a Match attribute that can be up to 2084 characters long. The content of the Match attribute is parsed with CreateUri and when matching against URIs on the web additional wildcard processing is performed. I’ll call the URI from the ACUR Rule the rule URI and the URI we compare it to found during app navigation the navigation URI.
The rule URI is matched to a navigation URI by URI component: scheme, username, password, host, port, path, query, and fragment. If a component does not exist on the rule URI then it matches any value of that component in the navigation URI. For example, a rule URI with no fragment will match a navigation URI with no fragment, with an empty string fragment, or a fragment with any value in it.
Each component except the port may have up to 8 asterisks. Two asterisks in a row counts as an escape and will match 1 literal asterisk. For scheme, username, password, query and fragment the asterisk matches whatever it can within the component.
For the host, if the host consists of exactly one single asterisk then it matches anything. Otherwise an asterisk in a host only matches within its domain name label. For example, http://*.example.com will match http://a.example.com/ but not http://b.a.example.com/ or http://example.com/. And http://*/ will match http://example.com, http://a.example.com/, and http://b.a.example.com/. However the Store places restrictions on submitting apps that use the http://* rule or rules with an asterisk in the second effective domain name label. For example, http://*.com is also restricted for Store submission.
For the path, an asterisk matches within the path segment. For example, http://example.com/a/*/c will match http://example.com/a/b/c and http://example.com/a//c but not http://example.com/a/b/b/c or http://example.com/a/c
Additionally for the path, if the path ends with a slash then it matches any path that starts with that same path. For example, http://example.com/a/ will match http://example.com/a/b and http://example.com/a/b/c/d/e/, but not http://example.com/b/.
If the path doesn’t end with a slash then there is no suffix matching performed. For example, http://example.com/a will match only http://example.com/a and no URIs with a different path.
As a part of parsing the rule URI and the navigation URI, CreateUri will perform URI normalization and so the hostname and scheme will be made lower case (casing matters in all other parts of the URI and case sensitive comparisons will be performed), IDN normalization will be performed, ‘.’ and ‘..’ path segments will be resolved and other normalizations as described in the CreateUri documentation.
Parsing WinMD files, the containers of WinRT API metadata, is relatively simple using the appropriate .NET reflection APIs. However, figuring out which reflection APIs to use is not obvious. I've got a completed C sharp class parsing WinMD files that you can check out for reference.
Use System.Reflection.Assembly.ReflectionOnlyLoad
to load the
WinMD file. Don't use the normal load methods because the WinMD files contain only metadata. This will load up info about APIs defined in that WinMD, but any references to types outside of that
WinMD including types found in the normal OS system WinMD files must be resolved by the app code via the System.Reflection.InteropServices.WindowsRuntimeMetadata.ReflectionOnlyNamespaceResolve
event.
In this event handler you must resolve the unknown namespace reference by adding an assembly to the NamespaceResolveEventArgs's ResolvedAssemblies property. If you're only interested in OS system
WinMD files you can use System.Reflection.InteropServices.WindowsRuntimeMetadata.ResolveNamespace
to
turn a namespace into the expected OS system WinMD path and turn that path into an assembly with ReflectionOnlyLoad.
You can use conditional breakpoints and debugging commands in windbg and cdb that together can amount to effectively patching a binary at runtime. This can be useful if you have symbols but you can't easily rebuild the binary. Or if the patch is small and the binary requires a great deal of time to rebuild.
If you want to skip a chunk of code you can set a breakpoint at the start address of the code to skip and set the breakpoint's command to change the instruction pointer register to point to the address at the end of the code to skip and go. Voila you're skipping over that code now. For example:
bp 0x6dd6879b "r @eip=0x6dd687c3 ; g"
You may want to modify parameters or variables and this is simple of course. In the following example a conditional breakpoint ANDs out a bit from dwFlags. Now when we run its as if no one is passing in that flag.
bp wiwi!RelativeCrack "?? dwFlags &= 0xFDFFFFFF;g"
Slightly more difficult is to modify string values. If the new string length is the same size or smaller than the previous, you may be able to modify the string value in place. But if the string is longer or the string memory isn't writable, you'll need a new chunk of memory into which to write your new string. You can use .dvalloc to allocate some memory and ezu to write a string into the newly allocated memory. In the following example I then overwrite the register containing the parameter I want to modify:
.dvalloc 100
ezu 000002a9`d4eb0000 "mfcore.dll"
r rcx = 000002a9`d4eb0000
You can also use .call to actually make new calls to methods or functions. Read more about that on the Old New Thing: Stupid debugger tricks: Calling functions and methods. Again, all of this can be used in a breakpoint command to effectively patch a binary.
