2015 Dec 12, 6:22 2014 Jun 24, 3:51
Applied game theory 101: Valve’s Steam Summer Sale involves a meta game with teams of Steam users competing for daily prizes. On Reddit the players join together to take turns winning daily.
Valve gets wise and performs an existential attack, changing the rules to make it harder for players to want to coordinate.
Still, that all the players joined together to game the system gives me hope for humanity. Its a self organized solution to a tragedy of the commons problem. Only in this case the tragedy is by
design and is updated to be more tragic.
2012 Jun 27, 10:29 2011 Oct 2, 4:30
2009 Sep 23, 3:13
ASCIIpOrtal is now released!
2008 Nov 20, 11:30
KITH + Portal! "We're not sure how deep into the goof juice the Kids in the Hall were when troupe funnyman Scott Thompson started sulking and playing Portal in the back of the tour bus, but something
got into Kids during this sad little gaming session. Yes, the comedic stylings of Valve writer Erik Wolpaw are most amusing, as is the struggle of watching Thompson attempt to do anything more than
move a cube - uncrouch already! - but something tells me there's something magical in those cups. Thanks for the tip, Sascha23!"
2008 Jun 30, 5:45
Erik on writing for games vs books: "Even worse for game writers, the 98% garbage part of a game isn't even usually garbage because instead of reading something boring about the history of Belgium,
the "reader" probably gets to jump a Camaro over a dino
2007 Nov 28, 2:09
Valve shows off their cool visualizations of stats they generated from folks playing HL2E2 including heat maps of player deaths by level.
2007 Nov 27, 4:19
Cool life size weighted companion cube plush toys.
2007 Oct 22, 4:47
I purchased the Orange Box
off of Steam a bit ago and like
others before me who have discussed elsewhere
, I already owned two of the five games that come from the Orange Box. However, the combined price of
HL2E2 and Portal, the two games I actually wanted was supposedly equivalent to the price of the Orange Box bundle. Incidentally, if anyone would like HL2 or HL2E1 I can gift
them to you.
HL2E2 was excellent of course but the big surprise for me was Portal. (Mild spoilers follow) It has a sort of zen simplicity: there are a few simple game-play mechanics, a handful of textures and
objects, and a deceptively simple story all used well and tied together to produce an entertaining and polished game. It seems a bit short but its probably better to end with the gamer demanding
more. The humor and the sort of play within a play
aspect of the game is what really sold me though. It has the funniest ending theme
I've heard (also blogged by the creator
). The voices of the automated turrets are so adorable I would feel compelled to hug them if they weren't
always trying to kill me. Additionally the weighted companion cube
seems like an experiment in understanding gamers'
attachment to NPCs. In this case the NPC is a box and yet I still felt awful incinerating it. The whole time I was vaguely reminded of Solitary
the reality show
that sticks contestants alone in small rooms forcing them to endure various tests all the while being watched by a humorous computer with a female voice. Someone should sue...
RPS has articles on Portal including a Portal review
, a page suggesting Portal is a tale of
, and others
2007 Oct 18, 5:06
More on the ending song for Portal from the creator.
2007 Oct 3, 2:36 2005 Mar 27, 5:37
Tycho talks about Valve and Vivendi. Gabe likes Sandwiches