MSDN covers the topic of JavaScript and WinRT type conversions provided by Chakra (JavaScript Representation of Windows Runtime Types and Considerations when Using the Windows Runtime API), but for the questions I get about it I’ll try to lay out some specifics of that discussion more plainly. I’ve made a TL;DR JavaScript types and WinRT types summary table.
WinRT | Conversion | JavaScript |
---|---|---|
Struct | ↔️ | JavaScript object with matching property names |
Class or interface instance | ➡ | JavaScript object with matching property names |
Windows.Foundation.Collections.IPropertySet | ➡ | JavaScript object with arbitrary property names |
Any | ⃠ | DOM object |
Chakra, the JavaScript engine powering the Edge browser and JavaScript Windows Store apps, does the work to project WinRT into JavaScript. It is responsible for, among other things, converting back and forth between JavaScript types and WinRT types. Some basics are intuitive, like a JavaScript string is converted back and forth with WinRT’s string representation. For other basic types check out the MSDN links at the top of the page. For structs, interface instances, class instances, and objects things are more complicated.
A struct, class instance, or interface instance in WinRT is projected into JavaScript as a JavaScript object with corresponding property names and values. This JavaScript object representation of a WinRT type can be passed into other WinRT APIs that take the same underlying type as a parameter. This JavaScript object is special in that Chakra keeps a reference to the underlying WinRT object and so it can be reused with other WinRT APIs.
However, if you start with plain JavaScript objects and want to interact with WinRT APIs that take non-basic WinRT types, your options are less plentiful. You can use a plain JavaScript object as a WinRT struct, so long as the property names on the JavaScript object match the WinRT struct’s. Chakra will implicitly create an instance of the WinRT struct for you when you call a WinRT method that takes that WinRT struct as a parameter and fill in the WinRT struct’s values with the values from the corresponding properties on your JavaScript object.
// C# WinRT component
public struct ExampleStruct
{
public string String;
public int Int;
}
public sealed class ExampleStructContainer
{
ExampleStruct value;
public void Set(ExampleStruct value)
{
this.value = value;
}
public ExampleStruct Get()
{
return this.value;
}
}
// JS code
var structContainer = new ExampleWinRTComponent.ExampleNamespace.ExampleStructContainer();
structContainer.set({ string: "abc", int: 123 });
console.log("structContainer.get(): " + JSON.stringify(structContainer.get()));
// structContainer.get(): {"string":"abc","int":123}
You cannot have a plain JavaScript object and use it as a WinRT class instance or WinRT interface instance. Chakra does not provide such a conversion even with ES6 classes.
You cannot take a JavaScript object with arbitrary property names that are unknown at compile time and don’t correspond to a specific WinRT struct and pass that into a WinRT method. If you need to do this, you have to write additional JavaScript code to explicitly convert your arbitrary JavaScript object into an array of property name and value pairs or something else that could be represented in WinRT.
However, the other direction you can do. An instance of a Windows.Foundation.Collections.IPropertySet implementation in WinRT is projected into JavaScript as a JavaScript object with property names and values corresponding to the key and value pairs in the IPropertySet. In this way you can project a WinRT object as a JavaScript object with arbitrary property names and types. But again, the reverse is not possible. Chakra will not convert an arbitrary JavaScript object into an IPropertySet.
// C# WinRT component
public sealed class PropertySetContainer
{
private Windows.Foundation.Collections.IPropertySet otherValue = null;
public Windows.Foundation.Collections.IPropertySet other
{
get
{
return otherValue;
}
set
{
otherValue = value;
}
}
}
public sealed class PropertySet : Windows.Foundation.Collections.IPropertySet
{
private IDictionary map = new Dictionary();
public PropertySet()
{
map.Add("abc", "def");
map.Add("ghi", "jkl");
map.Add("mno", "pqr");
}
// ... rest of PropertySet implementation is simple wrapper around the map member.
// JS code
var propertySet = new ExampleWinRTComponent.ExampleNamespace.PropertySet();
console.log("propertySet: " + JSON.stringify(propertySet));
// propertySet: {"abc":"def","ghi":"jkl","mno":"pqr"}
var propertySetContainer = new ExampleWinRTComponent.ExampleNamespace.PropertySetContainer();
propertySetContainer.other = propertySet;
console.log("propertySetContainer.other: " + JSON.stringify(propertySetContainer.other));
// propertySetContainer.other: {"abc":"def","ghi":"jkl","mno":"pqr"}
try {
propertySetContainer.other = { "123": "456", "789": "012" };
}
catch (e) {
console.error("Error setting propertySetContainer.other: " + e);
// Error setting propertySetContainer.other: TypeError: Type mismatch
}
There’s also no way to implicitly convert a DOM object into a WinRT type. If you want to write third party WinRT code that interacts with the DOM, you must do so indirectly and explicitly in JavaScript code that is interacting with your third party WinRT. You’ll have to extract the information you want from your DOM objects to pass into WinRT methods and similarly have to pass messages out from WinRT that say what actions the JavaScript should perform on the DOM.
Great blog post and set of powershell scripts for manipulating images.
Great blog post and set of powershell scripts for manipulating images.
Some time back while I was working on getting the Javascript Windows Store app platform running on Windows Phone (now available on the last Windows Phone release!) I had an interesting bug that in retrospect is amusing.
I had just finished a work item to get accessibility working for JS WinPhone apps when I got a new bug: With some set of JS apps, accessibility appeared to be totally broken. At that time in development the only mechanism we had to test accessibility was a test tool that runs on the PC, connects to the phone, and dumps out the accessibility tree of whatever app is running on the phone. In this bug, the tool would spin for a while and then timeout with an error and no accessibility information.
My first thought was this was an issue in my new accessibility code. However, debugging with breakpoints on my code I could see none of my code was run nor the code that should call it. The code that called that code was a more generic messaging system that hit my breakpoints constantly.
Rather than trying to work backward from the failure point, I decided to try and narrow down the repro and work forwards from there. One thing all the apps with the bug had in common was their usage of WinJS, but not all WinJS apps demonstrated the issue. Using a binary search approach on one such app I removed unrelated app code until all that was left was the app's usage of the WinJS AppBar and the bug still occurred. I replaced the WinJS AppBar usage with direct usage of the underlying AppBar WinRT APIs and continued.
Only some calls to the AppBar WinRT object produced the issue:
var appBar = Windows.UI.WebUI.Core.WebUICommandBar.getForCurrentView();
// appBar.opacity = 1;
// appBar.closeDisplayMode = Windows.UI.WebUI.Core.WebUICommandBarClosedDisplayMode.default;
appBar.backgroundColor = Windows.UI.Colors.white; // Bug!
Just
setting the background color appeared to cause the issue and I didn't even have to display the AppBar. Through additional trial and error I was blown away to discover that some colors I would set
caused the issue and other colors did not. Black wouldn't cause the issue but transparent black would. So would aqua but not white.
I eventually realized that predefined WinRT color values like Windows.UI.Colors.aqua would cause the issue while JS literal based colors didn't cause the issue (Windows.UI.Color is a WinRT struct which projects in JS as a JS literal object with the struct members as JS
object properties so its easy to write something like {r: 0, g: 0, b: 0, a: 0}
to make a color) and I had been mixing both in my tests without realizing there would be a difference.
I debugged into the backgroundColor property setter that consumed the WinRT color struct to see what was different between Windows.UI.Colors.black and {a: 1, r: 0, g: 0, b: 0}
and
found the two structs to be byte wise exactly the same.
On a hunch I tried my test app with only a reference to the color and otherwise no interaction with the AppBar and not doing anything with the actual reference to the color:
Windows.UI.Colors.black;
. This too caused the issue. I knew that the implementation for these WinRT const values live in a DLL and guessed that something in the code to create these
predefined colors was causing the issue. I debugged in and no luck. Now I also have experienced crusty code that would do exciting things in its DllMain, the function that's called when a DLL is loaded into the process so I tried modifying my
C++ code to simply LoadLibrary the DLL containing the WinRT color definition, windows.ui.xaml.dll and found the bug still occurred! A short lived moment of relief as the world seemed to make
sense again.
Debugging into DllMain nothing interesting happened. There were interesting calls in there to be sure, but all of them behind conditions that were false. I was again stumped. On another hunch I tried renaming the DLL and only LoadLibrary'ing it and the bug went away. I took a different DLL renamed it windows.ui.xaml.dll and tried LoadLibrary'ing that and the bug came back. Just the name of the DLL was causing the issue.
I searched for the DLL name in our source code index and found hits in the accessibility tool. Grinning I opened the source to find that the accessibility tool's phone side service was trying to determine if a process belonged to a XAML app or not because XAML apps had a different accessibility contract. It did this by checking to see if windows.ui.xaml.dll was loaded in the target process.
At this point I got to fix my main issue and open several new bugs for the variety of problems I had just run into. This is a how to on writing software that is difficult to debug.
How to turn on debug logging for LoadLibrary to diagnose failures. For example, see where in the dependency graph of a DLL LoadLibrary ran into issues.
Param([Parameter(Mandatory=$true)][string]$Path);
$excel = New-Object -ComObject Excel.Application
$xlWindows=2
$xlDelimited=1 # 1 = delimited, 2 = fixed width
$xlTextQualifierDoubleQuote=1 # 1= doublt quote, -4142 = no delim, 2 = single quote
$consequitiveDelim = $False;
$tabDelim = $False;
$semicolonDelim = $False;
$commaDelim = $True;
$StartRow=1
$Semicolon=$True
$excel.visible=$true
$excel.workbooks.OpenText($Path,$xlWindows,$StartRow,$xlDelimited,$xlTextQualifierDoubleQuote,$consequitiveDelim,$tabDelim,$semicolonDelim, $commaDelim);
See
Workbooks.OpenText documentation for more information.
WinRT (JS and
C++)
|
JS Only
|
C++ Only
|
.NET Only
|
|
Parse
|
|
|||
Build
|
||||
Normalize
|
||||
Equality
|
|
|
||
Relative
resolution
|
||||
Encode data for
including in URI property
|
||||
Decode data extracted
from URI property
|
||||
Build Query
|
||||
Parse Query
|
The Windows Runtime API Windows.Foundation.Collections.PropertySet class is a nice string name to object value map that has a changed event that fires when the contents of the map is modified. Be careful with this event because it fires synchronously from the thread on which the PropertySet was modified. If modified from the UI thread, the UI thread will then wait as it synchronously dispatches the changed event to all listeners which could lead to performance issues or especially from the UI thread deadlock. For instance, deadlock if you have two threads both trying to tell each other about changed events for different PropertySets.
My second completed app for the Windows Store was Words with Hints a companion to Words with Friends or other Scrabble like games that gives you *ahem* hints. You provide your tiles and optionally letters placed in a line on the board and Words with Hints gives you word options.
I wrote this the first time by building a regular expression to check against my dictionary of words which made for a slow app on the Surface. In subsequent release of the app I now spawn four web workers (one for each of the Surface's cores) each with its own fourth of my dictionary. Each fourth of the dictionary is a trie which makes it easy for me to discard whole chunks of possible combinations of Scrabble letters as I walk the tree of possibilities.
The dictionaries are large and takes a noticeable amount of time to load on the Surface. The best performing mechanism I found to load them is as JavaScript source files that simply define their portion of the dictionary on the global object and synchronously (only on the worker so not blocking the UI thread). Putting them into .js files means they take advantage of bytecode caching making them load faster. However because the data is mostly strings and not code there is a dramatic size increase when the app is installed. The total size of the four dictionary .js files is about 44Mb. The bytecode cache for the dictionary files is about double that 88Mb meaning the dictionary plus the bytecode cache is 132Mb.
To handle the bother of postMessage communication and web workers this was the first app in which I used my promise MessagePort project which I'll discuss more in the future.
This is the first app in which I used the Microsoft Ad SDK. It was difficult to find the install for the SDK and difficult to use their website, but once setup, the Ad SDK was easy to import into VS and easy to use in my app.